- March 1, 2017
- Brox
- 42h median play time
Medieval Towns
Platforms
About
"Medieval Towns" is a multiplayer survival game set in a vast world with four starting locations and biomes. Players must gather resources, build tools and towns, and navigate social relations by joining guilds and setting standing with enemies or allies. The game features town-building and planning, with the ability to hire NPCs for defense or attack . Survival elements such as hunger, thirst, and temperature are planned for future updates.
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- The game has a lot of potential and an interesting concept that players are excited about.
- The developers are active and maintain open communication with the community, which is appreciated by some players.
- Players have reported having fun despite the current lack of content, thanks to interactions with others.
- The game is plagued by bugs, feels unfinished, and lacks significant content, leading many to feel it is not worth the price.
- There is a very low player population, making it difficult to engage with others in the game.
- The developer's attitude towards player feedback has been criticized, with some players feeling dismissed when reporting issues.
gameplay
4 mentions Positive Neutral NegativeThe gameplay in the current early access build is criticized for its amateur mechanics, poor map and sound design, and a lack of engaging content, leading to a minimal player base. Reviewers express frustration with a crafting system that requires excessive clicking, suggesting that significant improvements are necessary before the game is worth its price.
“With this current EA build comprising of amateur game mechanics, map and sound design, and lack of any significant gameplay or player base, there is no point spending your money on medieval towns, certainly not at the current price structure and certainly not before the dev makes dramatic improvements including the elimination of a crafting system that forces players to do thousands of daily mouse clicks: carpal tunnel syndrome anyone?!”