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Magicka

Confused and buggy, but very entertaining under the right circumstances. Bring friends.
Magicka Game Cover
81%Game Brain Score
humor, gameplay
stability, optimization
83% User Score Based on 14,885 reviews
Critic Score 75%Based on 3 reviews

Platforms

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Magicka Game Cover

About

Magicka is a arcade role playing game with fantasy, drama and comedy themes. It was developed by Arrowhead Game Studios and was released on January 25, 2011. It received mostly positive reviews from critics and positive reviews from players.

The old watchtower was once used to get a proper view over Midgard but now Wizards have claimed it to settle disputes slightly less petty than the once settled in Aldrheim’s old Training Grounds. This is indeed an epic location for duels and how the wizards get up there in the first place, no one knows. New map for the Versus game mode The absense of a railing on a mountaintop ruin provides new en…

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83%
Audience ScoreBased on 14,885 reviews
humor2.2k positive mentions
stability484 negative mentions

  • Innovative and highly enjoyable spellcasting system that allows creative combinations of magical elements, making gameplay fluid, engaging, and unique.
  • Humorous, lighthearted story and atmosphere filled with clever dialogue, pop culture references, and chaotic multiplayer moments that enhance the fun and charm.
  • Strong cooperative multiplayer experience with dynamic interactions, replayability through diverse character setups, and multiple game modes extending its lifespan.
  • Frequent technical issues including crashes, bugs, poor optimization, and occasional game-breaking glitches that disrupt gameplay and frustrate players.
  • Story is light and often criticized for lack of depth, predictability, excessive pop culture references, and sometimes forced or cringey humor.
  • Aggressive monetization with numerous DLCs and microtransactions that can fragment the player base and have introduced stability problems.
  • humor
    2,217 mentions Positive Neutral Negative

    The humor in "Magicka" is widely praised for its clever, chaotic, and often slapstick style, especially shining in multiplayer where accidental friendly fire leads to hilarious moments. The game's abundant pop culture references, quirky dialogue, and satirical tone add charm and wit, though some find its humor dated or occasionally forced. Overall, the funny storyline and comedic gameplay significantly enhance the experience, making it a standout for players who enjoy lighthearted, cooperative chaos.

    • “Magicka incorporates the best magic spell system I've ever seen in a commercial game into a clever and funny little universe that parodies lots of things, including itself.”
    • “The humor is spot on, and I found myself laughing at the quirky dialogue and hilarious moments throughout the game.”
    • “The game has an incredible sense of humor, you will find yourself laughing at the most simple things.”
    • “The humor and lore/plot are a bit cringey and get old very soon.”
    • “Suffice to say the story exists to be a vehicle for far, far too many unfunny jokes.”
    • “Memey garbage full of unfunny references and juvenile one-liners.”
  • gameplay
    1,096 mentions Positive Neutral Negative

    Magicka's gameplay is highly praised for its unique and creative spell-casting mechanic that allows players to combine multiple elements to craft a vast array of spells, resulting in engaging, fast-paced, and often chaotic combat. The cooperative multiplayer amplifies the fun, with friendly fire and unpredictable interactions adding to the hilarity and challenge. However, frequent technical issues such as crashes and bugs sometimes hinder the experience, and some players find the controls and gameplay complexity challenging to master. Overall, the gameplay is considered innovative, addictive, and best enjoyed with friends despite its occasional flaws.

    • “The gameplay mechanic that makes up 98% of the game is fundamentally enjoyable, combining elements to cast spells creatively and providing depth and fun.”
    • “Magicka is a light-hearted action game with a strong core magical gameplay mechanic unlike anything I’ve played; combining elements to cast spells is intuitive, challenging, and delivers a unique cooperative experience.”
    • “The unique element-based casting system, allowing combinations of up to five of eight magical elements for varied and creative spells, is brilliantly implemented and makes the gameplay both fluid and enjoyable.”
    • “Gameplay is clunky and pretty simple overall, was not a fan of the humour either.”
    • “Constant crashing, achievements not working, bugs during gameplay (UI disappears, not being able to cast spells on self, during the zeppelin fight you can respawn in the air, dying instantly...).”
    • “Crashes during gameplay, during level transitions, during loading screens, soft locks that make you have to restart your computer, there's an impressive variety of ways the game can break while you try to play it.”
  • story
    1,055 mentions Positive Neutral Negative

    The game's story is lighthearted, humorous, and filled with quirky pop culture references and inside jokes, providing an entertaining backdrop rather than a deep or serious narrative. It is best experienced in co-op with friends, where the funny dialogue and chaotic gameplay shine, though the plot itself is fairly simple and predictable. Overall, the story complements the unique spellcasting mechanics and cooperative play but is not the main draw for most players.

