- November 24, 2014
- Daniel Gill
Luna: Shattered Hearts: Episode 1
Platforms
About
Explore the infernal abyss of Luna in this action packed RPG Platformer. Confront your dark past and forge your own transformation from being a self-centered disaster to a hero that can change the world. As your party forms a courageous family of rejects you may even find love.
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- The art style is visually appealing and has a unique aesthetic.
- The music is enjoyable and adds to the overall atmosphere of the game.
- The game has potential with an intriguing premise and story elements that could be developed further.
- The controls are unresponsive and awkward, making gameplay frustrating.
- There are numerous bugs and glitches that significantly hinder the gaming experience.
- The combat is tedious and poorly balanced, with enemies taking too long to defeat and lacking clear mechanics.
story
17 mentions Positive Neutral NegativeThe story of the game presents an intriguing premise that initially captivates players, but is ultimately undermined by disjointed gameplay and unclear objectives. While some players found the narrative engaging enough to extend their playtime, many criticized the execution, noting a lack of coherence and depth that detracted from the overall experience. The potential for a compelling story exists, but it is overshadowed by gameplay issues and a confusing presentation.
“The story is interesting and was good enough to keep me playing for over 90 minutes when I planned on only 15 - 30.”
“The story first impression seemed like 'ok, two characters - love...drama...bonding...possible use of double players in the moves,' which by far isn't the most original thing out there.”
“But after all, I'm not going to tell you the story that will face us because it's already your adventure.”
“Story plot/info is just vomited at you unsolicited.”
“There is a chance for a decent story, but the gameplay itself makes the possible story not worth going after.”
“The story's first impression seemed like 'ok, two characters - love...drama...bonding...possible use of double players in the moves,' which by far isn't the most original thing out there.”