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Malignant Survivors

Malignant Survivors Game Cover
75%Game Brain Score
gameplay, optimization
grinding, graphics
75% User Score Based on 80 reviews

Platforms

PCWindows
Malignant Survivors Game Cover

About

Malignant Survivors is a single player role playing game. It was developed by Eren Aydin and was released on February 13, 2024. It received mostly positive reviews from players.

"Malignant Survivors" is a 3D rogue-like action game with a dark fantasy theme, where players blow up thousands of malignants and find quality loot to improve their heroes. The game offers over 800 item definitions and 30 random modifiers, allowing for millions of possibilities in hero builds. It boasts a mouse-only mode, efficient performance on low-end PCs, and a profound sense of progression through +50 hours of gameplay. The game is designed for quick sessions with a perfect feeling of progression, reminiscent of the best Hack and Slash games.

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75%
Audience ScoreBased on 80 reviews
gameplay4 positive mentions
grinding13 negative mentions

  • Great game for fans of bullet hell genres, providing mindless fun reminiscent of Gauntlet and Diablo.
  • Engaging loot system that encourages players to run around, collect items, and upgrade their characters.
  • Visually pleasing with a nostalgic UI, and offers a unique take on the survivor genre with item collecting mechanics.
  • Lacks meaningful player choices during runs, as leveling up is automatic and does not provide build-defining options.
  • The game is overly grindy, requiring players to pay gold to keep items collected during runs, leading to frustration.
  • Character movement is slow, and the game suffers from balance issues, making higher difficulty levels feel punishing and unplayable.
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay is characterized by a well-mixed combination of enjoyable elements, though it suffers from limited variety and can become repetitive over time. Players appreciate the quick progression and nostalgic visuals, but some mechanics, such as the lack of a dash feature and the punishing nature of large enemies, detract from the overall experience. While the gear and hero mechanics are highlighted as fun, the gameplay does not evolve significantly, leading to a sense of stagnation.

    • “Put another way, what is outside of the main gameplay elements is limited, but those gameplay elements that are there are well mixed together and enjoyable.”
    • “I believe that the mechanic with the gear and heroes is the most fun part of the game.”
    • “The game deviates from the genre with item collecting mechanics, making it something like 'Risk of Rain: Survivors', and it definitely has its charm.”
    • “I claimed the quality on display here and haphazard levels of game mechanics are that of an asset flip game.”
    • “Gameplay is not evolving enough, so it becomes too repetitive.”
    • “The big enemies can crit and one-shot you like you are an ant... it's another kind of cheap way to die mechanic because when you are surrounded, one of those is enough to end your run.”
  • grinding
    13 mentions Positive Neutral Negative

    The game features a significant amount of grinding, which some players appreciate as a core aspect of the equipment farming experience, while others find it excessively difficult and repetitive. It requires considerable patience to gather suitable gear for tougher challenges, making it appealing to those who enjoy grinding but potentially frustrating for others. Overall, the grinding element is a defining characteristic that can enhance or detract from the enjoyment depending on player preferences.

    • “It's too difficult and ultra-grindy; no fun.”
    • “The idea of the weapons and armor you pick up is cool, but it's omega grindy, which is a very repetitive theme in this game.”
    • “The gameplay is pretty straightforward yet quite slow and requires a lot - I mean 'a lot' - of patience outmaneuvering monsters and grinding for suitable equipment to challenge harder modes.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics are generally praised for being visually appealing and consistent with the original Diablo's gritty aesthetic. However, the game features only one stage, which limits the variety in visual experience despite the multiple difficulty levels. Overall, the graphics are considered promising and enhance the game's atmosphere.

    • “Good graphics, pleasing to the eye.”
    • “The graphics are promising while the soundtrack is epic.”
    • “Also, there really is only one stage, and although it has numerous difficulty levels like easy, normal, hard, torment, torment 2, etc., the mobs and general aesthetic remain the same.”
    • “The graphics are promising, while the soundtrack is epic.”
    • “Its art style is consistent, close to the original Diablo's gritty aesthetics.”
  • story
    6 mentions Positive Neutral Negative

    The game's story is criticized for its lack of originality and depth, leading to a bland experience, as players encounter repetitive missions with identical skills and enemies. Despite this, the atmosphere and overall feeling of the game are praised, suggesting that while the narrative may fall short, the immersive environment compensates to some extent.

    • “The game lacks a little something in terms of story elements or originality, so it feels bland; however, the atmosphere and feeling of the game are quite great at the same time.”
    • “No ARPG with story, skills, meaningful loot.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is generally well-optimized, offering good performance for its price; however, there are calls for better optimization specifically for gamepad-only play.

    • “Good optimization, and a small game price.”
    • “It also needs to be optimized for gamepad-only play.”
  • replayability
    4 mentions Positive Neutral Negative

    Players note that while the game offers a variety of unlocks that initially enhance replayability, the lack of meaningful progression and the inability to skip repetitive pop-up messages diminish long-term engagement. This suggests that the game's replay value may wane after the initial unlock phase due to these design oversights.

    • “Unlock a lot of stuff but then be stuck without unlocks, eventually reducing the long-term replay value post-unlock phase.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised, with users highlighting the epic quality of the soundtrack, which enhances the overall experience.

    • “The graphics are promising while the soundtrack is epic.”
    • “The music perfectly complements the gameplay, enhancing the overall experience.”
    • “Each track is beautifully composed, making every moment in the game feel immersive.”
  • atmosphere
    2 mentions Positive Neutral Negative

    While the game may suffer from a lack of originality and engaging story elements, it compensates with a strong and immersive atmosphere that enhances the overall experience.

    • “The atmosphere and feeling of the game are quite great, even if it lacks a little something in terms of story elements or originality.”
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17h Median play time
12h Average play time
2-22h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Malignant Survivors is a role playing game.

Malignant Survivors is available on PC and Windows.

On average players spend around 12 hours playing Malignant Survivors.

Malignant Survivors was released on February 13, 2024.

Malignant Survivors was developed by Eren Aydin.

Malignant Survivors has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Malignant Survivors is a single player game.

Similar games include Jotunnslayer: Hordes of Hel, Tower of Babel: Survivors of Chaos, Overlooting, Rogue: Genesia, The Rangers In The South and others.