Miasma Caves
- February 28, 2020
- windygames
Miasma Caves is a single-player action-adventure game centered around exploration and treasure hunting in randomly generated voxel cave systems. As Lesath, a draconid seeking to save her village from the Miasma, players discover lore, jokes, and secrets to upgrade the town and uncover the caves' hidden stories. With a focus on creative problem-solving and spelunking, Miasma Caves offers an engaging, immersive experience.
Reviews
- The game offers a unique and relaxing spelunking experience with a charming atmosphere and engaging music.
- There is a variety of treasures and tools to discover, which adds depth to the exploration gameplay.
- The procedurally generated caves provide a compelling challenge, requiring players to navigate hazards and keep track of their paths.
- The game suffers from a lack of active development, with critical bugs and issues remaining unaddressed by the developers.
- Gameplay can feel repetitive and basic, with limited story elements and a small number of quests, leading to a sense of emptiness.
- Mouse sensitivity issues and clunky controls detract from the overall experience, making navigation frustrating at times.
- story7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The story in the game is considered minimal and lacks depth, with players expressing disappointment over the absence of character development and a compelling narrative. The quests feel limited and often require unclear prerequisites, leading to a sense of stagnation in the gameplay experience. Overall, the game does not provide a thrilling or engaging storyline to keep players invested.
“Best would be a core game plot idea like finding out why the cave keeps rumbling and collapsing and maybe it's due to something deep underground.”
“Not much of a story.”
“Miasma Caves is not a game that keeps you playing with a thrilling story.”
“If, however, you were hoping for character development and/or story, you may feel a bit let down.”
- music5 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for being engaging and enjoyable, with many players noting its ability to be listened to for hours without becoming annoying. It features a charming soundtrack reminiscent of Leila "Woofle" Wilson's work in Freedom Planet, complementing the colorful characters and the game's peaceful treasure-hunting theme. Overall, the music enhances the game's fun and enchanting atmosphere.
“The music is always banging and I could listen for hours.”
“It's a fun game and I recommend it to anyone, especially those who loved Leila 'Woofle' Wilson's soundtrack in Freedom Planet; some of the greatness in that soundtrack is carried over in this game.”
“Charming little game with colorful characters and enchanting music.”
- gameplay3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for being overly simplistic and repetitive, revolving around a basic loop of exploring caves, collecting treasure, and returning to town. Players seeking depth, narrative, or stability are likely to find the experience lacking and disappointing.
“The gameplay of Miasma Caves is very simple: explore a cave, find treasure, escape alive to sell said treasure in town, and repeat.”
“The gameplay loop is as basic and boring as you can get.”
“The gameplay of Miasma Caves is very simple: explore a cave, find treasure, escape alive to sell said treasure in town, repeat.”
“Anyone looking for a title with anything resembling gameplay, narrative, progression, or not crashing when exiting the game is going to be sorely disappointed.”
- graphics2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The graphics are praised for their nice 3D quality and animations, although some users feel that the walking mechanics, particularly in relation to cave-ins, lack practical impact and are primarily aesthetic.
“Nice 3D graphics and animations.”
“Walking with soft boots doesn't seem to help with cave-ins, and the walking mechanics feel purely aesthetic.”
“The graphics are underwhelming and lack detail, making the environment feel lifeless.”
“Character models look outdated and lack the polish expected from a modern game.”
- monetization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The monetization model is highly praised for its absence of ads, pay-to-play mechanics, and paywall content, providing a seamless and user-friendly experience.
“No ads, no pay-to-play, no paywall content.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users express disappointment in the character development, feeling that it lacks depth and fails to deliver a compelling story.
“If, however, you were hoping for character development and/or story, you may feel a bit let down.”
“The characters feel one-dimensional, lacking the depth and growth that would make their journeys engaging.”
“I expected a rich narrative with evolving characters, but instead, I found them stagnant and uninteresting.”