- February 13, 2024
- Eren Aydin
- 17h median play time
Malignant Survivors
Platforms
About
"Malignant Survivors" is a 3D rogue-like action game with a dark fantasy theme, where players blow up thousands of malignants and find quality loot to improve their heroes. The game offers over 800 item definitions and 30 random modifiers, allowing for millions of possibilities in hero builds. It boasts a mouse-only mode, efficient performance on low-end PCs, and a profound sense of progression through +50 hours of gameplay. The game is designed for quick sessions with a perfect feeling of progression, reminiscent of the best Hack and Slash games.










- The game has a unique twist on the traditional RPG style, offering a fun and engaging experience.
- Visually pleasing graphics and a nostalgic UI enhance the overall gameplay experience.
- The game is affordable, providing decent entertainment value for its low price.
- The game suffers from a lack of depth and balance, making progression feel tedious and grindy.
- Inventory management is cumbersome, with limited space and a confusing system for retaining items.
- Technical issues, such as poor resolution options and uncustomizable controls, detract from the overall experience.
gameplay
22 mentions Positive Neutral NegativeGameplay is a mixed bag, with some players enjoying the well-integrated mechanics and quick progression reminiscent of classic hack and slash games, while others criticize the repetitive nature and the punishing one-shot mechanics from large enemies. The item-collecting elements add a unique charm, but the lack of evolution in gameplay and absence of a dash mechanic detract from the overall experience. Visually appealing and nostalgic, the game still struggles with depth and variety in its gameplay.
“Put another way, what is outside of the main gameplay elements is limited, but those gameplay elements that are there are well mixed together and enjoyable.”
“I believe that the mechanic with the gear and heroes is the most fun part of the game.”
“The game deviates from the genre with item collecting mechanics, making it something like 'Risk of Rain: Survivors', and it definitely has its charm.”
“The big enemies can crit and one-shot you like you are an ant... it's another kind of cheap way to die mechanic because when you are surrounded, one of those is enough to end your run.”
“I claimed the quality on display here and the haphazard levels of game mechanics are that of an asset flip game.”
“Gameplay is not evolving enough, so it becomes too repetitive.”