Skip to main content
7 Days to Die screenshot
7 Days to Die screenshot
7 Days to Die screenshot
7 Days to Die screenshot
7 Days to Die screenshot
7 Days to Die screenshot
7 Days to Die screenshot
7 Days to Die screenshot
7 Days to Die screenshot
7 Days to Die screenshot
7 Days to Die screenshot
+3

88%
Audience ScoreBased on 165,984 reviews
gameplay3.3k positive mentions
story648 negative mentions

  • The game features engaging gameplay with a deep crafting system and extensive replayability, making it enjoyable for fans of the survival genre.
  • The atmosphere is immersive and tense, effectively capturing the essence of a post-apocalyptic world with dynamic weather and a day-night cycle.
  • The humor and chaotic moments generated during multiplayer sessions add a fun and entertaining layer to the gameplay experience.
  • The game suffers from numerous bugs and performance issues, leading to frequent crashes and a generally unoptimized experience.
  • The graphics are often criticized as outdated, with low-resolution textures and clunky animations detracting from immersion.
  • The lack of a coherent narrative and repetitive quest system leaves players wanting more structure and depth in the gameplay.
  • gameplay
    10,988 mentions Positive Neutral Negative

    The gameplay of "7 Days to Die" is characterized by a blend of survival mechanics, crafting, and base-building, creating an engaging and often intense experience, especially during the blood moon horde nights. While many players appreciate the depth and variety of gameplay options, including cooperative play and extensive modding support, there are significant criticisms regarding clunky mechanics, outdated graphics, and frequent changes to core systems that can disrupt the overall experience. Despite its flaws, the game remains popular for its addictive gameplay loop and the sense of accomplishment it provides when successfully fortifying bases and surviving against waves of zombies.

    • “The gameplay loop is very simple and there's no endgame or plot, but fundamentally, it's a fun game and worth spending some time on with your friends, building a base, upgrading weapons, exploring, and fighting zombie hordes.”
    • “The crafting system is deep, the progression is satisfying, and co-op with friends makes for some of the best emergent gameplay moments ever.”
    • “With its deep systems, intense survival mechanics, and endless replayability, it’s a must-play for fans of the genre.”
    • “The gameplay, while deep in terms of systems, often feels clunky.”
    • “Clunky and unresponsive gameplay, particularly melee combat.”
    • “The gameplay loop is empty and boring as ever.”
  • graphics
    10,614 mentions Positive Neutral Negative

    The graphics of "7 Days to Die" have been a point of contention among players, with many describing them as outdated and reminiscent of early 2010s titles. While some appreciate the game's unique art style and the charm of its voxel-based visuals, others find the low-resolution textures and clunky animations detract from the overall experience. Despite these criticisms, many players emphasize that the engaging gameplay and extensive crafting systems more than compensate for the graphical shortcomings, making it a worthwhile experience, especially in multiplayer settings.

    • “The graphics have improved significantly over time, and the recent updates have made the game visually appealing.”
    • “The graphics are charmingly blocky, giving it a retro-meets-apocalypse vibe.”
    • “The graphics are great, especially for a voxel game based on the Unity engine, but can not be compared to polygon games.”
    • “The graphics are undeniably dated, and while the art style has a certain charm for some, the low-resolution textures and stiff animations can be jarring.”
    • “This can detract from the immersion, especially for players accustomed to modern visuals.”
    • “The graphics are outdated and lack the polish seen in other survival games.”
  • story
    5,531 mentions Positive Neutral Negative

    The story aspect of "7 Days to Die" has received significant criticism, with many players noting the absence of a coherent narrative or engaging storyline. While the game features a quest system primarily driven by trader missions, these quests often feel repetitive and lack depth, reducing the overall experience to a cycle of fetch and kill tasks without meaningful context. Players express a desire for a more developed story, NPC interactions, and varied quest types to enhance immersion and provide a sense of purpose beyond mere survival.

