- July 31, 2024
- Odd Games
- 2h median play time
Malware
Platforms
About
"Malware" is a single-player strategy game set in 1999, offering around 2 hours of playtime. As a time-traveler, you must eliminate rogue software and malicious installations that have infiltrated the pastoral internet era. By exposing unscrupulous software vendors and making clean installation methods public, you gain fame and money, cracking malware installations for orders pouring in.



- The game offers a unique and creative take on navigating installation wizards, providing a nostalgic experience reminiscent of early internet days.
- Puzzles are entertaining and challenging, with some requiring significant thought and attention to detail, making for an engaging gameplay experience.
- Despite its simplicity, the game proves that fun can be achieved without fancy graphics, and it has a humorous premise that many players find enjoyable.
- The game can become repetitive and tedious, often reducing gameplay to a checkbox scavenger hunt that lacks depth after the initial levels.
- The English translation is often shaky, leading to confusion in puzzle solutions and making the game frustrating for players who are not tech-savvy.
- Some puzzles are overly difficult or require external guides to complete, which detracts from the overall enjoyment and accessibility of the game.
story
9 mentions Positive Neutral NegativeThe story has been widely criticized for its lack of coherence and depth, often described as juvenile and poorly translated. Players find it to be a mix of nonsensical elements and low-effort mini-games, leading to a generally boring experience that fails to evoke the nostalgia it aims for. Overall, the narrative feels more like a half-hearted project than a compelling storyline.
“The story feels like it was written by a middle schooler, but it's dumb fun, and there are some mini-games scattered within it that are low effort but cute.”
“Full disclosure, I only beat the first few rounds of installations before it got generally repetitive, but as soon as you start the game up, the story is thrust upon you.”
“Your mission, should you choose to accept it, is to channel your inner Sherlock Holmes and scrutinize each installer screen.”
“The English translation is a little broken, the story feels like it was written by a middle schooler but dumb fun, and there's some mini-games (low effort but cute) scattered within it.”
“I expected some fun nostalgia, but the game itself is actually very boring, and the story doesn't really make any sense.”
“The story sounds like something a high school teenager would have come up with as a computer science project.”