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TEST TEST TEST

TEST TEST TEST Game Cover
92%Game Brain Score
graphics, story
grinding, optimization
92% User Score Based on 1,108 reviews

Platforms

PCWindows
TEST TEST TEST Game Cover

About

In "TEST TEST TEST" , players enter a time loop as an overworked office employee, seeking escape through solving cryptic puzzles with point-and-click gameplay and alternate reality elements. While unstuck from linear time, clues and gathered information are used to reveal a path towards freedom from the endless cycle. Retro pixel-art graphics enhance the immersive, atmospheric experience.

TEST TEST TEST screenshot
TEST TEST TEST screenshot
TEST TEST TEST screenshot
TEST TEST TEST screenshot
TEST TEST TEST screenshot
TEST TEST TEST screenshot
TEST TEST TEST screenshot
TEST TEST TEST screenshot

92%
Audience ScoreBased on 1,108 reviews
graphics62 positive mentions
grinding16 negative mentions

  • The game features creative and challenging puzzles that require critical thinking and problem-solving skills.
  • The pixel art style and overall aesthetic are visually appealing, enhancing the immersive experience.
  • It's a free game that offers a unique blend of ARG elements and time-loop mechanics, making it a worthwhile experience.
  • The reliance on external websites for puzzle solutions can disrupt immersion and may frustrate players.
  • Movement controls are clunky, requiring constant clicking instead of more fluid navigation options like WASD.
  • Some puzzles can be overly cryptic or tedious, leading to potential confusion and reliance on walkthroughs.
  • graphics
    92 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their charming pixel art style and retro aesthetics, which enhance the overall immersive experience. Many players appreciate the soft color palette and CRT effects that evoke nostalgia, although some have noted minor issues with movement and visibility. Overall, the visuals are considered a standout feature, contributing significantly to the game's appeal, especially for fans of indie and puzzle genres.

    • “Great puzzle game with an amazing art style and concept!”
    • “It's super engaging and visually amazing too, if you're a fan of old computer effects and pixel graphics.”
    • “The color scheme and visuals are beautiful.”
    • “-1 no accessibility settings (not mild/heavy dyslexia/dyscalculia friendly) (game has flickering graphics)”
    • “Graphics: alright, pixels”
    • “Graphics: retro”
  • story
    68 mentions Positive Neutral Negative

    The game's story is described as intriguing and original, with a mix of sci-fi elements and a unique concept that resonates with players. However, some reviewers found the narrative to be confusing or lacking depth, leading to a sense of disorientation. Overall, while the storytelling is praised for its creativity and atmosphere, there are calls for a more fleshed-out narrative and clearer objectives.

    • “Amazing storytelling.”
    • “The way that the game engages with the player for clues and puzzle solutions was surprisingly interesting, and the short but meaningful story was executed so well.”
    • “For a free game, there is really an interesting story being told and I would highly recommend.”
    • “The game's story is nigh-incomprehensible if you're only engaging with the game.”
    • “Additionally, the lack of a fully fleshed-out storyline or clearly defined objectives may leave some players feeling lost.”
    • “I finished it because it's pretty short and I'm a sucker for time loops, but it's just tedious, with no 'aha' moments in story or puzzle solving to make it worth playing.”
  • gameplay
    56 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players appreciating the unique mechanics and challenging puzzles, while others criticize the awkward controls and repetitive nature of the gameplay. Many found the puzzles to be difficult, often requiring external help to progress, and noted that the overall experience could become tiresome. Despite these issues, the game's art style and immersive atmosphere were frequently praised, suggesting that while the gameplay may have flaws, it is complemented by strong visual and narrative elements.

    • “Gameplay is heavily based on redoing the whole process again and again (just like Steins;Gate / Re:Zero) where you learn new things every time you die and repeat.”
    • “To my surprise, I unveiled a short time-loop ARG that hid multiple unique mechanics I had not experienced in any other game, an immersive world, and a sweet soundtrack.”
    • “However, some puzzles do require significant mental gymnastics, adding a delightful layer of complexity to the gameplay.”
    • “To summarize, the game has good presentation and art, and I was interested, but what I thought was going to be a desktop simulation game ended up just being my desktop, broken up by badly designed walking mechanics.”
    • “Art is fantastic, but gameplay is unfunny and annoying.”
    • “I don't believe it's possible to understand what to do without reading/watching a walkthrough, and I managed to find only one article which fairly covered the gameplay.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players find it grating and repetitive, others appreciate its fitting retro style and immersive quality that enhances the overall experience. The soundtrack is noted for complementing the game's atmosphere and intriguing puzzles, making it a notable aspect for many players. Overall, it contributes positively to the nostalgic charm of the game, despite some criticisms regarding its repetitiveness.