    • “Magicka has come a long way from its buggy beginnings, but one of the things that thankfully never changed is the delightful humour of the story, the absurdity of the setting and the absolutely amazing gameplay.”
    • “A brilliant, fast paced game with an interesting, well fleshed out magic system and hilarious story.”
    • “The story is funny and full of references to geek culture, the general mechanics work very well and add to the overall ridiculous tone of the game, and the combat sets itself up for mayhem very nicely.”
    • “Everyone loves references (or 'memes' or easter eggs as people call them nowadays) from movies and other games, but it can be too much sometimes, especially when the developers try to make up for the lack of story just by adding more and more of these, which seems to be the case here.”
    • “It's also a shame that the game barely attempts to provide a consistent story: while the developers made an attempt to come up with something - there's even a time-travel (which is never a good sign) segment - it can't be taken seriously even for a moment (if we try to, the insane amounts of references lacking any coherence will make sure that we shouldn't).”
    • “The only downside in my eyes of this game is the story which is a lot like a Borderlands style story where you're just waiting for the cringe to end so you can enjoy the unique gameplay this game offers.”
  • stability
    493 mentions Positive Neutral Negative

    Magicka is widely regarded as a highly buggy and unstable game, plagued by frequent crashes, freezes, and glitches that often disrupt gameplay, especially in multiplayer. Despite numerous updates, many players report persistent technical issues that can make the game frustrating or even unplayable without extensive troubleshooting. However, its unique magic system and chaotic multiplayer fun still attract players willing to tolerate its instability.

    • “This game runs great.”
    • “At the time I played the main campaign on Windows 7, it didn't have any game-breaking bugs. Not to say the game was bug-free, but I didn't encounter any that made the game unplayable.”
    • “Now, the game is 99.99% bug free.”
    • “If you are considering picking up this game be aware that you are in for some serious troubleshooting and frequent crashes.”
    • “Because it is literally unplayable in its current state, it constantly crashes, freezes and has so many bugs it's unbearable, even with a mod I tried to use to fix it, the game still consistently crashed over and over again, avoid this game unless you have a time machine to go back to a time when this game was playable.”
    • “[b]Constant crashes[/b] no matter what fix/patch you will (manually) download, levels are [b]extremely buggy,[/b] player often ends up [b]bugged under textures[/b] which kills us and forces to restart level.”
  • graphics
    369 mentions Positive Neutral Negative

    The graphics of the game are generally described as charming, colorful, and fitting with a whimsical, cartoonish art style that complements its humor and gameplay. While not technically advanced or high definition, the visuals have aged reasonably well and contribute positively to the game's atmosphere. However, some users report technical issues such as crashes, poor optimization, and compatibility problems with integrated graphics, often requiring dedicated graphics hardware for a smooth experience.

    • “The art style still holds up beautifully, and the game’s whimsical vibe really pulls you in.”
    • “The graphics and effects on the spells are done well for an older indie game and the gore setting is a nice compliment.”
    • “It has been thirteen years since release, and the visuals do still hold up quite nicely.”
    • “This game had aged incredibly poorly from technical side and crashing to poor gameplay or primitive graphics.”
    • “Really wanted to play the game but it literally unplayable wanted to coop with my friend but the game crashed constantly and I tried playing in 4k but the writing hasn't been scaled so was very hard to read when I switched to HD it caused the visuals to freak out.”
    • “The graphics kind of suck and it is not stable if you are running it on anything other than Windows XP or Vista.”
  • music
    110 mentions Positive Neutral Negative

    The music in the game is widely praised for its catchy, immersive, and atmospheric qualities, often enhancing the humor and fantasy setting. While some find it repetitive or unremarkable at times, the soundtrack is generally recognized as a strong, integral part of the experience, featuring memorable instrumentals and fitting well with the gameplay and story. Additionally, the sound design, including humorous voice lines and themed DLC soundtracks, adds to the overall charm and appeal.

