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Might & Magic: Heroes VI

Immersive, absorbing, annoying, and very long if youre after getting a tan from your monitor, get in there.
Might & Magic: Heroes VI Game Cover
50%Game Brain Score
story, graphics
stability, optimization
39% User Score Based on 4,152 reviews
Critic Score 79%Based on 3 reviews

Platforms

PCWindowsUplay
Might & Magic: Heroes VI Game Cover

About

Might & Magic: Heroes VI is a single player and multiplayer role playing game with fantasy and historical themes. It was developed by Blackhole and was released on October 13, 2011. It received mostly positive reviews from critics and negative reviews from players.

In Might & Magic: Heroes VI, players command mighty heroes and their armies in turn-based battles, venturing through dense forests, arid deserts, and frozen landscapes. A dynamic storyline unfolds as players choose between six different factions and make decisions that impact the world around them. Experience a rich and immersive adventure, where strategic battles and RPG elements result in an engaging and rewarding journey.

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39%
Audience ScoreBased on 4,152 reviews
story167 positive mentions
stability231 negative mentions

  • The game features beautiful graphics and a captivating soundtrack that enhance the overall experience.
  • The gameplay introduces interesting mechanics such as town conversion and a unique skill tree for heroes, allowing for diverse strategies.
  • The story is engaging, focusing on the Griffin dynasty and providing a multi-faceted narrative through different campaigns.
  • The game suffers from numerous bugs and crashes, particularly on modern systems, making it frustrating to play.
  • The requirement to use Ubisoft's launcher (Uplay) complicates access and often leads to connectivity issues, even in single-player mode.
  • Many players report a black screen on startup, requiring tedious workarounds to even launch the game.
  • story
    572 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with some players praising its engaging narrative and character development, particularly the multi-generational tale of the griffin dynasty. However, many others criticize the execution, citing issues such as poor pacing, convoluted plotlines, and bugs that disrupt the storytelling experience. Overall, while the story has potential and offers interesting themes, its delivery and integration with gameplay often leave players frustrated.

    • “The storytelling is enhanced by well-crafted dialogue, cinematic cutscenes, and character development that adds emotional weight to the conflict.”
    • “The campaign tells the story of the griffin dynasty, with passable writing and some cinematic cutscenes.”
    • “The story focuses on the family members of the griffin dynasty, caught in a political intrigue along with an ensuing invasion that threatens the world of Ashan.”
    • “The story does not make any sense: people appear in random dialogues/cutscenes that sometimes are not even linked to what you are currently doing.”
    • “The story is thin and is lacking any kind of depth that would make the player intrigued to advance further into the campaign.”
    • “The story is uncomfortable and the writing awkward; there is a notable number of grammatical errors in the descriptions of both units and objects.”
  • graphics
    426 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players praising the visual improvements and artistic design compared to previous installments in the series. While some find the graphics stunning and immersive, others report significant technical issues, particularly with NVIDIA graphics cards, leading to crashes and performance problems. Overall, the visuals are generally considered a highlight, but they are marred by bugs and optimization challenges that detract from the gaming experience.

    • “The graphics are superb so far...yet I have to play it at 1280x1024 for it to look best.”
    • “The graphics are beautiful for being this old.”
    • “The graphics are by far the best in the series, the unit animations are so good it's fun just attacking with some.”
    • “This game has the biggest amount of graphics crashes, launching crashes, and bugs I have ever seen in a game, ever.”
    • “The graphics are a huge improvement from the last one, but the game-breaking bugs, connection issues, poor gameplay, unappealing graphics, and boring storyline make it an unenjoyable experience for players.”
    • “I love this game a lot; however, the graphics issues and all the bugs that come with it make it completely unplayable.”
  • gameplay
    412 mentions Positive Neutral Negative

    The gameplay of "Might & Magic: Heroes VI" has received mixed reviews, with some praising its engaging mechanics and strategic depth, while others criticize it for being overly simplified compared to earlier entries in the series. Players appreciate the introduction of new features like hero progression and faction abilities, but many feel that the game suffers from technical issues, balance problems, and a lack of depth that detracts from the overall experience. Despite these criticisms, the game still offers a solid turn-based strategy experience for both newcomers and veterans, albeit with some frustrations related to its design and execution.

    • “The game’s combination of engaging storytelling, diverse gameplay mechanics, and strategic depth creates a compelling experience for fans of the genre, although it is not without some challenges that temper its overall impact.”
    • “Gameplay in Might & Magic: Heroes VI stays true to the classic turn-based strategy formula while introducing new mechanics that refresh the series.”
    • “Heroes VI managed to make an amazing experience on the strategic and narrative fields; I felt a lot of care in the details and boldness in its gameplay.”
    • “All in all, despite graphics - gameplay (maybe someone will disagree) disappoints in many aspects (won't get to details, if you haven't tried - you'll experience for yourself).”
    • “The mechanics seem like they were written by a 3-year-old making up rules to a game while playing it.”
    • “The gameplay struck with its tedium and longness and lack of realism.”
  • stability
    236 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with users reporting numerous bugs, crashes, and freezing issues that render it nearly unplayable. Many players express frustration over the game's reliance on the Uplay launcher, which adds to the instability and complicates the gaming experience. Overall, the game is perceived as a buggy mess, suffering from a lack of proper support and patches from the developers.

