- July 18, 2024
- Old Bit Studio
- 1h median play time
Meifumado
Platforms
About
"Meifumado" is an action role-playing game set in a post-apocalyptic world inspired by Japan, featuring non-linear levels and a diverse combat system. Players can choose from a variety of weapons and fighting skills to defeat enemies and progress through the game. With its immersive environment and varied arsenal, Meifumado offers a unique and engaging gaming experience.
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- The combat system is engaging and rewarding, especially with the parry mechanics that allow for satisfying one-shot kills.
- The pixel art and overall visual design are beautiful, creating a captivating atmosphere that enhances the gameplay experience.
- Despite its shortcomings, the game shows a lot of potential and passion from the developers, making it a worthwhile experience for those who appreciate indie titles.
- The controls are clunky and unintuitive, with no option to remap them, leading to a frustrating gameplay experience.
- The game feels unfinished and lacks the promised content, making it feel more like a demo than a complete product.
- There are numerous bugs and crashes that disrupt gameplay, along with a lack of clear feedback on saving progress.
gameplay
17 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with some players appreciating the use of mechanics like wall jumping and climbing, while others criticize it for being slow and uncomfortable. Although the game features decent action RPG elements and nostalgic platforming influences, many feel it lacks polish and suffers from control issues and crashes. Overall, while there is potential and enjoyable moments, the gameplay experience is marred by inconsistencies and a linear design that doesn't fully deliver on its promises.
“At least they tried to make good use of wall jumping and climbing mechanics by putting chests for you to find.”
“[b][i]meifumado[/i][/b] is a decent action RPG that feels pretty rushed and unfinished but is good enough to capture your attention, offering nice gameplay for some hours (it's pretty short).”
“As for the gameplay, it feels like a very old school platformer in terms of movement, like Ninja Gaiden and original Castlevania, that wanted a free-flowing modern combat system in the same style as games like Salt and Sanctuary and Blasphemous.”
“It just constantly slows down the gameplay.”
“The mechanics for using the bow and throwing weapons are somewhat annoying.”
“The game is completely linear (except one level) despite their Kickstarter promising an open world and a few more mechanics like collectibles, crafting, and mini games.”