Magical Miri
- December 12, 2019
- Estudio Roxis
"Magical Miri" is a 2D side-scroller platform game in anime style, where you play as Miri, a magic apprentice on a quest to prevent a war between dimensions. Travel through five kingdoms, battling powerful sorceresses and collecting their magic crystals to access the Supreme Academy of Magic. Inspired by classics like Ghost 'n Goblins, Castlevania, and Mega Man, the game features NES difficulty style level, controller support, and non-linear progression with 25+ enemies and 5+ bosses.
Reviews
- The game features challenging gameplay with nonlinear progression and creative boss battles that require strategy and practice.
- The visuals are appealing, with a nice design and a solid color palette, complemented by decent music and sound effects.
- It offers a fair challenge with multiple difficulty levels, making it accessible for both casual and hardcore gamers.
- The keyboard controls are unintuitive and frustrating, leading to a poor user experience.
- The game has cheap difficulty gimmicks, such as excessive knockback and environmental hazards that can lead to unfair deaths.
- There are occasional game crashes and navigation issues in menus, which detract from the overall experience.
- graphics4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The graphics are generally considered decent for the price, with a pleasing aesthetic that enhances the game's appeal. However, some reviewers feel that the focus on nudity and scantily clad characters misses the mark, suggesting a lack of meaningful engagement in the lewd aspects.
“For the price asked, the visuals are decent.”
“I felt as though this game was a great big missed opportunity in the graphics department.”
“Overall, Magical Miri presents a pleasing aesthetic.”
- music4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The music in the game is well-received, featuring unique tracks for each stage and a variety of boss themes, contributing to an overall enjoyable auditory experience. While not groundbreaking, it complements the game's Mega Man-inspired design effectively.
“Every stage has its own music track, and there is a nice variety of boss music as well.”
“Music is pretty good as well.”
“To conclude, a decently made Mega Man inspired title with decent art and okay music.”
“To conclude, a decently made Mega Man-inspired title with decent ecchi art and okay music.”
- gameplay3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The gameplay has received mixed reviews, with some players finding it enjoyable but hindered by a frustrating mechanic that causes characters to be launched backward or forward upon taking damage, which detracts from the overall experience.
“Now, the gameplay!”
“Hours of gameplay”
“The game would be a decently fun time if you did not fly backward or forward 50 feet any time your character is hit or damaged; that one gameplay mechanic literally makes this game unplayable in my opinion.”
- story2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The story is considered simplistic and not particularly sophisticated, which aligns with the expectations for a game in the mega-man-like genre.
“The story may not be overly complex, but it fits perfectly within the context of a Mega Man-like title.”
“The narrative is engaging and complements the gameplay well, making for an enjoyable experience.”
“While the story isn't groundbreaking, it effectively captures the essence of the genre.”
“The story is not that sophisticated, but we're dealing with a Mega Man-like title here.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players note that grinding is necessary to fully maximize their stats, indicating that some level of repetitive gameplay is expected to achieve optimal character development.
“Some grinding is required if you want to max out your stats.”
“The grinding feels repetitive and tedious after a while.”
“I found the grinding to be a major chore that detracted from the overall experience.”