    • “I don't have any problems with it; no glitches, everything is okay.”
    • “The game runs great.”
    • “In my opinion, it is a better game than Might & Magic: Heroes VII, but only if it were bug-free.”
    • “They tried to patch it to make the online content available to everyone, but it's left a buggy mess.”
    • “My campaigns are extremely buggy; I start a campaign with a completely wrong character, even in the cut scenes. Half of the campaigns are not even selectable; only the first two campaigns worked as intended.”
    • “The game is a buggy mess that won't start and freezes and crashes randomly.”
  • music
    112 mentions Positive Neutral Negative

    The music in the game has received a mixed reception, with many praising its orchestral and thematic compositions that enhance the atmosphere and gameplay experience. While some players appreciate the nostalgic remixes of classic tracks from earlier titles in the series, others criticize the reliance on recycled music from previous games, leading to a perception of monotony. Overall, the soundtrack is generally considered enjoyable and fitting, though it could benefit from more originality and variety.

    • “The soundtrack complements the visuals well, blending orchestral and thematic pieces that heighten the sense of adventure and epic conflict.”
    • “The soundtrack was beautifully crafted, being very pleasant to the ear and fitting to the game's atmosphere at all times.”
    • “Beautiful visuals, even more beautiful music and really nice, smooth gameplay.”
    • “The soundtrack is monotonous and tasteless.”
    • “Game seems very rushed, music is recycled from Heroes 5, some errors for spell duration, minor glitches to scroll map which can be resolved by the middle mouse button.”
    • “The music is mostly ripped off from HOMM 5 and reorchestrated, so it's alright.”
  • optimization
    67 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, particularly at launch, due to numerous technical issues, including bugs, crashes, and poor performance even on high-end systems. While some patches have improved stability and performance, many players still report significant stuttering and resource demands that overshadow the gameplay experience. Users frequently recommend disabling fullscreen optimizations and adjusting compatibility settings to mitigate these issues, but overall, the game's optimization remains a major concern.

    • “The complete edition now runs smoothly, looks beautiful even today, and has all the content unlocked at purchase.”
    • “I had no performance problems or bugs on my dual GTX 980 TIs, and in general have found that games which provide support for dual graphics cards usually don't have problems with poor optimization.”
    • “Not sure what all the complaints are about, other than they were a few months back but everything runs smoothly now.”
    • “Despite meeting the game's recommended system requirements—even exceeding them with a Radeon RX 580 8GB—the performance was abysmal.”
    • “For a game released in 2011, such poor optimization is inexcusable.”
    • “I also have to mention the performance of the game; it is very poorly optimized and will struggle to produce decent framerates even on a high-end computer.”
  • grinding
    37 mentions Positive Neutral Negative

    The reviews highlight a pervasive sense of tedium and frustration associated with grinding in the game, with many players finding the campaign's pacing uneven and the gameplay repetitive. While some appreciate the strategic elements and the potential for rewarding progression, the overall sentiment leans towards grinding being a tedious and uninspired experience that detracts from the enjoyment of the game. Players express that the grind can feel excessive, particularly for perfectionists, leading to a sense of boredom despite the game's appealing features.

    • “You'll need a second life for grinding.”
    • “The campaign is uneven, with pacing and difficulty that can swing from tedious to frustrating.”
    • “But Ubisoft, with their notorious blundering, managed to convert a turn-based addictive franchise into a wearying, grinding slog.”
    • “Although considerable amount of work has gone into this title, the game does grow stale and tedious after a while.”
  • replayability
    27 mentions Positive Neutral Negative

    Overall, the reviews indicate a mixed perception of replayability in the game. While some players appreciate the variety of factions and new features that enhance replay value, others criticize the lack of random map generation and AI, leading to limited reasons to replay once the campaign is completed. The game seems to offer decent replayability for some, but significant shortcomings prevent it from achieving high replay value across the board.

    • “This variety not only enriches gameplay but also adds replayability, as players can experience vastly different strategies and narratives depending on their chosen faction.”
    • “The new features like reputation, which make the game more replayable and interesting, and the new skill system, which I admire with every playthrough, I must say the devs realized a game that uses old concepts with new features seamlessly.”
    • “High replay value: once you clear the campaign, you will be wondering about how to clear the campaign again with opposite choices (i.e. might vs magic, blood vs tears).”
    • “Edit - having played through the campaign, I will say they did a semi-decent job on that, but again, due to the lack of replayability because of the serious lack of AI, that's all there is to be done in this game.”
    • “Limited replayability: there is little reason to replay the game once you have completed it, as there are no significant changes in gameplay or storyline.”
    • “No random map generator, killing the replay value of the skirmish maps very, very much.”
  • monetization
    16 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a blatant cash grab, with many levels locked behind paywalls and numerous microtransactions throughout. Players express frustration over mandatory ads, a broken launcher, and the feeling that the game resembles a free-to-play app rather than a full-priced title. Overall, the monetization approach is seen as exploitative, detracting from the overall gaming experience.

