MIND CORRIDORS: Paroniria
- October 31, 2020
- Heartbyte Studios
A fever-dream-like singleplayer puzzle horror game. Descend to the depths of a sleeping curse, survive every floor and find your way out of the never ending nightmare.
Reviews
- The game features phenomenal enemy design and a unique aesthetic that enhances the horror experience.
- It successfully builds a spooky atmosphere with impressive visuals and directional audio quality.
- The anthology-style gameplay offers variety and keeps players engaged with different horror elements in each level.
- Some environments are too large for the character's movement speed, affecting pacing.
- The final level can feel tedious and frustrating, detracting from the overall experience.
- There are minor bugs, such as sound balance issues and limited resolution options.
- graphics4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The game's graphics are widely praised for their phenomenal enemy design and unique aesthetic, elevating it above average. Reviewers highlight the visually pleasing elements and the effective use of original assets, contributing to an immersive and sometimes terrifying atmosphere. Overall, the visuals significantly enhance the gaming experience.
“Absolutely phenomenal enemy design and an incredibly unique aesthetic.”
“9/10 - this game is graphically pleasing and does not take overly used assets from a store.”
“Had a blast going through this game, both marveling at the visuals and being terrified by some of the atmospheres provided in the areas.”
- atmosphere4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's atmosphere is widely praised for its spooky and immersive qualities, characterized by low light settings that create a sense of tension and fear. Reviewers commend the developer's ability to craft fitting environments that enhance the overall experience, combining stunning visuals with a thrilling sense of dread.
“The developer of this game has really nailed what it means to build an atmosphere and create fitting environments.”
“Had a blast going through this game, both marveling at the visuals and being terrified by some of the atmospheres provided in the areas.”
“The atmosphere of the game was generally pretty spooky, being mostly in a low light setting while knowing something is out to get you.”
“Had a blast going through this game, both marveling at the visuals but also being terrified by some of the atmospheres provided in the areas.”
- gameplay3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
Users appreciate the unique combination of gameplay style and horror elements, finding it particularly engaging and enjoyable. Many express a desire for gameplay videos to better understand this intriguing blend.
“Something about that style of gameplay combined with the horror genre just tickles my fancy.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game, particularly in the final level, to be tedious and frustrating, detracting from the overall experience and leading to feelings of annoyance rather than engagement.
“The final level is tedious as hell and the only point in my entire playthrough where I felt more annoyed than scared.”
“Grinding feels like a never-ending chore that detracts from the overall enjoyment of the game.”
“The repetitive nature of grinding makes it hard to stay engaged with the story and characters.”