- August 31, 2020
- Linked Squad
METEL HORROR ESCAPE
94%Game Brain Score
gameplay, story
graphics, monetization
94% User Score 156 reviews
Platforms
About
"Metel - Horror Escape" is a first-person 3D quest/horror game where you play as a victim trying to escape from a maniac's abandoned house in the forest. Your main task is to find a way out, but you must be cautious as the maniac will check on you and suspect an escape attempt if he doesn't find any evidence. Hide all traces of your escape and return to the cage to avoid getting caught, creating a tense and thrilling atmosphere.
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Audience ScoreBased on 156 reviews
gameplay4 positive mentions
graphics3 negative mentions
- Unique concept that combines escape room mechanics with horror elements, keeping players engaged and on edge.
- Challenging puzzles that require attention to detail and memory, providing a rewarding experience for players.
- Affordable price point for the amount of content and enjoyment it offers, making it a great value for fans of the genre.
- Technical issues such as poor graphics, uncustomizable controls, and broken translations detract from the overall experience.
- The game feels incomplete and has been criticized for being an asset flip with a lack of originality and proper crediting of asset creators.
- Some players find the puzzles to be too easy or repetitive, which can diminish the challenge and excitement over time.
graphics
8 mentions Positive Neutral NegativeThe graphics have received mixed reviews, with some praising them as "awesome," while others criticize the lack of resolution options and graphics tweaks, comparing them unfavorably to mobile standards. Many users feel that the visuals could be significantly improved to enhance the overall gaming experience.
“Awesome graphics.”
“Awesome graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
“The graphics are not great, nor is the sound.”
“I feel like the graphics are only a bit better than mobile and could be greatly improved on PC to make a terrifying cinematic experience with realistic gameplay.”