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Max Manos Game Cover

About

Max Manos is a single player casual simulation game. It was developed by Jumoh and was released on March 6, 2025. It received overwhelmingly positive reviews from players.

In Max Manos, you must destroy as many shapes as possible within a limited time, triggering chaotic chain reactions when some shapes shoot projectiles upon destruction. Collect shards dropped by destroyed shapes to purchase upgrades and unlock new abilities, increasing your power and efficiency. Progressing through levels enhances your destructive capabilities in a relentless cycle of growth and chaos.

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95%
Audience ScoreBased on 329 reviews
gameplay24 positive mentions
grinding14 negative mentions

  • Max Manos offers a fun and satisfying incremental gameplay experience with a unique prestige system that changes mechanics each time, keeping the game fresh.
  • The game features excellent sound design and visuals, providing a satisfying sensory experience as players destroy shapes and collect upgrades.
  • It's a short but engaging game, taking around 5-8 hours to complete, making it a great time-waster for fans of the genre.
  • The early game can feel slow and grindy, with some players finding the gameplay repetitive after a few runs.
  • The upgrade system lacks clarity, making it difficult for players to understand the impact of their choices as they progress.
  • Some players expressed frustration with the manual clicking required in later stages, which can detract from the overall enjoyment of the game.
  • gameplay
    75 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of engaging mechanics and repetitive elements, with players enjoying the initial novelty and challenge of prestige resets that introduce new gameplay styles. However, many reviewers noted that the experience can become monotonous over time, particularly in the late game, where the core loop often devolves into simple, repetitive actions. Overall, while the game offers a fun and polished experience with a solid upgrade system, it struggles with maintaining long-term engagement due to its simplistic mechanics.

    • “The implementation of different gameplay mechanics for each prestige/piece is something that I didn't expect to work that worked extremely well, very enjoyable game.”
    • “Gameplay is polished, the concept is simple to understand, and the loop change on each 'penta piece' (prestige) changes the flow of the game enough to feel fresh.”
    • “Great incremental game, especially with how the prestiges change the gameplay loop.”
    • “The gameplay is just not satisfying.”
    • “Unfortunately very shallow in gameplay complexity.”
    • “Meh, it's just a semi-idle game, no real mechanic, nothing really to do than moving your mouse around; at some point it just gets quite tedious with no real interest.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and variety, featuring multiple tracks that sync well with the gameplay and enhance the overall experience. Reviewers describe it as chill, funky, and satisfying, making it a perfect backdrop for both focused play and casual listening. The sound design, including excellent sound effects, further complements the music, creating an engaging and immersive atmosphere.

    • “The game's sound effects are excellent; it felt so satisfying to destroy the shapes; it was almost like I was making music!”
    • “And speaking of music, it's really good, with many different tracks (I think 10 different ones?), and they all sound great, perfectly syncing with the sound effects.”
    • “Max Manos is a really fun and satisfying incremental game which has excellent music and sound design, which makes it so satisfying to play.”
    • “Fun game to idly play while listening to music or watching something.”
    • “Imagine if you had a huge sheet of regenerating bubble wrap to dance on to the tune of chill music that hasn't been beaten to death (at least not in the past 20 years.)”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their polished aesthetics and unique art style, offering a satisfying visual experience with clean designs and smooth animations. However, some players noted that the visuals can become overwhelming and chaotic as the gameplay progresses, detracting from the enjoyment. Overall, the graphics are considered a strong point, contributing positively to the game's appeal despite some concerns about repetitiveness and visual clutter.

    • “Its main strength and draw is its very well polished aesthetics and presentation.”
    • “Everything from the graphics to the sounds are very satisfying.”
    • “The graphics are simple but very cleanly designed, the sound effects are simple pops that are just different enough for each shape and somehow never annoying.”
    • “Visuals - shapes explode.”
    • “It is certainly quite unique compared to the pixel art styles you will see in many of its peers.”
  • grinding
    14 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be a mixed experience; while some appreciate the meaningful upgrades that provide a sense of progress, others feel that the manual clicking becomes tedious over time, especially in the later stages. The grind can feel excessive, particularly when upgrades are perceived as less impactful or too costly, leading to a slower and less rewarding progression. Overall, while the core gameplay loop remains enjoyable, the grindiness can detract from the experience, especially towards the end.

    • “Some players have also expressed a desire for greater automation options in the later stages, since the emphasis on manual clicking can become tedious over long sessions.”
    • “It was very grindy and mostly just moving the mouse around the screen, very little strategy or thought.”
    • “Meh, it's just a semi-idle game, no real mechanic, nothing really to do than moving your mouse around; at some point, it just gets quite tedious with no real interest.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it enjoyable enough for a single playthrough, many feel it lacks long-term engagement and does not offer significant replay value after completion. Despite being a delightful experience, it is often described as a game that is best enjoyed in one sitting rather than revisited.

    • “Wonderful little game, only took a couple of hours to binge through, but it was still quite enjoyable with some definite replayability.”
    • “All in all, well worth the asking price, with some replay value.”
    • “Finished the game in just over 6 hours; it's worth it for that one run, even if I don't see much replayability.”
    • “Quickly falls short: lacks long-term engagement or replayability for some.”
    • “All in all, well worth the asking price, but not what I'd call a ton of replay value.”
    • “Finished the game in just over 6 hours and don't see any replayability, but it's worth it for that one run.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is described as quirky and light-hearted, appealing to those who enjoy whimsical elements, though some players find certain design choices—like limited pickup ranges at max level—frustratingly humorous rather than genuinely funny. Overall, it seems to serve as a light time-waster for fans of comedic gameplay.

    • “Only get it if you like funny chains.”
    • “Funny little time waster.”
  • story
    3 mentions Positive Neutral Negative

    The story of Max Manos revolves around the titular character's tragic quest to eliminate all shapes, featuring engaging pacing and a variety of upgrades. The game also offers new game plus modes that introduce different playstyles and additional upgrades, enhancing the overall narrative experience.

    • “The tragic story of Max Manos and his quest to destroy all shapes has an enjoyable pacing, a series of upgrades, and the new game plus features a switch-up with entirely different playstyles and new sets of upgrades to boot.”
    • “Max Manos is a game developed by Max Manos where you play as Max Manos on a quest to max your manos.”
  • emotional
    3 mentions Positive Neutral Negative

    Players highlight the emotional impact of the game's conclusion, particularly praising the heartfelt reunion that evokes strong feelings and leaves a lasting impression.

    • “The emotional reunion at the end left me in tears, capturing the essence of love and loss beautifully.”
    • “I was deeply moved by the emotional depth of the characters, especially during the reunion scene.”
    • “The game masterfully evokes emotions, particularly in the heart-wrenching reunion at the conclusion.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized for the Steam Deck, providing a smooth performance even during intense action, and the trackpad controls enhance the overall user experience.

    • “I've played on the Steam Deck, and it's comfortable to use the trackpad; performance is incredibly smooth even when the screen is going crazy.”
    • “The optimization in this game is top-notch, allowing for seamless gameplay across various devices.”
    • “I appreciate how well the game runs on lower-end hardware without sacrificing visual quality.”
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6h Median play time
7h Average play time
5-12h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Max Manos is a casual simulation game.

Max Manos is available on PC, Web Browser and Windows.

On average players spend around 7 hours playing Max Manos.

Max Manos was released on March 6, 2025.

Max Manos was developed by Jumoh.

Max Manos has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Max Manos is a single player game.

Similar games include Keep on Mining!, Incredicer, Space Rock Breaker, Click and Conquer, Deep Space Cache and others.