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"Meifumado" is an action role-playing game set in a post-apocalyptic world inspired by Japan, featuring non-linear levels and a diverse combat system. Players can choose from a variety of weapons and fighting skills to defeat enemies and progress through the game. With its immersive environment and varied arsenal, Meifumado offers a unique and engaging gaming experience.

Meifumado screenshot
Meifumado screenshot
Meifumado screenshot
Meifumado screenshot
Meifumado screenshot
Meifumado screenshot
Meifumado screenshot
Meifumado screenshot
Meifumado screenshot
Meifumado screenshot

49%
Audience ScoreBased on 142 reviews
gameplay10 positive mentions
story4 negative mentions

  • The combat system is engaging and rewarding, especially with the parry mechanics that allow for satisfying one-shot kills.
  • The game features beautiful pixel art and a captivating atmosphere, enhanced by a strong soundtrack.
  • Despite its shortcomings, the game shows potential and dedication from the developers, making it a worthwhile experience for fans of challenging gameplay.
  • The controls are clunky and unintuitive, with no option to remap keys, making gameplay frustrating.
  • The game feels unfinished and lacks content that was promised during its Kickstarter campaign, leading to a sense of disappointment.
  • Frequent crashes and bugs detract from the overall experience, making it feel more like an early access title than a polished product.
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some praising its potential and mechanics, particularly the wall jumping and climbing features, while others criticize it for being linear, uncomfortable controls, and frequent crashes. Although it offers a nostalgic feel reminiscent of classic platformers, many players find the combat mechanics awkward and the overall experience feels rushed and unfinished. Improvements are needed in saving mechanics and overall gameplay flow to enhance the experience.

    • “As for the gameplay, it feels like a very old school platformer in terms of movement, like Ninja Gaiden and the original Castlevania, that wanted a free-flowing modern combat system in the same style as games like Salt and Sanctuary and Blasphemous.”
    • “[meifumado] is a decent action RPG that feels pretty rushed and unfinished but is good enough to capture your attention, offering nice gameplay for some hours (it's pretty short).”
    • “To sum up, the game has potential; graphics, animations, and mechanics are really good, only needing a little update.”
    • “The mechanics for using the bow and throwing weapons are somewhat annoying.”
    • “The game is completely linear (except one level) despite their Kickstarter promising an open world and a few more mechanics like collectibles, crafting, and mini games.”
    • “Game also crashes within 40 minutes of gameplay for me.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of Meifumado are widely praised for their breathtaking visuals, smooth animations, and unique pixel-art style, which effectively create a captivating atmosphere. Many reviewers highlight the game's aesthetic appeal, particularly the desaturated colors that enhance its dystopian setting. However, some players feel that while the graphics are impressive, they are the only standout feature in an otherwise unfinished game.

    • “Meifumado is a very good-looking game with breathtaking visuals, smooth animations, and a rewarding combat system.”
    • “The pixel graphics, combat, the style and atmosphere are great!”
    • “I really like the style and graphics, but I feel scammed.”
    • “To sum up, the game has potential; graphics, animations, and mechanics are really good, only needs a little update.”
    • “Art style is really impressive.”
  • story
    18 mentions Positive Neutral Negative

    The story is generally perceived as short and linear, taking only about two hours to complete, which has led to mixed feelings among players. While some express a desire for more depth and features, others find the game enjoyable despite its narrative shortcomings. Overall, the story does not seem to be a strong point of the game, with many reviewers feeling it lacks substance.

    • “I can't wait to beat this and see more story.”
    • “It takes roughly a few hours to beat, but to 100% it’s a different story.”
    • “It's a fun game, I'm not exactly all about its story, but it's fun to play.”
    • “Story and other features are lacking.”
    • “The story is extremely short (2h) and linear... I feel bad for them but I can't recommend this one.”
    • “But what I'm thinking is that it's going to be a short, hellish story with worse gameplay.”
  • music
    10 mentions Positive Neutral Negative

    The game's soundtrack is noted for its chilling ambiance that effectively enhances the overall atmosphere, contributing a deeply melancholic tone. However, some users feel that the soundtrack is limited, consisting primarily of ambient tracks, and speculate that many music pieces may have been cut from the final version.

    • “What also contributes to the atmosphere is the brilliant soundtrack which just sets a downright depressing undertone to the whole world.”
    • “- music theme is chilling.”
    • “I believe many music tracks were cut from the game as well since the whole soundtrack consists of ambiance tracks only.”
    • “I believe many music tracks were cut from the game as well since the whole soundtrack consists of ambiance tracks only.”
    • “I believe many music tracks were cut from the game as well since the whole soundtrack consists of ambiance tracks only.”
  • stability
    10 mentions Positive Neutral Negative

    The game's stability is heavily criticized due to numerous glitches and bugs, including crashes and exploitable issues, which significantly hinder the gameplay experience. Users report that the controls feel awkward and the map is particularly problematic, making it nearly unusable. While some players express hope for future patches to address these issues, the current state of stability is seen as a major setback.

    • “I don't exactly have the words to describe what I want to say about the game, but there are many glitches and bugs (some that crash and some that are exploitable).”
    • “But for me, 'measured and patient' doesn't mean 'swallowing your anger and putting up with glitches that should have been hammered out years ago.'”
    • “On top of that, the map is unusable as it glitches everywhere when you try to move it, and there is no button mapping for controller play. I have recommended the game because I want to support the developer in the hopes they will drop a patch soon to fix these issues, but if not, I will change my review to a thumbs down.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is described as bleak and immersive, enhanced by a brilliant soundtrack that adds a depressing undertone. While the pixel graphics and overall style contribute positively, some players find the atmosphere ultimately lacking due to linear gameplay and technical issues, such as crashes and janky controls. Overall, the atmosphere is a strong point, but it may not be enough to compensate for other gameplay shortcomings.

    • “The whole game is super bleak but it is just dripping with atmosphere.”
    • “What also contributes to the atmosphere is the brilliant soundtrack which just sets a downright depressing undertone to the whole world.”
    • “The pixel graphics, combat, the style, and atmosphere are great!”
    • “Been waiting a couple of years for this and I am very disappointed. The janky controls are manageable, but the atmosphere is boring. There's no leveling system or skill tree, and the gameplay feels very linear. Evading and rolling seem pointless due to the hitboxes; it's better to just try to parry. The game stutters a lot and has crashed on me 7 times in my 1 hour of playtime. Honestly, I don't think much changes outside the first area. It should have been released in early access or something.”
  • grinding
    2 mentions Positive Neutral Negative

    Players note that grinding in Souls-like games is integral to the experience, emphasizing a slower pace that demands strategic dodging, movement, and a deep understanding of enemy behaviors. This aspect contributes to the game's challenge and overall immersion.

    • “Souls-like games are usually slower paced, require more dodging, movement, grinding, and knowledge of enemy behaviors.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has been criticized as poor, with users noting that many features showcased in the original trailer are absent, leading to disappointment regarding performance and content.

    • “Everything that was presented in the original trailer does not exist, and the optimization of the game is done poorly.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy has drawn criticism for promoting content that is not yet available in the game, with an explanation post on Kickstarter being restricted to backers only, leaving the public uninformed about the game's current state.

    • “I saw they made an 'explanation post' on Kickstarter, but it is not open to the public; it's only for backers. Even if it explains the lack of content, they are still advertising content that is not in the game to the public.”

Buy Meifumado

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs

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