    • “The quests are very good, tier 5 quests for some reason are good nowadays when you don't have to search for all the zombies in the poi freaking building.”
    • “The environmental storytelling through the design of the locations helps to create a rich, immersive world that invites players to delve deeper into its mysteries.”
    • “The missions are interesting especially with the difficulty that is increasing.”
    • “What bothers me the most about the game is that it revolves mainly around the traders that also double as quest givers.”
    • “Yes, there's little hints in the background of certain points of interest if you're paying attention, but there's no definite progression of story.”
    • “The lack of a dedicated story also leaves some players wanting more structure and direction beyond the survival aspect.”
  • optimization
    4,901 mentions Positive Neutral Negative

    The optimization of "7 Days to Die" has been a persistent issue throughout its long development, with many players reporting significant performance problems, especially in densely populated areas and during horde nights. Despite some improvements in recent updates, the game remains poorly optimized, often requiring high-end hardware to run smoothly, and many users experience frame drops and stuttering even on capable systems. Overall, while the game offers engaging gameplay and a wealth of content, its optimization shortcomings continue to detract from the experience.

    • “Poi's improved greatly, AI pathing much better, graphics and performance improved immensely!”
    • “The devs have done a great job continually updating and improving performance and content.”
    • “The recent updates have significantly improved the game’s graphics and performance, which were major issues in the past, and it’s clear that a lot of care has gone into updating the game.”
    • “Great game, but poorly optimized.”
    • “Terrible, badly optimized piece of garbage.”
    • “Horrible optimization, the game just eats up video memory.”
  • stability
    3,773 mentions Positive Neutral Negative

    The stability of "7 Days to Die" has been a significant point of contention among players, with many citing persistent bugs and glitches that detract from the overall experience. While some players find the game enjoyable despite its issues, noting that the glitches can sometimes add a humorous element, others express frustration over frequent crashes, performance problems, and game-breaking bugs that can lead to lost progress. Overall, the game remains in a state of early access, and while improvements have been made, it is still considered buggy and unoptimized, leading to mixed recommendations from the community.

    • “For an early access game, this game is not that buggy, and contains amazing graphics and a very fun and challenging open-world survival challenge.”
    • “This game is very stable from our experience, has a ton of features, and is for the most part bug free.”
    • “I was very surprised when I started playing the game as to how complete it feels, how bug free it is.”
    • “For something that is £37.99 that crashes every 5 seconds, and I genuinely mean 5 seconds, is a joke. It took me 30 minutes to even get into creating a world; it just crashes, freezes, it's so unplayable.”
    • “The game suffers from numerous bugs and glitches, some of which are game-breaking and severely impact the overall experience.”
    • “Despite a lot of glitches and some real lag issues, this game is, honestly, pretty fun.”
  • grinding
    2,981 mentions Positive Neutral Negative

    The grinding aspect of "7 Days to Die" has received mixed feedback from players, with many describing it as tedious and time-consuming. While some enjoy the extensive resource gathering, crafting, and leveling systems, others find the need to constantly grind for materials and experience points to be frustrating, especially with recent updates that have made farming and crafting more complex and less rewarding. Overall, the game is best enjoyed with friends, as the cooperative play can alleviate some of the grindiness and enhance the experience.

    • “The crafting is fun but not tedious, the fighting is fair, and the exploration is fun as well.”
    • “It's the only open world survival game that didn't bore me to tears, offers up a lot of different ways to play, tons of points of interest to explore and loot, a balanced crafting system that isn't too tedious, and a gameplay loop that keeps things interesting for hours on end.”
    • “Game itself is very fun to play and has a solid but not tedious grind for progression.”
    • “The game's skill leveling system is such a tedious chore.”
    • “The new way for crafting levels is very tedious, and while I understand why they added it, it's more of a limiting factor to the game in the same way of them removing most armor slots.”
    • “The game has become a tedious grind with the water update; don't recommend playing it.”
  • replayability
    1,301 mentions Positive Neutral Negative

    The replayability of "7 Days to Die" is widely praised, with many players highlighting its near-infinite potential due to procedurally generated worlds, diverse skill trees, and extensive modding support. While some users note that the game can become repetitive after extensive play, the ability to customize gameplay settings and the ongoing updates from developers keep the experience fresh and engaging. Overall, the game is considered one of the most replayable titles in the survival genre, offering countless hours of entertainment both solo and with friends.