    • “From the catchy music to the assorted enemy jabbering, the game does a great job of setting the scene.”
    • “The music is some of my favourite in gaming.”
    • “The humor is very effective, the mechanics are fresh and original, and the soundtrack is probably the best soundtrack I've heard in games (why does nobody ever talk about this game's amazing soundtrack!?).”
    • “The soundtrack to this game grates on the eardrums after a while like a PTSD attack fueled by a Renaissance fair.”
    • “Music bores you sometimes, but actually my main problem with it was that it does not change with situation.”
    • “- annoying, repetitive music”
  • replayability
    95 mentions Positive Neutral Negative

    Replayability in this game is generally praised for its diverse character setups, countless spell combinations, and highly enjoyable cooperative multiplayer modes, which offer a dynamic and chaotic experience that keeps players engaged. While the main story is relatively short, the addition of DLCs, various gameplay modes, and the ability to experiment with different playstyles and robes significantly extend its lifespan. However, some note that replay value may vary depending on solo or multiplayer focus, and occasional bugs or lack of deeper content can limit replayability for certain players.

    • “The game is packed to the brim with replayability, from the many insane and wacky robes to don to the online co-op with friends; all it takes is one badly aimed rock to start an all-out war amongst yourselves.”
    • “Probably the best game I have played in a long time. Bought the whole thing and all the DLC for 75% off, $9.99 for me and a friend. Best money I have spent all year. It is crazy dynamic, with a nearly endless variety of spells to cast. The story is cheesy and funny, and it is a lot more challenging than most games I have played recently. There is a lot of replayability. The more friends playing with you, the funnier the game becomes. This is a must buy if you like multiplayer adventure games or just want to blow some stuff up.”
    • “With adventure mode, versus mode, challenge mode, and online play available, this game has an extremely long-lasting lifespan.”
    • “Game doesn't really have any replayability unless you're a completionist.”
    • “Besides that, the game has really low replayability in my opinion (thus the DLC).”
    • “Only downsides I see is the poor optimization, occasional bugs (especially in multiplayer, sometimes requires restarting at the last checkpoint), and not much replay value.”
  • optimization
    80 mentions Positive Neutral Negative

    The game is generally considered poorly optimized, with frequent crashes, stuttering, and performance issues even on decent or newer hardware. Users report excessive resource usage, bugs, and latency problems, making gameplay frustrating despite the fun and engaging core mechanics. While patches have somewhat improved stability, optimization remains a significant drawback that hampers the experience for many players.

    • “Magicka had a pretty shaky launch and Arrowhead Game Studios still has some bugs and performance problems to iron out, but this game rises above those issues.”
    • “[Update] After being patched (a few times), performance is acceptable on my machine.”
    • “Fantastic co-op experience with Hamachi to make things run smoothly.”
    • “Crash immediately at the first tutorial and the game isn't optimized up to date.”
    • “Literally, one of the most horribly optimized games my computer has ever run.”
    • “For one thing, if you have a low end computer that just barely meets the minimum requirements to play it, stay away from this game; its optimization is very poor and it will crash on startup on such a system.”
  • grinding
    39 mentions Positive Neutral Negative

    Grinding in this game is widely described as tedious, repetitive, and often exacerbated by bugs, crashes, and long load times, especially in single-player or solo play. While combat and spellcasting can be engaging and skill-based without traditional RPG grinding, frustrating mechanics, mandatory dialogue interruptions, and unforgiving boss fights contribute to a drawn-out experience that many find exhausting. Multiplayer can offer chaotic fun, but technical issues and lack of polish frequently hinder smooth progression.

    • “Hilarious single (or multiplayer) storyline with lots of twists and flips while making monsters explode is still great. I have not played in a while or even finished part 2, but the game gets harder and is not too grindy while still being challenging and entertaining so far.”
    • “Every single enemy encounter is a puzzle on its own, there is no grinding for levels or items, and you can only count on tactics to defeat your foes.”
    • “+ no grinding”
    • “Just going and grinding and dying and grinding and dying, there is nothing else in this game.”
    • “Having to restart and reinvest your time into these monotonous areas of grinding to get to the part where the game broke just to find out it breaks again?”
    • “There's no reward for grinding.”
  • atmosphere
    29 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for being whimsical, lighthearted, and humor-filled, perfectly complementing its quirky characters and unique spellcasting. The music, voice work, and comedic tone create an immersive, fun, and distinctive fantasy world, though some find it lacking depth beyond the comedy. Overall, the charming and cartoony ambiance is a key strength that enhances the cooperative multiplayer experience.

