Homeworld 3 Game Cover

Homeworld 3 is the return of the esteemed sci-fi RTS, bringing tactical fleet combat to a 3D space with stunning visuals. This edition includes the base game, Year One Pass, multiplayer customization set, and digital soundtrack. Megaliths and fortresses introduce new strategic terrain, while unpredictable space phenomena add to the challenge, shaping intense battles within the award-winning story.

  • PC
  • Windows
  • Cloud
  • Epic Games
  • NVIDIA GeForce NOW

Reviews

60%
Audience ScoreBased on 28 reviews
story4 positive mentions
monetization1 negative mentions
  • The collector's edition features stunning physical items, including a detailed mothership model with USB lights and high-quality miniatures.
  • The game continues the story from the previous installments, providing a satisfying narrative for long-time fans of the series.
  • Gameplay improvements, such as a more focused combat system and enhanced graphics, contribute to an enjoyable experience overall.
  • The game has been criticized for its short campaign length and perceived lack of content compared to earlier titles in the series.
  • Some players have reported issues with controls and AI, leading to frustration during gameplay.
  • Despite the impressive physical items, many feel the overall value of the collector's edition is not justified by the game's quality.
  • story8 mentions

    The story has received mixed reviews, with some players appreciating its unique style and engaging elements, while others criticize it as poorly executed and disappointing compared to previous installments. While initial impressions were positive, later experiences revealed significant dissatisfaction, particularly regarding the narrative quality and character development. Overall, the story appears to be a divisive aspect of the game, with some enjoying it and others feeling it detracts from the series' legacy.

    • “It's a good story, just as the first two were.”
    • “Every game has had its unique style and story.”
    • “I got to do an unboxing video and play the first few missions, and I enjoyed the story so far.”
    • “I originally liked the Kushan fleet models included in the collector's edition, but after playing the game (skipping most of the cut scenes because they're unbearable in terms of storyline, script, and appearance), I even came to hate the mothership.”
    • “It looks pretty, but the sound is only alright, the pathfinding is horrible, the unit AI is idiotic, and worst of all... the story is not only not Homeworld, it is garbage in and of itself.”
    • “The creator of the story in this game ruined the series.”
  • graphics4 mentions

    The graphics have received mixed feedback; while some users find the artwork to be standard and unremarkable, others praise the improvements in graphics and the effective use of terrain in gameplay. Overall, there is a consensus that the graphics have seen notable enhancements.

    • “Graphics are great, ability to use terrain for fighting, nice update to controls.”
    • “Yes, graphics improved.”
    • “From the figures, artwork, and of course the game itself!”
    • “The artwork is standard poster paper, nothing amazing.”
    • “The figures and artwork are lackluster, and the game itself doesn't impress.”
  • gameplay2 mentions

    The gameplay is largely unchanged, featuring only minor adjustments such as the resource system, which contributes to a feeling reminiscent of early access titles.

    • “The gameplay remains mostly the same except for small tweaks like the resource system.”
    • “The gameplay remains mostly the same except for small tweaks like the resource system.”
    • “The gameplay feels like early access.”
  • music2 mentions

    The music in the game is highly praised, described as stunning and capable of providing an "eargasm" experience. Players appreciate the soundtrack's quality, enhancing the overall immersive experience of the game.

    • “I’ve only dabbled in the game a little bit so far, but it is stunning and the soundtrack is amazing. The physical items in the box are mind-blowing.”
    • “Visually stunning with eargasmic music tracks.”
  • emotional1 mentions

    Reviewers highlight the emotional impact of the game, noting the stunning visuals and a heartfelt letter from the developers that adds a personal touch to the experience.

    • “The print is gorgeous and the letter from the dev is heartwarming.”
  • monetization1 mentions

    Users perceive the monetization aspect as largely unimportant and often disregarded, likening it to irrelevant materials such as ads and warranty cards that are typically ignored.

    • “The monetization strategy feels like a cash grab, overshadowing the actual gameplay experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”
    • “The constant barrage of ads and in-game purchases makes it hard to stay immersed in the game.”
  • atmosphere1 mentions

    The atmosphere in Home World 1 and 2 is praised for its impressive sense of scale, effectively conveying feelings of vastness and isolation, with an underlying tension that suggests danger lurking in the emptiness of space.

    • “The atmosphere in Home World 1 & 2 captures a massive scale of space, evoking a sense of emptiness and the dread of what might be lurking around the next asteroid.”
    • “The game's atmosphere immerses you in a hauntingly beautiful universe, where every corner of space feels alive with mystery and tension.”
    • “The sound design and visuals work together to create an atmosphere that is both captivating and unsettling, making every moment feel significant.”
    • “My biggest complaint is with Home World 1 & 2; they capture an atmosphere of massive scale in space, evoking a sense of emptiness and dread lurking just around the next asteroid.”
    • “The atmosphere feels flat and uninspired, lacking the depth and immersion that I expected from a game set in such a vast universe.”
    • “Despite the potential for a rich atmosphere, the game fails to deliver any real sense of tension or wonder, leaving the experience feeling hollow.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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