    • “The game's open-world sandbox offers extensive crafting options and base-building mechanics, providing depth and replayability.”
    • “With its deep systems, intense survival mechanics, and endless replayability, it's a must-play for fans of the genre.”
    • “The sheer amount of replayability and the sense of tension and accomplishment you get from surviving the zombie hordes is unmatched.”
    • “Especially if you've already played 1-2 sessions, there is 0 replay value with the current loot/explore system.”
    • “The game starts out strong and is quite engaging for a bit, but end game has very little replay value; missions are all cookie cutter and don't allow for deeper engagement.”
    • “The replayability of the game is completely gone now.”
  • humor
    1,221 mentions Positive Neutral Negative

    The humor in "7 Days to Die" is a standout feature, often described as chaotic and absurd, particularly when played with friends. Players frequently highlight the game's ability to generate hilarious moments through unexpected glitches, silly character animations, and the absurdity of survival scenarios, such as zombies behaving in comically illogical ways. The combination of dark humor, slapstick moments, and the game's overall jankiness contributes to a fun and entertaining experience, making it a popular choice for multiplayer sessions filled with laughter.

    • “Hilariously fun with friends.”
    • “The situations you will find yourselves in can be hilarious.”
    • “It's a chaotic, hilarious, and thrilling experience where surviving the first seven days is just the beginning.”
    • “Just goes to show how unfunny it is for me to play a barely finished game, and with the development over the years - probably will never be finished.”
    • “The game is so bugged it's not funny.”
    • “The amount of reworks in this game is not funny.”
  • atmosphere
    683 mentions Positive Neutral Negative

    The atmosphere in "7 Days to Die" is widely praised for its immersive and tense qualities, effectively capturing the essence of a post-apocalyptic world filled with danger. Players appreciate the dynamic weather, day-night cycle, and detailed sound design that enhance the sense of dread and urgency, particularly during horde nights. However, some reviews suggest that the game could benefit from more NPCs and improved sound variety to further enrich the atmosphere.

    • “The atmosphere is tense and immersive, yet offers enough freedom to cater to different playstyles—whether you’re a lone survivor or prefer teaming up with friends.”
    • “The dynamic weather system and day-night cycle further enhance the atmosphere, adding a layer of realism to the desolate, haunting landscapes.”
    • “The atmosphere is one of the best parts; whether it’s the eerie silence of the wasteland or the tension of hiding from hordes during the night, the game truly nails the survival experience.”
    • “The overall aesthetic feels generic and uninspired, lacking the atmosphere and immersion necessary to truly engage players in the world of the game.”
    • “The quests and trader were just boring to me, and just the atmosphere and world you're in depresses me more than it scares me.”
    • “The atmosphere of the game gets tiring.”
  • music
    610 mentions Positive Neutral Negative

    The music in "7 Days to Die" elicits a wide range of opinions from players. While some praise the atmospheric and immersive qualities of the soundtrack, noting its ability to enhance the game's tension and horror elements, others criticize it for being repetitive or annoying, particularly during intense gameplay moments. Overall, the music contributes significantly to the game's ambiance, but many players prefer to turn it off in favor of their own playlists to avoid distractions from the immersive sound design.

