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Meifumado is an action role-playing game set in a post-apocalyptic, immersive world inspired by Japan. Features non-linear levels and a diverse combat system offering varied arsenal of weapons and fighting skills at the player's disposal.

  • steam_deck
  • PC
  • Windows

Reviews

56%
Audience ScoreBased on 50 reviews
graphics positive mentions
stability negative mentions
  • Breathtaking visuals and smooth animations create an engaging atmosphere.
  • The combat system is rewarding, with satisfying mechanics like parrying and special attacks.
  • The game has potential and shows the developers' passion, making it worth supporting despite its current state.
  • The game feels unfinished and lacks promised content, making it feel more like a demo than a complete product.
  • Controls are clunky and unintuitive, leading to frustration during gameplay.
  • Frequent crashes and bugs detract from the overall experience, making it difficult to enjoy.
  • graphics12 mentions

    Meifumado is praised for its stunning visuals, smooth animations, and unique pixel-art style that effectively creates a captivating atmosphere. While many reviewers appreciate the game's aesthetic and combat mechanics, some express disappointment over its unfinished feel, suggesting that further development could enhance the overall experience. Overall, the graphics are a standout feature, contributing significantly to the game's appeal.

    • “Meifumado is a very good-looking game with breathtaking visuals, smooth animations, and a rewarding combat system.”
    • “The pixel graphics, combat, the style and atmosphere are great!”
    • “To sum up, the game has potential; the graphics, animations, and mechanics are really good, only needing a little update.”
    • “I really like the style and graphics, but I feel scammed.”
    • “To sum up, the game has potential; graphics, animations, and mechanics are really good, but it only needs a little update.”
    • “Art style is really impressive.”
  • gameplay12 mentions

    The gameplay of [b][i]meifumado[/i][/b] is a blend of old-school platforming and modern combat mechanics, offering engaging wall jumping and climbing elements, though it feels rushed and linear. While the graphics and animations are praised, players report issues with controls and stability, including frequent crashes. Overall, the game has potential but requires updates to enhance the experience.

    • “At least they tried to make good use of wall jumping and climbing mechanics by putting chests for you to find.”
    • “As for the gameplay, it feels like a very old school platformer in terms of movement, like Ninja Gaiden and original Castlevania, that wanted a free-flowing modern combat system in the same style as games like Salt and Sanctuary and Blasphemous.”
    • “This is the gameplay I wanted from Trek to Yomi.”
    • “The game is completely linear (except one level) despite their Kickstarter promising an open world and a few more mechanics like collectibles, crafting, and mini-games.”
    • “If you want a game in a post-apocalyptic future with a kick-ass swordsman and infinitely better gameplay in a much more colorful world, I'd say go play another game that just released: Gestalt: Steam and Cinder.”
    • “Game also crashes within 40 minutes of gameplay for me.”
  • stability5 mentions

    The game's stability is heavily criticized due to numerous glitches and bugs, including crashes and exploitable issues, which detract from the overall experience. Players report that the controls feel awkward and the map is particularly problematic, making navigation frustrating. While some users express hope for future patches to address these issues, the current state of stability is seen as a significant drawback.

    • “There are many glitches and bugs, some that crash the game and some that are exploitable.”
    • “For me, 'measured and patient' doesn't mean 'swallowing your anger and putting up with glitches that should have been fixed years ago.'”
    • “The map is unusable as it glitches everywhere when you try to move it, and there is no button mapping for controller play.”
  • story5 mentions

    The game's story is notably short and linear, taking only about two hours to complete, which has led some players to feel disappointed and unable to recommend it. While the narrative may not be the main draw for everyone, some find the overall gameplay enjoyable despite its brevity.

    • “It takes roughly a few hours to beat, but to 100% it’s a different story.”
    • “It's a fun game; I'm not exactly all about its story, but it's fun to play.”
    • “The story is extremely short (2 hours) and linear... I feel bad for them, but I can't recommend this one.”
    • “But what I'm thinking is that it's going to be a short, hellish story with worse gameplay.”
  • music3 mentions

    The game's soundtrack primarily features ambient tracks, leading some users to speculate that many music tracks were cut from the final version. While the ambiance is described as chilling, the overall lack of diverse music themes has drawn criticism.

    • “The music theme is chilling.”
    • “I believe many music tracks were cut from the game, as the whole soundtrack consists of ambiance tracks only.”
    • “I believe many music tracks were cut from the game, as the whole soundtrack consists of ambiance tracks only.”
    • “The music theme is chilling.”
  • atmosphere2 mentions

    The atmosphere of the game is described as visually appealing with great pixel graphics and style, but ultimately disappointing due to its linearity and lack of depth, such as no leveling system or skill tree. Players have noted that the combat feels repetitive and the game suffers from technical issues, including stuttering and crashes, which detracts from the overall experience.

    • “The pixel graphics, combat, style, and atmosphere are fantastic!”
    • “The atmosphere is incredibly immersive, drawing you into the game's world.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that keeps you engaged.”
    • “I've been waiting a couple of years for this, and I am very disappointed. The atmosphere is boring, and the game feels very linear. There is no leveling system or skill tree, making the experience feel stagnant. Evading and rolling seem pointless due to the hitboxes, and the game stutters a lot, crashing on me seven times in just one hour of playtime. It feels like they should have released it in early access or something.”
    • “The atmosphere lacks depth and engagement, making it hard to stay immersed in the game. It feels like there is no real progression or exploration, which is disappointing.”
    • “Overall, the atmosphere is underwhelming and fails to create a captivating experience. The game feels empty and uninspired, leaving me wanting more from the world.”
  • optimization1 mentions

    The game's optimization has been criticized as poor, with users noting that many features showcased in the original trailer are absent.

    • “Everything that was presented in the original trailer does not exist, and the optimization of the game is done poorly.”
    • “The game runs like a slideshow on my system, despite meeting the recommended requirements.”
    • “Frequent frame drops and long loading times make the experience frustrating and unenjoyable.”
  • monetization1 mentions

    The monetization strategy has drawn criticism for promoting content that is not yet available in the game, with an explanation post on Kickstarter being restricted to backers only, leaving the public uninformed about the game's current content limitations.

    • “I saw they made an 'explanation post' on Kickstarter, but it is not open to the public; it's only for backers. Even if it explains the lack of content, they are still advertising content that is not in the game to the public.”
    • “The monetization strategy feels exploitative, as they constantly push for additional purchases while the base game lacks sufficient content.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending extra money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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