    • “Packed full of mysteries and questions to answer, a perfect experience to get your brain churning with a great soundtrack!”
    • “Test test test is a remarkable gaming experience that nostalgically transports players back to a retro setting, blending perfectly with its entrancing soundtrack to create a captivating atmosphere.”
    • “Even before the first loop, the music felt quite grating.”
    • “The soundtrack is repetitive just like the gameplay, and the graphics are not so good: it's possible to get your character outside of the visible screen, for the first time it was hard to differentiate a wall and the floor (on the floor 60); the distortion effect is too much (also it doesn't apply for your character if he's next to the border for some reason).”
    • “The pixel retro style and music were very fitting with the game.”
  • grinding
    18 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and uninspired, requiring players to repeatedly navigate through the same loops to obtain minimal information. Many reviewers found the reliance on ciphers and puzzles to be frustrating and laborious, detracting from the overall enjoyment and engagement with the game. While some appreciated the game's style and concept, the grinding experience was often described as feeling more like a chore than a rewarding challenge.

    • “You'll need a second life for grinding.”
    • “Tedious, obtuse, ugly, boring, and uninspired.”
    • “Unless you enjoy wasting time and are a cipher/code freak or like looking at guides, this game will be wildly unfun and tedious.”
    • “Good overall style, and kind of nifty idea for a quick indie game, but getting a single extra piece of information almost always requires grinding the entire loop again.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its captivating blend of slight horror and nostalgic charm, enhanced by beautiful pixel art and an entrancing soundtrack. Players appreciate the well-crafted, spooky ambiance that complements the puzzle mechanics, creating an immersive experience. Overall, the game's atmosphere is described as engaging and well-executed, making it a standout feature.

    • “Test test test' is a remarkable gaming experience that nostalgically transports players back to a retro setting, blending perfectly with its entrancing soundtrack to create a captivating atmosphere.”
    • “Both beautiful pixel art and atmospheric background music made you immersed more into the game.”
    • “You'll have to do it individually on each page, but it will make it much easier to read the text at the cost of some of the atmosphere.”
    • “- the overall atmosphere is well-handled; its onirical/allegorical nature.”
    • “A fun time looping puzzle game with ARG elements, 'test test test' combines an atmosphere of slight horror with cute and fluid pixel graphics and animations.”
  • emotional
    8 mentions Positive Neutral Negative

    Players report a complex emotional experience with the game, oscillating between feelings of frustration and intelligence. Many express that the challenges made them feel both "stupid" and "smart," ultimately leading to a sense of satisfaction and creativity as they navigated through the puzzles. Overall, the emotional journey is marked by a blend of struggle and achievement.

    • “This game made me feel stupid and smart at the same time.”
    • “Overall, made me feel smart and satisfied.”
    • “Dev/'guessthepagename', and, in general, made me feel smart and creative by making me move from program to program in attempts to connect these little puzzle pieces together.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players enjoying the comedic aspects of character progression and the amusing similarities in character voices, likely due to budget constraints. However, some users feel that the gameplay lacks humor and can be frustrating, detracting from the overall experience.

    • “I made all my friends try it too, it's so funny to see how different we all progress, it's amazing.”
    • “I also find it kind of funny that the characters' voices all sound the same, but I'd understand that it may have been made without the budget for voice actors.”
    • “The art is fantastic, but the gameplay is unfunny and annoying.”
    • “The humor falls flat and feels forced throughout the game.”
    • “I expected a lot of laughs, but the jokes just didn't land.”
  • optimization
    2 mentions Positive Neutral Negative

    Users express a desire for improved optimization in the walking mechanics, specifically wishing for a reduction in the number of clicks required for movement.

    • “I wish the walking could be optimized so you didn't have to click so much.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in this game is consistently praised as exceptional, highlighting its depth and effectiveness in enhancing the overall experience.

    • “The character development in this game is amazing.”

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