- September 3, 2022
- AndyzziGames
Microbes and Machines
Platforms
About
In "Microbes and Machines," players manage a microbe factory, balancing resource production and machine upgrades while navigating an immersive narrative with multiple endings. Strategically design machines, optimize resource allocation, and make story-altering decisions in this unique blend of factory simulation and text-based gameplay. Your choices directly impact the development of your microbe colony and its inhabitants' fate in this innovative gaming experience.









- The game offers great value for its price, providing over 5 hours of gameplay for a low cost.
- It features enjoyable core mechanics and a cute art style, making it a fun and charming rogue-like experience.
- The game has good replayability and progression mechanics, allowing players to improve with each run.
- The game suffers from repetitive gameplay, with limited enemy variety and boring room designs.
- There are significant bugs, including issues with dungeon generation and UI glitches that disrupt gameplay.
- Upgrades feel minimal and often do not enhance gameplay, leading to frustration with the difficulty scaling.
gameplay
24 mentions Positive Neutral NegativeThe gameplay is characterized by enjoyable progression mechanics and a satisfying core loop that encourages replayability, despite some repetitiveness and a lack of impactful upgrades. While the procedural system is well-received, players feel the game could benefit from a unique defining mechanic to elevate it further within the roguelike genre. Overall, the mechanics are solid, making it a fun experience for fans of the genre.
“The core gameplay loop is satisfying and fun for repeatedly coming back to chip away at it.”
“I really enjoyed the difficulty and replayability of the game; I think the mechanics are good and lead to plenty of replays trying to get further in the levels.”
“I'm a big fan of roguelites that focus on mechanics over in-run progression, and this is very good at doing that.”
“The upgrades don't enhance gameplay elements in any way, so what's the point of adding upgrades if the enemies are just going to be made harder?”
“The only major thing holding this game back is a key defining mechanic that is unique to this game only and no other roguelikes. This is a really good foundation that only needs one more major unique mechanic to be a really quality roguelike.”
“Short and simple with enjoyable base mechanics, if a bit repetitive at times.”