Marenian Tavern Story: Patty and the Hungry God
- May 21, 2019
- Rideon
In "Marenian Tavern Story: Patty and the Hungry God," you play as Patty, who opens a tavern to pay off her family's debt, caused by her brother's possession by the God of Poverty. You can collect ingredients, cook new dishes, and level up your characters by eating food. Explore dungeons, farm, fish, and engage in various activities to acquire new ingredients and expand your tavern. The game offers countless ways to create a unique tavern experience.
Reviews
- The game features a charming story and cute characters, making it enjoyable for fans of light-hearted RPGs.
- The cooking and resource gathering mechanics are engaging, allowing players to experiment with over 600 unique dishes.
- It runs well on the Steam Deck and offers a casual gameplay experience that can be played while multitasking.
- The game is very grindy, requiring players to repeatedly gather materials and level up through eating, which can become tedious.
- It suffers from issues typical of mobile ports, including a lack of graphical options and a cash shop that feels intrusive.
- The story takes a long time to develop, with much of the gameplay feeling repetitive and lacking depth.
- story30 mentions
- 17 % positive mentions
- 73 % neutral mentions
- 10 % negative mentions
The story of "Marenian Tavern Story" follows Patty, who runs a restaurant after her father is scammed, with the narrative unfolding more significantly after reaching a certain game milestone. While the plot is light-hearted and charming, it lacks depth and can feel shallow, especially for players seeking a more intricate storyline. Fans of the previous game, "Adventure Bar Story," will appreciate the familiar elements and characters, though some critiques mention issues with translation and pacing.
“The story revolves around Patty, who runs a restaurant because the god of poverty created a situation where her father got scammed by Gustav, the antagonist of Adventure Bar Story.”
“The story is light-hearted and charming, but not something that is very in-depth, so if you need a deep story to engross yourself in, this won't be the game for you.”
“The story is good, the characters are sweet, and the game looks nice.”
“The game's story doesn't really get started until after your restaurant is ranked 10.”
“Bad English translation, short and shallow story, and an end-game slog of a grind for little reward.”
“What few chuckles the game elicited (usually with Coco) were lost in short paragraphs of weird phrasing and janky storytelling.”
- grinding10 mentions
- 30 % positive mentions
- -20 % neutral mentions
- 90 % negative mentions
The game is widely regarded as very grindy, requiring players to repeatedly gather materials and craft items, which can feel tedious and detracts from the overall enjoyment. While some players appreciate the grind as part of the experience, especially in a light-hearted context, others find the gameplay unengaging and the farming mechanics a chore. Additionally, the mobile version increases the grind due to a premium currency system, making it less appealing for those who dislike repetitive tasks.
“Grinding can be a rewarding experience, especially when you see your character grow stronger over time.”
“The grind is satisfying, as it allows you to fully immerse yourself in the game's world and mechanics.”
“Investing time in grinding not only enhances your skills but also unlocks new content and achievements.”
“It is a light-hearted game, but is dragged down by how tedious it is.”
“The reason that the grinding isn't fun is because the gameplay is not very engaging.”
“If you dislike grinding and schedules, this may not be the game for you, as it requires you to adventure into the same dungeons to get ingredients; typically each in-game day will involve going into a dungeon in the morning, and then opening your tavern at night.”
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of the game have received mixed reviews, with some players noting that they resemble early PS2 titles and suffer from low frame rates, even on capable hardware. However, others appreciate the charming visuals and pleasant aesthetic, particularly in the Switch and PC versions, which offer higher resolutions and improved loading times. Overall, while the graphics may not be cutting-edge, they are considered visually appealing by some players.
“A grind-heavy JRPG that still manages to charm you with its pleasant graphics, story, and gameplay.”
“The Switch and PC versions have higher resolution graphics, and the loading times are faster, although still present.”
“Music is cute and graphics are easy on the eyes.”
“The graphics are on par with an early PS2 game, with mixed execution.”
“1080p, 6700 XT, 16GB RAM, I don't see a graphic setting at all. No matter how many times I tried, I always get low FPS like 12 on the menu, not even in-game yet. Once in-game, it's still the same 12 FPS. Why?”
“- The Switch and PC versions have higher resolution graphics, and the loading times are faster, although still present.”
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is characterized by repetitive mechanics and a lack of engagement, with many elements feeling copy-pasted across zones. While the controls are adequate, the grind-heavy nature of the JRPG may detract from the experience, despite its charming graphics and story. Overall, the gameplay remains largely unchanged from previous titles, with only graphical upgrades noted.
“A grind-heavy JRPG that still manages to charm you with its pleasant graphics, story, and gameplay.”
“A day in gameplay consists of you going out to visit one zone outside of your village, be it a dungeon, town, field, or anything else; the day is over and you move to the next day.”
“Gameplay and premise are basically the same between both games, with an upgrade on the graphics.”
“The reason that the grinding isn't fun is because the gameplay is not very engaging.”
“The gameplay is pretty much identical; a lot of the art assets have simply been copy-pasted.”
“A day in gameplay consists of you going out to visit one zone outside of your village, whether it be a dungeon, town, field, or anything else. The day is over and you move to the next day.”
- music2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The music is generally described as cute and complements the game's visuals well, but some users feel that it lacks variety.
“The music is cute and the graphics are easy on the eyes.”
“I think the music could have more variety, though.”
“The music is cute, but it lacks depth and variety.”