MiG-29 Fulcrum Game Cover
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"MiG-29 Fulcrum" is a combat flight simulator that puts you in the cockpit of one of the world's most agile and durable fighter jets. With an authentic flight model, high-definition graphics, and interactive cockpit, the game offers a realistic and immersive experience. The game includes 40 single-player missions and 12 multiplayer missions, as well as a mission design tool for creating your own sorties. Realistic landscapes and multiple camera views add to the overall sense of immersion in this intense aerial combat experience.

  • PC
  • Windows

Reviews

82%
Audience ScoreBased on 98 reviews
gameplay10 positive mentions
music3 negative mentions
  • The game works well on modern systems and is easy to play with just a keyboard, making it accessible for newcomers to flight sims.
  • It offers a nostalgic experience with decent simulation elements, and the gameplay can be enjoyable for those who appreciate retro titles.
  • The mission editor allows for unlimited novelty in gameplay, and the lack of microtransactions is a plus for players looking for a straightforward experience.
  • The graphics are dated and may not appeal to players accustomed to modern visuals, and the controls can be overly complex and unintuitive.
  • Gameplay can feel repetitive and lacks depth, with some missions being frustratingly difficult due to design choices that limit player options.
  • The multiplayer aspect is essentially non-existent, and the game suffers from various gameplay errors and bugs that can hinder the experience.
  • graphics28 mentions

    The graphics of the game are widely regarded as dated, with a maximum resolution of 1024x768, which may not appeal to players seeking modern visuals. While some players appreciate the retro aesthetic and find the graphics acceptable for the game's age, others criticize them as reminiscent of old Windows 3.1 graphics. Overall, the visuals are functional but lack the polish of contemporary gaming standards.

    • “Overall if you don't mind retro graphics and awesome gameplay, this arcade/sim is up your alley.”
    • “Graphics still hold up to this day but only support up to 1024 x 768 resolution.”
    • “Sure the graphics are dated but not bad at all for a game of this age.”
    • “The graphics are really dated so this is not for those looking for eye candy; but the game engine is still ok.”
    • “Terrible game... old Windows 3.1 graphics.”
    • “The graphics aren't that great and the max resolution is 1024x768.”
  • story28 mentions

    The game's story is centered around a campaign with at least 40 missions, which some players find engaging despite the repetitive nature and occasional bugs that hinder progress. While the narrative lacks depth and the gameplay can feel frustratingly stacked against players, the absence of microtransactions and the inclusion of a mission editor provide opportunities for creativity and replayability. Overall, the campaign offers a challenging experience that requires players to actively engage with mission briefings and strategies.

    • “The internet says that it has at least 40 offline campaign missions, which is quite respectable.”
    • “Old school game with no microtransactions or pay for new mission stuff, and the mission editor is great for unlimited novelty in gameplay.”
    • “The gameplay is also pretty hard; the game doesn't hold you by the hand and you have to read through the briefing before going on a mission.”
    • “Some missions can feel a bit comically stacked against you, which is a tad frustrating.”
    • “I wish by taking initiative in the campaign we could do the same to enemies: like downing their AWACS or destroying SAM sites to make the following missions easier.”
    • “The takeoff and landing mission didn't really teach me how to land because the waypoints did not take me to airports.”
  • gameplay20 mentions

    The gameplay is characterized as an old-school flight simulation that emphasizes realism over arcade-style fun, featuring a challenging experience that requires players to engage with mission briefings. While the flight mechanics are generally well-received and the mission editor offers unlimited novelty, some users find the gameplay slow and occasionally tedious, with notable gameplay errors detracting from the overall enjoyment. Additionally, the ability to issue tactical commands to wingmen adds depth, but the lack of hand-holding may not appeal to all players.

    • “Old school game with no microtransactions or pay for new mission stuff, and the mission editor is great for unlimited novelty in gameplay.”
    • “Surprisingly enough, I can play this with an Xbox 360 controller; the flight mechanics are also pretty good.”
    • “The gameplay is also pretty hard; the game doesn't hold you by the hand and you have to read through the briefing before going on a mission.”
    • “The gameplay is slow and bland/boring.”
    • “Gameplay errors.”
  • music4 mentions

    The music in the game has received negative feedback, with users consistently noting that both the soundtrack and audio quality are poor.

    • “The soundtrack is lacking.”
    • “The audio quality is poor, both in sounds and music.”
    • “The soundtrack fails to impress.”
  • monetization2 mentions

    The game features a traditional monetization model, lacking microtransactions or additional paid content for missions, which is appreciated by users. The inclusion of a mission editor enhances gameplay variety without any extra costs.

    • “Old school game with no microtransactions or pay for new mission stuff, and the mission editor is great for unlimited novelty in gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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