Medieval Towns Game Cover

"Medieval Towns" is a multiplayer survival game set in a vast world with four starting locations and biomes. Players must gather resources, build tools and towns, and navigate social relations by joining guilds and setting standing with enemies or allies. The game features town-building and planning, with the ability to hire NPCs for defense or attack . Survival elements such as hunger, thirst, and temperature are planned for future updates.

  • PC
  • Windows

Reviews

39%
Audience ScoreBased on 31 reviews
gameplay2 negative mentions
  • The game has a lot of potential and an interesting concept that players are excited about.
  • The developers are active and maintain open communication with the community, which is appreciated by some players.
  • Players have reported having fun despite the current lack of content, thanks to interactions with others.
  • The game is plagued by bugs, feels unfinished, and lacks significant content, leading many to feel it is not worth the price.
  • There is a very low player population, making it difficult to engage with others in the game.
  • The developer's attitude towards player feedback has been criticized, with some players feeling dismissed when reporting issues.
  • gameplay4 mentions

    The gameplay in the current early access build is criticized for its amateur mechanics, poor map and sound design, and a lack of engaging content, leading to a minimal player base. Reviewers express frustration with a crafting system that requires excessive clicking, suggesting that significant improvements are necessary before the game is worth its price.

    • “With this current EA build comprising of amateur game mechanics, map and sound design, and lack of any significant gameplay or player base, there is no point spending your money on medieval towns, certainly not at the current price structure and certainly not before the dev makes dramatic improvements including the elimination of a crafting system that forces players to do thousands of daily mouse clicks: carpal tunnel syndrome anyone?!”
  • story2 mentions

    The story involves completing quests related to food and wood, which ultimately leads to acquiring an axe. However, the narrative lacks depth and clarity, as the repetition suggests a limited engagement with the storyline.

  • stability1 mentions

    The game is perceived as interesting in concept but suffers from significant bugs and feels underdeveloped for an alpha release. Users express concerns about the lack of updates and communication from the developers, indicating that it may be too early for a proper evaluation.

    • “The idea and concept were very interesting, but the game was largely buggy, felt very premature for an alpha, and there have been very few updates or recent communication from the developers. I think the developer is a nice person and has a great idea, but as of right now, it's too early and there's not enough going on.”
    • “The game crashes frequently, making it nearly unplayable at times. Stability is a major issue that needs to be addressed.”
    • “I encountered numerous bugs that disrupted my gameplay experience. The lack of stability really detracts from what could be a great game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

42hMedian play time
42hAverage play time
42-42hSpent by most gamers
*Based on 2 analyzed playthroughs

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