- September 27, 2023
- Yamoto
Midnight Prowl
Platforms
About
"Midnight Prowl" is a Japanese horror exploration game, where you navigate a Japanese town after receiving a mysterious phone call from a friend. As a walking simulator, it heavily relies on its eerie atmosphere and immersive sound design to create a chilling experience. The game takes around 30-60 minutes to complete, and live streaming is encouraged with no advance notice needed. Note: including the game's store page URL in the summary section of the distribution page is appreciated.
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- The game features a well-crafted creepy Japanese environment that enhances the horror experience.
- Graphics and sound design are solid, contributing to an immersive atmosphere.
- The characters are lively and unique, adding personality to the game.
- The game is very short, with a playtime of around 10-20 minutes, which may leave players wanting more.
- The good ending can feel obscure and may require prior knowledge to achieve, which could frustrate some players.
- Many reviewers felt that the game did not reach the quality of the developer's previous title, Akai Onna.
graphics
3 mentions Positive Neutral NegativeThe graphics are generally praised for their quality, with some users noting a strong visual presentation reminiscent of Chilla's Art games. However, opinions vary, as some find the graphics merely "okay" in the context of the game's short length and simplistic gameplay. Overall, the visuals contribute to an immersive atmosphere, despite the game's brevity and limited interactivity.
“Feels like a fever dream or something, but the presentation, sound design, and graphics remind me of Chilla's Art games.”
“Good game, great graphics, creepy stalker.”
“The graphics feel like a fever dream or something, but the presentation and sound design remind me of Chilla's Art games.”
“The graphics are okay, but the game is very short. You could play twice to get both the good and bad endings and still finish in less than 20 minutes.”
“The graphics are underwhelming, and the overall visual presentation lacks polish and detail.”