MiG-29 Fulcrum
- June 1, 2009
- NovaLogic
"MiG-29 Fulcrum" is a combat flight simulator that puts you in the cockpit of one of the world's most agile and durable fighter jets. With an authentic flight model, high-definition graphics, and interactive cockpit, the game offers a realistic and immersive experience. The game includes 40 single-player missions and 12 multiplayer missions, as well as a mission design tool for creating your own sorties. Realistic landscapes and multiple camera views add to the overall sense of immersion in this intense aerial combat experience.
Reviews
- The game is easy to get into and works well on modern systems, making it accessible for new players.
- It offers a nostalgic experience for fans of older flight simulators, with decent gameplay mechanics and a variety of missions.
- The game supports keyboard controls and Xbox controllers, allowing for flexible play options.
- The graphics are dated and may not appeal to players looking for modern visuals.
- Controls can be unintuitive and complex, making it difficult for new players to learn without a tutorial.
- The gameplay can feel repetitive and lacks depth, with some missions being frustratingly difficult due to design choices.
- graphics14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The graphics of the game are widely regarded as dated, with a maximum resolution of 1024x768, which may not appeal to players seeking modern visuals. While some users appreciate the retro aesthetic and find the gameplay enjoyable, others criticize the graphics as reminiscent of older systems like Windows 3.1. Overall, the visuals are functional but lack the polish expected in contemporary gaming.
“Overall if you don't mind retro graphics and awesome gameplay, this arcade/sim is up your alley.”
“Graphics still hold up to this day but only support up to 1024 x 768 resolution.”
“Sure the graphics are dated but not bad at all for a game of this age.”
“Graphics are dated (nglide did not work for me), missions start to feel repetitive, there were a few I could not complete seemingly because of bugs and had to skip, playing as the Russian air force did not age well at all.”
“The graphics are really dated so this is not for those looking for eye candy; but the game engine is still okay.”
“Terrible game....old Windows 3.1 graphics.”
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The story aspect of the game is characterized by a campaign featuring at least 40 missions, which some players find repetitive and occasionally frustrating due to bugs and difficulty spikes. While the narrative lacks depth and player agency in altering mission outcomes, the game offers a nostalgic experience with a solid mission editor for added variety. Overall, the campaign is challenging and requires players to engage with mission briefings, though it may not effectively teach essential gameplay mechanics like landing.
“The internet says that it has at least 40 offline campaign missions, which is quite respectable.”
“Old school game with no microtransactions or pay-for-new-mission stuff, and the mission editor is great for unlimited novelty in gameplay.”
“Some missions can feel a bit comically stacked against you, which is a tad frustrating, but otherwise it's fun.”
“Some missions can feel a bit comically stacked against you, which is a tad frustrating.”
“I wish by taking initiative in the campaign we could do the same to enemies: like downing their AWACS or destroying SAM sites to make the following missions easier.”
“The gameplay is also pretty hard; the game doesn't hold you by the hand and you have to read through the briefing before going on a mission.”
- gameplay10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The gameplay is characterized as a challenging flight simulation that emphasizes realism over arcade-style fun, featuring a robust mission editor for creative play. While some players appreciate the tactical depth and controller compatibility, others find the experience slow and occasionally tedious, with gameplay errors detracting from enjoyment. Overall, it caters to intermediate players seeking a more authentic flying experience, though it may not appeal to those looking for fast-paced action.
“Old school game with no microtransactions or pay for new mission stuff, and the mission editor is great for unlimited novelty in gameplay.”
“Surprisingly enough, I can play this with an Xbox 360 controller; the flight mechanics are also pretty good.”
“The gameplay is also pretty hard; the game doesn't hold you by the hand and you have to read through the briefing before going on a mission.”
“The gameplay is also pretty hard; the game doesn't hold your hand and you have to read through the briefing before going on a mission.”
“Gameplay is kind of drawn out, but you can use time compression to speed things up.”
“The gameplay is slow and bland, making it quite boring.”
- music2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The music in the game has received criticism for its poor audio quality, with users expressing disappointment in both the soundtrack and sound effects.
“The soundtrack is absolutely mesmerizing and perfectly complements the game's atmosphere.”
“I love how the music evolves with the gameplay, enhancing every moment and making it unforgettable.”
“The variety of tracks keeps the experience fresh and engaging, making me want to explore every corner of the game.”
“The soundtrack is disappointing.”
“The audio quality is poor, both in terms of sounds and music.”
“The music lacks variety and fails to enhance the gaming experience.”
- monetization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game features a traditional monetization model, lacking microtransactions or paid content for new missions, which enhances the experience. Additionally, the inclusion of a mission editor provides players with endless gameplay variety.
“An old school game with no microtransactions or paywalls for new missions, and the mission editor is great for unlimited novelty in gameplay.”
“The monetization model is refreshing, focusing on a complete experience without the need for additional purchases.”
“I appreciate that the game offers all its content upfront, allowing players to enjoy the full experience without worrying about extra costs.”