- February 12, 2009
- KDV Games
- 7h median play time
Maelstrom: The Battle for Earth Begins
Platforms
About
"Maelstrom: The Battle for Earth Begins" is a sci-fi RTS game set in a post-apocalyptic world, where humans are divided into two factions, Remnants and Ascension, fighting against each other and a savage alien race, the Hai-Genti. Players can command different viewpoints, utilizing faction-specific tactics and weapons, while also having the ability to terraform landscapes and transform units for more destructive gameplay. The game promises a frantic and action-packed experience.




- The game features unique mechanics like terraforming and weather control, allowing for dynamic gameplay.
- Each of the three factions offers distinct playstyles, adding variety to the gameplay experience.
- The nostalgic value and original story can appeal to fans of classic RTS games.
- The game is plagued by numerous bugs, including frequent crashes and poor pathfinding, making it frustrating to play.
- Unit controls are clunky and unresponsive, leading to a lack of strategic engagement during battles.
- The campaign lacks balance and clarity, with unclear objectives and no autosave feature, resulting in a frustrating experience.
story
24 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with many players finding it unoriginal and forgettable, often criticizing the linear missions and lack of variety. While some appreciate the unique elements and memorable characters, the overall execution is marred by bugs and frustrating gameplay mechanics, leading to a consensus that the narrative fails to engage effectively. Despite a few positive notes on the story's potential, the overwhelming sentiment is that it is poorly integrated into the gameplay experience.
“Unique elements never before seen in an RTS, plus amazing voice lines and capturing single-player story.”
“It has an original story and all of the characters are quite memorable.”
“The story is good, the mechanics are great, but it lacks replay value... it's worth at least playing once though.”
“And then I got to the sixth mission, which has the player defend against waves of enemies only for it to get wiped out and the player has to escort two hero units using some of the worst stealth mechanics possible. If they are a pixel out of line, they die.”
“A 6/10 as the story is lacking, poor pathfinding, and unoriginal unit types.”
“Tons of bugs, very basic features, super slow gameplay, and a weak theme/story make this one a boring waste of time.”