- August 26, 2016
- batensan
Magical Otoge Ciel
Platforms
About
The naive but kind and determined Princess Ciel leaves her kingdom despite her overprotective father's wishes and goes on a journey with two knights, Florien and Anton. Along the way, they're stalked by a sassy vagrant named Yvin who tails them in order to bring Ciel back for reward money, but seems to be getting a bit too attached?




- The game features beautiful art and charming character designs that enhance the overall experience.
- It's a lighthearted and humorous visual novel that provides a fun escape, filled with puns and comedic moments.
- The characters are endearing and well-developed, making it easy to become attached to them throughout the story.
- The story is quite simple and lacks depth, which may not appeal to players looking for a more complex narrative.
- Choices in the game have little to no impact on the outcome, making it feel more like a linear story than an interactive experience.
- Some players found the pacing rushed and felt that the game could benefit from more content and character routes.
story
131 mentions Positive Neutral NegativeThe story of the game is generally described as lighthearted, cute, and engaging, with a focus on charming character interactions rather than a complex plot. While some players appreciate its simplicity and humor, others find it lacking in depth and character development, making it more suitable for a younger audience. Overall, it offers a pleasant experience with beautiful art and a whimsical tone, though it may not satisfy those seeking a more intricate narrative.
“The story is beautiful and creative, the characters are charming, and the art is well made.”
“Despite its simplicity in plot and setting, the sweet, wholesome vibe of the whole game kept me hooked for hours on end; I really just never wanted to finish and end my experience.”
“The dialogue is really funny at times, and in general, this story had a great balance of adventure, comedy, and romance -- very cute!”
“The second is the rather contrived nature of the plot (for example, the knights' decision to wander off with the princess when clearly they ought to follow orders and keep her in the castle). Additionally, there is no purpose to the journey other than wandering and sight-seeing, so the story lacks a proper hook.”
“If I had to complain, I would point out the lack of real stakes in the story and lack of possibility to fail in any way - more uncertainty regarding the outcome of Ciel's adventure would definitely make the game more engaging.”
“However, I found the story too trite to really grab me.”