- November 5, 2020
- XenoHorizon
Luminous Plume
59%Game Brain Score
emotional
gameplay, story
100% User Score 10 reviews
Platforms
About
"Luminous Plume" is a real-time action RPG inspired by JRPGs, featuring flashy combat and customizable skills. The game offers a story of personal growth and courage, spread across ten stages and filled with diverse enemies and bosses. With adjustable difficulty levels, unique mechanics such as "Shield," and a vibrant soundtrack, it is a thrilling journey of self-discovery.
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Audience ScoreBased on 10 reviews
emotional3 positive mentions
gameplay3 negative mentions
- The combat system is engaging and combines elements from both Ys and Tales series, providing a fast-paced and satisfying experience.
- The soundtrack is outstanding, with memorable and emotional pieces that enhance the gameplay experience.
- The game features well-developed characters and a decent story focused on personal growth, making it enjoyable for fans of the genre.
- The game suffers from pacing issues, with players gaining skills and items too quickly, leading to an overwhelming experience.
- There are several bugs and technical issues, including game freezes and input problems, which can disrupt gameplay.
- The game lacks exploration and side content, focusing primarily on combat, which may leave some players wanting more variety.
gameplay
10 mentions Positive Neutral NegativeThe gameplay is a blend of fast-paced action reminiscent of the Ys series and ability-based combat similar to Tales, featuring engaging RPG mechanics and a unique risk-reward system. However, players note a lack of content and open-world elements, with some mechanics remaining unexplained. Despite these shortcomings, the battle system is enjoyable and worth exploring.
“I think the game still makes a decent attempt at combining the mechanics of Ys and Tales while adding its own risk-reward mechanics.”
“With deep, engaging gameplay, outstanding music, lovely art, a unique world, and a really interesting story, it has pretty much everything you'd want from a game.”
“Defending is more akin to Ys, due to the flash guard mechanic, but it can't be abused as much because you can't cancel attack animations into guarding.”
“I read on Discord that there was a patch to strengthen late-game enemies, but even a stat boost won't make much of a difference if the player has access to mechanically powerful techs and passives.”
“Some of the mechanics, most notably shifting your accessories to other items, never gets explained to you in-game.”