Tiny Combat Arena
- February 21, 2022
- Why485
- 5h median play time
"Tiny Combat Arena" is a sim-lite combat flight simulation game set in a fictional Cold War-era conflict, with a focus on fun and accessible air combat experience. It features a quick mission builder and stylized graphics, with added simulation elements for deeper gameplay. The game encourages tactical maneuvers like boosting missile range by launching from above the target.
Reviews
- The game captures the nostalgic feel of 90s flight sims, providing a fun and accessible experience.
- The flight mechanics are enjoyable, striking a balance between arcade and simulation, making it easy to pick up and play.
- The developer is actively engaged with the community and regularly updates the game, showing promise for future content.
- Currently lacks content, with only one flyable aircraft and a single map, leading to repetitive gameplay.
- The AI is not very challenging, and enemy aircraft cannot fire missiles yet, which diminishes the combat experience.
- The controls can be clunky, especially for mouse and keyboard users, making it less accessible for some players.
- graphics242 mentions
- 32 % positive mentions
- 67 % neutral mentions
- 1 % negative mentions
The graphics of the game are characterized by a charming retro aesthetic reminiscent of 90s flight simulators, featuring simplistic yet polished vector graphics that appeal to nostalgia. While not as realistic as modern simulations like DCS or FS2020, the visuals are colorful and perform well on lower-end hardware, making the game accessible to a wider audience. Overall, the minimalist art style enhances gameplay by ensuring clarity and stability, though some players feel it could benefit from additional content and updates.
“I adore the aesthetics - both while flying and in the game menus.”
“Its low demanding and highly appealing graphic style makes the game amazing.”
“The graphics may not be on par with those of DCS, IL2, or FS2020, but they have a charming, retro aesthetic that is reminiscent of classic flight simulators.”
“I do not like the trend towards the pixelated simplistic graphics with some games coming out, even as they call it 'retro'.”
“True - graphics are sparse.”
- story186 mentions
- 15 % positive mentions
- 78 % neutral mentions
- 6 % negative mentions
The game's story aspect is notably lacking, with no overarching narrative or campaign mode present; players primarily engage in repetitive missions that feel basic and uninspired. While the gameplay offers enjoyable dogfights and quick action scenarios, the absence of a compelling story or varied mission objectives leaves many reviewers hoping for future content expansions. Overall, the current state is described as bare-bones, with potential for improvement through additional missions and a more robust mission editor.
“Its stylish visuals, thrilling dogfights, and diverse mission options invite both casual and hardcore players to take to the skies.”
“The addition of a mission system, the UX improvements, and other additions that the developer has worked tirelessly on the past few months have made this game well worth the money.”
“I am hoping that we will see more defined missions with varied objectives.”
“There are no missions, no campaigns and there is only one small map.”
“But very dry since there's no story or setting or atmosphere, just blue vs red team.”
“Only the harrier is available to fly, and the quick missions, loadouts, and scenarios are very, very limited.”
- gameplay146 mentions
- 30 % positive mentions
- 68 % neutral mentions
- 2 % negative mentions
The gameplay of the game is described as a blend of arcade-style action and realistic flight mechanics, making it accessible yet enjoyable for both casual and veteran players. However, many reviewers express disappointment over the lack of content and features, such as dynamic campaigns and diverse vehicles, which detracts from the overall experience. While the core mechanics are solid and the game runs smoothly, it feels limited in scope, leading some to recommend waiting for further updates or sales before purchasing.
“While it's perfectly playable with mouse and keyboard, this is one of the most approachable combat flight sims I've played that offers a complete gameplay loop of take off, combat, and landing.”
“With a focus on aerial combat, the game presents a unique blend of arcade-style action and realistic flight mechanics.”
“I am genuinely surprised by how enjoyable the flight mechanics and moment-to-moment combat are in this game, and I think the game has established a strong foundation to build off of going forward.”
“Added to that, the actual gameplay is absent.”
“Well sadly after more than a year I cannot suggest this game, first of all due to lack of content; currently, there is nothing more than a bunch of planes and land vehicles. Secondly, the lack of everything that could implement the gameplay, no dynamic campaign, no airport operations or air-to-air refuel, even zero ships... that game could be the successor of great games like Jane's or Total Air War, but for now, it's a no sadly.”
“All the important gameplay features and mechanics were cut prior to release, and all suggestions that could improve the longevity of the game, like VR and mod support, are denied due to their laziness.”
- music22 mentions
- 18 % positive mentions
- 68 % neutral mentions
- 14 % negative mentions
The game's music aspect has received mixed feedback, with many users noting the absence of in-game music and suggesting players create their own playlists for an enhanced experience. While the sound design and audio effects are praised, players often resort to nostalgic soundtracks from old flight simulators or electronic music to fill the void. Suggestions for incorporating retro music styles, such as synthwave or classic MIDI tracks, have also been made to better align with the game's theme.
