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Metal Max Xeno

Metal Max Xeno is one of the most average RPG's I've played in a long while. It's almost a comfort food in a strange way: warm and familiar but without any spice.
Metal Max Xeno Game Cover
46%Game Brain Score
gameplay, music
story, graphics
48% User Score Based on 45 reviews
Critic Score 65%Based on 5 reviews

Platforms

Playstation 4Playstation 5PlayStationPlaystation Vita
Metal Max Xeno Game Cover

About

"Metal Max Xeno" is a post-apocalyptic RPG taking place in the ruined city of "Death Tokio," where humans and customizable tanks fight for survival. Players follow the story of the protagonist and their tank, the R Wolf, as they battle against a crisis threatening destruction. With various options for tank customization including weapons, engines, and equipment, this game offers a true post-apocalyptic experience.

Metal Max Xeno screenshot
Metal Max Xeno screenshot
Metal Max Xeno screenshot
Metal Max Xeno screenshot
Metal Max Xeno screenshot
Metal Max Xeno screenshot
Metal Max Xeno screenshot

48%
Audience ScoreBased on 50 reviews
gameplay2 positive mentions
story3 negative mentions

  • The game successfully captures the nostalgic feeling of the original Metal Max series, providing a sense of joy when driving tanks through a post-apocalyptic world.
  • The tank customization and strategic battle system are engaging, allowing players to experiment with different approaches to survive and defeat enemies.
  • The graphics have improved, and the seamless transition between exploration and combat enhances the overall gameplay experience.
  • The game suffers from significant bugs and performance issues, including long loading times and unresponsive controls, which detract from the overall experience.
  • The story is minimal and lacks depth, making it difficult for new players to connect with the game world and its characters.
  • The controls, especially for tank movement, can feel clunky and frustrating, leading to a less enjoyable gameplay experience.
  • story
    1 mentions Positive Neutral Negative

    The story is described as competently told but lacks depth or standout elements, resulting in a generally unremarkable narrative experience.

    • “Then there's the story, which is competently told and not much else.”
    • “The plot twists are predictable and fail to engage the player.”
    • “Character development is shallow, making it hard to care about their journeys.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay is engaging and enjoyable, particularly with the inclusion of tanks, which add a fun element. Quick actions help maintain a fast pace, preventing the experience from becoming monotonous.

    • “Tanks are fun and add a dynamic element to the gameplay.”
    • “Quick actions prevent gameplay from becoming boring.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics feature some rough edges that detract from the overall visual experience, and the traveling mechanics can slow down the game's pace, impacting immersion.

    • “The graphics have noticeable rough edges that detract from the overall experience.”
    • “The graphical quality is subpar, making it hard to immerse myself in the game world.”
    • “The visuals feel outdated and lack the polish expected from modern games.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game features an excellent rock n' roll soundtrack infused with JRPG elements, creating a bizarre yet exciting tone that enhances the overall experience. Players appreciate the unique blend of styles that complements the endless tank tinkering gameplay.

    • “The endless tank tinkering is complemented by an excellent JRPG-flavored rock 'n' roll soundtrack that creates a bizarre yet exciting tone.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a significant drawback, noting that the early game feels like a tedious slog and is compounded by random difficulty spikes, which detract from the overall experience. Additionally, the low production values may not provide enough charm to offset these frustrations.

    • “The early game is a grindy slog that makes it hard to stay engaged.”
    • “Low production values don't always have charm, especially when the gameplay feels like a chore.”
    • “Random difficulty spikes make the grinding experience even more frustrating.”

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