- July 20, 2023
- Capybara Games
- 450h median play time
Might & Magic: Clash of Heroes - Definitive Edition
Might & Magic: Clash of Heroes - Definitive Edition is a belter of a puzzle game, with a lengthy campaign full of clever ideas.
Platforms
About
Might & Magic: Clash of Heroes is a unique mix of puzzle, strategy and RPG: Plan your every move and combine your attacks to defeat your enemies in matching puzzle inspired battle scenarios, upgrade your heroes and creatures to unleash increasingly devastating attacks onto your opponents, and let the strategic thinker in you lead your troops to victory. Originally developed by Capybara Games, Mig…
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- The gameplay is unique and engaging, combining turn-based strategy with match-3 mechanics, offering a rewarding experience for players who enjoy planning and tactical thinking.
- The remastered graphics and art style have received praise, with many players appreciating the nostalgic elements and the fun story mode that adds depth beyond just battling.
- The game is highly replayable, with a solid multiplayer component that is enjoyable for both casual and competitive play, making it a great choice for couch co-op or online matches.
- The Definitive Edition has been criticized for lacking significant improvements over the original, feeling more like a cash grab with minimal changes and the removal of the original version from sale.
- Many players have reported technical issues, including performance problems, long loading times, and a lack of quality-of-life features such as autosave, which detracts from the overall experience.
- The new art style has received mixed reviews, with some players expressing disappointment over character redesigns and a perceived decline in quality compared to the original game's visuals.
graphics
52 mentions Positive Neutral NegativeThe graphics of the game have received mixed reviews, with some players praising the stunning overhaul and improved technical details, while others lament the departure from the original art style, describing it as overly "anime-ed" and inconsistent. Many veterans of the original game express disappointment with the new character designs, particularly for key heroes, suggesting that the changes detract from the game's charm. Overall, while the enhanced visuals are appreciated, there is a strong desire for an option to toggle between the old and new art styles.
“The overhaul of graphics is stunning, and I thoroughly enjoyed revisiting the game.”
“The art style is fantastic, and the combat remains as awesome as ever.”
“Game play is the same, graphics are sharper and cleaner.”
“To my knowledge, many veterans of the original were disappointed with the change of art style (from what I can see, it has been anime-ed up somewhat) and the lack of gameplay/balancing changes.”
“The revised artwork is a mixed bag - some NPCs look better, and the portrait graphics are overall more impressive on a technical level (with finer linework, smoother detail, and more complex light rendering), but some of the heroes (like Anwen, Aidan, or Nadia) and bosses (Azexes) look rather off-putting or stray too far from the sprite design.”
“Unit sprites were completely unchanged, leaving them in low resolution and with persistent minor graphical artifacts on many frames, and the only changes to animations include a small quality of life update to the ghost (she no longer swipes on every single unit in her path) - the druids still awkwardly revert to a single frame of idle animation after performing their attack.”