- October 17, 2016
- Pillow Fight
- 4h median play time
Rose of Winter
Platforms
About
In "Rose of Winter" , play as Rosemary, a knight-in-training, tasked with escorting four handsome princes through a perilous mountain pass. With challenging obstacles, unpredictable weather, and the princes' quirks to navigate, experience a charming visual novel filled with adventure, romance, and the possibility of heartbreak. Your choices will determine which prince you end up with, if any, in this fairytale-inspired game. Note: This game contains mature content and is intended for a mature audience. Please refer to the game's store page for a content warning.
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- The art style is adorable and the music is beautiful, enhancing the overall experience.
- Rosemary, the protagonist, is a strong and relatable character, breaking the mold of typical otome heroines.
- Each route offers unique storylines and character development, making the game engaging despite its short length.
- The game is quite short, with each route taking about 30-60 minutes, which may leave players wanting more.
- Some players found the romantic developments rushed, as the characters fall in love within a very short timeframe.
- There is a lack of features common in visual novels, such as a CG gallery or a way to track which endings have been achieved.
story
178 mentions Positive Neutral NegativeThe story of "Rose of Winter" is a lighthearted and charming visual novel that follows the protagonist, Rosemary, as she helps one of four princes navigate a treacherous mountain path in pursuit of love. While the narratives are engaging and well-written, many players noted that the brevity of each storyline limits character development and choice impact, leading to a somewhat shallow experience. Overall, the game is praised for its cute art style and entertaining dialogue, making it a delightful, albeit short, romantic adventure.
“I really liked that each storyline fleshed out another chunk of the world, made it feel a bit more lived in despite the shortness of the game.”
“You'd think that the concept of a first time meeting, attraction, blossoming romance and departure all within a couple of days would lead to a complete hash of a rushed story, and reasonably so; and yet for the most part this is not the case due to some quite talented writing.”
“Each prince offers their own unique story of atypical romance (or sadness, depending on player choices).”
“However, the story makes it clear that the heroine chooses to be with them despite their differences, not that she is swept off her feet because they try to make her fall for them.”
“Rosemary's story has so much potential, but because the game is so short it doesn't really go anywhere.”
“The different choices don't really affect the storyline that much except for a few changes in dialogue, and of course the ending--other than that, everything is the same.”