    • “I really don't understand the need for another system once it is on Steam (other than monetization for the publisher, of course).”
    • “After realizing this, I went back to the menu and the more I looked at the game and its features, the more I felt that it didn't look like a game anymore; it looked like a free-to-play app with in-game purchases.”
    • “Disappointing... it's a bit of a cash grab con; the game only comes with a few levels, and most of the game is locked, requiring you to spend much more to play the complete game.”
    • “Oh Ubisoft, that's how a cash grab is done: take the bucks and deliver a broken launcher, not even a game.”
    • “This is an obvious cash grab, and if I had paid any more for it, I'd be really upset.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its strong musical score, dark tone, and visually appealing environments, which collectively create an immersive experience. While some players note that it may not reach the heights of previous titles in the series, the overall ambiance, including detailed graphics and engaging faction designs, contributes positively to the gameplay experience. However, there are mentions of unevenness in the atmosphere compared to earlier installments.

    • “On the positive side, the atmosphere is strong: the music is great, the world has a darker tone that works well, and some of the faction designs and unit lineups are genuinely interesting.”
    • “The game features colorful, well-designed environments and highly detailed character models that enhance the fantasy atmosphere.”
    • “The atmosphere of the previous parts seemed to have never happened.”
    • “Among the terrains, I particularly appreciate those of the sanctuary, which remind me of the swampy towns in Heroes (especially the atmosphere seen in the city screen of III)!”
    • “The soundtrack was beautifully crafted, being very pleasant to the ear and fitting to the game's atmosphere at all times.”
  • emotional
    13 mentions Positive Neutral Negative

    The emotional responses to the game are largely negative, with players expressing disappointment over the lack of engaging storytelling and character development, leading to feelings of frustration and heartbreak. Many reviews highlight a disconnect between expectations and reality, with some users feeling that their emotional investment in the franchise has been betrayed, resulting in a desire for refunds and a sense of loss over their gaming experience. Overall, the game's technical issues and uninspiring narrative contribute to a widespread sentiment of emotional dissatisfaction among players.

    • “The storytelling is enhanced by well-crafted dialogue, cinematic cutscenes, and character development that adds emotional weight to the conflict.”
    • “It's a pretty heartbreaking way to lose a ton of progress.”
    • “Probably one of the most heartbreaking developments of modern gaming.”
    • “The game's narrative is uninteresting and fails to engage the player in any meaningful way.”
    • “The game-breaking bugs, connection issues, poor gameplay, unappealing graphics, and boring storyline make it an unenjoyable experience for players.”
    • “The game had multiple driver issues, Uplay incompatibility issues, sound bugs, camera bugs, and a boring story.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is often derived from its absurdities and frustrations, such as the ironic release of a pre-order artwork book filled with spelling errors and the comical struggles players face with the Uplay platform. While some players appreciate the humorous elements in gameplay and character design, the overall sentiment leans towards disappointment due to technical issues overshadowing the fun.

    • “Suffice to say, I love all evil factions, and Inferno are much cooler now compared to in HOMM3, where the final tier unit was a funny-looking devil, while here it's this sort of Balrog-y 'pit lord'.”
    • “How's this for hilarious; they released an artwork book for pre-ordering customers ... which had spelling errors throughout the book, like 'black dargon' and 'deomn hunter'... they actually gave less of a shit to their loyalties.”
    • “Gameplay itself, strategy combats are as usual very funny.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game is generally praised for its emotional depth and coherence, enhanced by strong dialogue and cinematic elements. While many players appreciate the leveling system and talent trees that keep gameplay engaging, some feel that the character development lacks sufficient depth to maintain long-term interest. Overall, it receives mixed reviews, with some players rating it an 8/10.

    • “The storytelling is enhanced by well-crafted dialogue, cinematic cutscenes, and character development that adds emotional weight to the conflict.”
    • “So, so many hours of gameplay and good character development via leveling and gearing.”
    • “Character development: experimenting with talent trees and controlling multiple heroes of different talents as the story progresses keeps me addicted to the game.”
    • “Character development and learning spells works the same as it has in earlier games.”
    • “It has some character development but not enough to hold one's interest.”
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40h Median play time
144h Average play time
89h Main story
186h Completionist
10-256h Spent by most gamers
*Based on 40 analyzed playthroughs
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Frequently Asked Questions

Might & Magic: Heroes VI is a role playing game with fantasy and historical themes.

Might & Magic: Heroes VI is available on PC, Windows and Uplay.

The main story can be completed in around 89 hours, while the entire game is estimated to take about 186 hours to finish. On average players spend around 144 hours playing Might & Magic: Heroes VI.

Might & Magic: Heroes VI was released on October 13, 2011.

Might & Magic: Heroes VI was developed by Blackhole.

Might & Magic: Heroes VI has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

Might & Magic: Heroes VI is a single player game with multiplayer support.

Similar games include Might & Magic Heroes 7, Might & Magic Heroes VII - Trial by Fire, Anno 2070, Stronghold 3, Command & Conquer™ 4 Tiberian Twilight and others.