“The game's sound design is also commendable, with immersive audio effects and a thrilling soundtrack that adds to the overall experience.”
“I usually accompany it with a synthwave/punkwave playlist; may that be my suggestion for a soundtrack!”
“Being over 40, as soon as I saw the MicroProse loading screen logo, the B-17 Flying Fortress music started playing in my head.”
“My only complaint is that there is no music in the game, so either watch a video on the side or bring your own.”
“There is no music or audio in the menus.”
“To the author: add some old school MIDI in-flight music, aircraft carriers, classic Janes USNF/ATF menus with nice late 80s / early 90s photographs and we're golden!”
- optimization22 mentions
- 73 % positive mentions
- 27 % neutral mentions
- 0 % negative mentions
The game is highly praised for its optimization, running smoothly on a variety of systems, including low-end hardware. Players report responsive controls across different platforms, including the Steam Deck, and commend the simple art style for minimizing performance issues. While there are minor slowdowns during intense dogfights, overall performance remains solid, making it an easy recommendation for those seeking a retro flight combat experience.
“The game runs smoothly and the controls feel just as responsive on the Steam Deck as they do on a traditional gaming setup.”
“I just played half an hour to test the game and it runs perfectly on my ultrawide screen; it's very well optimized, and the handover is very quick and easy.”
“The simple art style allows for less performance issues, which is great!”
- replayability18 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
Overall, the game's replayability is seen as promising due to its tight controls and depth, appealing particularly to dedicated flight simulation enthusiasts. However, many players express a desire for more playable aircraft and missions, as the current offerings feel limited and unsatisfying. The potential for future updates to enhance replayability is noted, with hopes that additional planes and features will significantly improve the experience.
“For starters, replayability; you start out either on a ramp, a runway, or in the sky in an AV-8B Harrier. You can pick between a ton of different loadouts, and there's even a secret code for you to fly the other planes!”
“The controls are tight, and the game has enough nuance to make it deeper than it looks, and very replayable.”
“However, there is enough depth and replayability even at the time of early access release that an avid flight simmer would be able to have good fun, especially with the finesse gained from a HOTAS setup and TrackIR.”
“The missions that are playable also feel lackluster and unsatisfying.”
“I wish the other jets were playable.”
“I would like to see more playable planes soon.”
- stability16 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's stability is a mixed bag; while it runs well on various hardware, including entry-level GPUs and the Steam Deck, many users report significant bugs that hinder gameplay. Some players find it relatively bug-free for an early access title, but others have experienced frustrating control issues, leading to refunds. Overall, the game shows promise but requires further stability improvements before a full release.
“The game runs great on entry-level GPUs and supports gamepads and joystick or HOTAS setups.”
“Still very good as of right now, pretty bug-free for an indie release in early access.”
“The game is really nice, plus runs great (40 to 60 fps) on my old laptop with no dedicated graphics card (running Intel 4400 something).”
“The game has some promise, but as of right now, it is too buggy.”
“I do not have a problem supporting early access, but this game is too buggy to be released.”
“Controls were buggy and I couldn't get it to work other than flying with my mouse, which isn’t practical for me. I refunded.”
- grinding10 mentions
- 10 % positive mentions
- 50 % neutral mentions
- 40 % negative mentions
Players find the grinding aspect of certain military simulation games, particularly War Thunder, to be excessively time-consuming and tedious, often requiring a significant investment of time to unlock desirable content. This has led to frustrations, with some suggesting that the grind can make gameplay feel monotonous and unengaging. Alternatives like the Nuclear option are noted for providing a less grind-heavy experience.
“Nuclear option exists now, so this isn't really the only game in town for casual military sim that isn't grinding hell PvP War Thunder anymore.”
“You'll need a second life for grinding.”
“DCS can be overly complicated, and War Thunder requires a lifetime of grinding to get the good jets.”
“This can result in the final base being super tedious and boring to defeat.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its amusing flight mechanics, particularly with the harrier and VTOL features, which users find entertaining despite some rough edges. Overall, players appreciate the comedic elements of the gameplay, describing it as a "funny plane game" that shows promise.
“It's funny because the demo had 3 planes and the flight model felt much better.”
“The VTOL is a bit funny still, but I'm sure it'll get worked on.”
“Funny plane game, very good.”
- atmosphere2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere in the game is criticized for being lacking and uninspired, with reviewers noting the absence of a compelling story or setting, reducing the experience to a simplistic blue versus red team dynamic.
“The atmosphere is very dry since there's no story, setting, or ambiance, just blue vs red team.”
“The atmosphere feels lacking due to the absence of a compelling story or setting, reducing it to just a blue vs red team dynamic.”