    • “Its innovative spellcasting system, cooperative multiplayer, and whimsical atmosphere make it a unique and enjoyable adventure.”
    • “The atmosphere of the game is just fantastic and immersive.”
    • “The characters speak Nordic languages (I guess it's Swedish), and the music gives a special atmosphere to the game.”
    • “The story and atmosphere seem lighthearted enough, but it's not enough to save what really just amounts to a game you can play with some friends if you are getting drunk or something.”
    • “It needs better story, better atmosphere and better gameplay.”
    • “Everything about this game is mediocre and bland; the level design, the graphics, the sounds, the atmosphere.”
  • emotional
    27 mentions Positive Neutral Negative

    The emotional aspect of the game is described as a wholesome, heartwarming, and uniquely powerful experience that evokes nostalgia and genuine feelings of being a wizard. While the story itself is often seen as lacking depth, the camaraderie, innovative mechanics, and moments of heartfelt fun create memorable and inspiring moments for players. However, persistent bugs and multiplayer issues can detract from the overall emotional impact for some.

    • “Magicka is probably the only game that I've ever played that has made me feel like a true and rightly powerful wizard, which really is everything you could ever want in a game, right?”
    • “Still, I will say that this game is one of the most unique and heart-warming experiences I've ever had in my gaming life.”
    • “A genuinely innovative control system that actually made me feel like a wizard; albeit a wizard from the Discworld.”
    • “Boring story.”
  • monetization
    22 mentions Positive Neutral Negative

    The game's monetization is heavily criticized for excessive DLCs, microtransactions, and intrusive in-game ads that reportedly disrupt gameplay and stability. Updates focused on monetization have introduced numerous bugs and crashes, severely affecting both single-player and multiplayer experiences. Fans lament that these aggressive cash grabs have turned an otherwise beloved game into a frustrating, nearly unplayable product.

    • “There's a gajillion DLC and in-game purchases.”
    • “The game has a ton of microtransactions.”
    • “There are lots of mini-DLC and microtransactions that add robes and additional game modes.”
    • “Many years after the game was released, they changed it so that everyone in the lobby needs the campaign DLC to play together (obvious cash grab).”
    • “Paradox Interactive has made it clear that they want to turn this game into a DLC cash grab while somehow breaking the game by doing so.”
    • “The game used to be very good, but it's now a buggy mess left in a halfway-state of Paradox trying out a new monetization strategy for the game and updating some mechanics of it, neither of which were ever finished and the game is now prone to even more crashes, bugs, and multiplayer issues than ever before.”
  • character development
    7 mentions Positive Neutral Negative

    The game features strong character designs and a humorous tone but lacks traditional character development or a plot-driven story. Progress is primarily based on learning and customizing spells rather than narrative growth. Overall, character development is minimal and centered on gameplay mechanics rather than story.

    • “It has decent mechanics, top tier character designs, and some stupid humour.”
    • “Great character design along with a rather humorous story.”
    • “The majority of character development is your own knowledge of using the spell system.”
    • “You should not expect a plot-driven story or character development.”
    • “No character development system, just staff and weapon upgrades for your customizable powerful wizard.”
    • “No true character development outside of learning new spells.”
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6h Median play time
43h Average play time
10h Main story
45h Completionist
3-20h Spent by most gamers
*Based on 28 analyzed playthroughs
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Frequently Asked Questions

Magicka is a arcade role playing game with fantasy, drama and comedy themes.

Magicka is available on PC, Windows and Linux.

The main story can be completed in around 10 hours, while the entire game is estimated to take about 45 hours to finish. On average players spend around 43 hours playing Magicka.

Magicka was released on January 25, 2011.

Magicka was developed by Arrowhead Game Studios.

Magicka has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its humor but disliked it for its stability.

Magicka is a local co-op game.

Similar games include Magicka 2, UnEpic, Castle Crashers, Forced, Orcs Must Die! 2 and others.