    • “The soundtrack is immersive, and when you are doing single player it genuinely feels like you are the only living soul for miles.”
    • “The music is pure vibe when things are chill, and during the intense situations, the music really gets your heart racing.”
    • “The music and sound effects really do whatever they can to keep you constantly in a state of fear.”
    • “The music is terrible at the moment.”
    • “The downside... only one I can ever think of .. is at night there is this loud constant wail of music that repeats over and over at random with no way to shut it off without turning off other important ambient sounds.”
    • “The music is a bit of a mess and I just end up listening to podcasts or my playlist.”
  • monetization
    242 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism from users, who frequently label it as a "cash grab." Many reviewers express frustration over unfulfilled promises, price hikes, and the introduction of ads and merchandise, suggesting that the developers prioritize profit over genuine game development. While some players appreciate the absence of microtransactions, the overall sentiment leans towards disappointment with the game's monetization strategy, which they feel undermines its potential and integrity.

    • “This game was in development for years, but… even so, no skins, no microtransactions, no battle pass - nothing.”
    • “Might not be well optimized or especially pretty, but there are no microtransactions, DLCs, human behavior exploits, or other issues that seem to infect every major game that releases nowadays.”
    • “There are no microtransactions, which enhances the value, especially for long-time players.”
    • “While there is a bit of fun to be had in the game, it's obvious the 'cash grab pimps' have decided to promise things, take your money, and leave without adding the promised features.”
    • “This game has been frozen in time and they decided to just release it for a quick cash grab.”
    • “The upcoming release of 1.0 is nothing more than a blatant cash grab because the devs are running out of budget after spending 12 years developing this game.”
  • emotional
    156 mentions Positive Neutral Negative

    The emotional aspect of "7 Days to Die" elicits a wide range of feelings from players, including joy, fear, frustration, and nostalgia. Many players express a deep emotional connection to the game, highlighting its ability to create intense moments of terror and laughter, while others feel heartbroken over its long development and technical issues. Overall, the game is described as an emotional rollercoaster that can evoke tears of joy and frustration alike, reflecting both its potential and shortcomings.

    • “I cried as I realized that she saw my lights and was desperately trying to make it to the safety of my home.”
    • “I've never experienced an emotional whiplash quite like I have with this game.”
    • “This game takes you on an emotional ride the whole way from crying babies to the sound of dogs, fighting through many elements like hunger and thirst; this is Minecraft for adults!”
  • character development
    92 mentions Positive Neutral Negative

    Character development in the game is noted for its variety and flexibility, allowing players to explore multiple skill trees and customize their characters according to personal play styles. However, some reviews express concerns about the simplification of character progression in recent updates, suggesting a shift towards a more structured and less rewarding system. Overall, while the character development system offers depth and encourages teamwork, there are mixed feelings about the quality of character design and the balance of gameplay elements.

    • “An astonishing world with a lot to explore, a rewarding character development system, and lots of things to try and build.”
    • “The game allows for character development the way the gamer wants, allowing your imagination and intelligence to shine.”
    • “The new skills system actually helps character development and can be tailored to optimize based on your play style, enhancing many aspects including weapons, physical attributes, mining, building, and even armor.”
    • “What started off as extremely flexible character development, crafting, and problem solving has now with v1.0 become overly simplistic and pointless unless you follow the path pre-planned for you.”
    • “I would describe this game as an RPG without a storyline or character development, and this seems to be the way the developers are moving with the next slated release, forcing players into trader quests and going through points of interest as opposed to allowing players to just go and get resources and build big bases to tackle the horde.”
    • “The reason is that continued development seems to be progressing in some minor areas like graphics, quests, and points of interest, but rolling backwards in major areas like the collection of resources and character development.”

Buy 7 Days to Die

182h Median play time
492h Average play time
54h Main story
397h Completionist
34-800h Spent by most gamers
*Based on 1,171 analyzed playthroughs

Videos

Games Like 7 Days to Die

Project Zomboid Image
Grounded Image
Night of the Dead Image
State of Decay 2 ImageState of Decay 2 ImageState of Decay 2 Image
No One Survived Image
Starbound Image
Conan Exiles Image
ICARUS Image
Valheim Image
SCUM Image