- March 20, 2018
- vm.cabello
Lucie
Platforms
About
"Lucie" is a single-player, violent horror role-playing game where players navigate a lucid dream as the protagonist, Lucie. The game features a bleak atmosphere with a tense, punishing puzzle system and draws inspiration from creepypasta stories, famous horror movies, and RPGs. Lucie must overcome evil beings while searching for her body and uncovering plot twists to return to reality before her body is stolen.



- The game has a good atmosphere and spooky elements that effectively create tension.
- The music is well-composed and enhances the overall experience of the game.
- Despite its short length, the game offers fun puzzles and a decent amount of chilling stories.
- The game heavily borrows from other popular RPG Maker titles, leading to a lack of originality.
- The story can be confusing and doesn't provide a clear direction, leaving players unsure of their objectives.
- The game is very short, which may leave players wanting more content and depth.
story
34 mentions Positive Neutral NegativeThe story of the game has received mixed reviews, with some players finding it engaging and well-paced, while others criticize it for being confusing and derivative, heavily borrowing elements from other games like "Witch House." While some appreciate the dramatic twists, others feel that the reliance on these twists detracts from character development and overall plot coherence. Overall, the narrative is seen as a blend of intriguing concepts and frustrating execution, leaving players divided on its effectiveness.
“It very obviously takes inspiration from Witch House, but the story and gameplay were fun and original enough to make it its own game.”
“All right, Lucie is a short but good horror game, with a good atmosphere, good scares, and a very good story.”
“Great story building; the story is built great and pacing is awesome.”
“The game dynamics and scenarios are also heavily inspired by The Witch House, so this game is just a bunch of concepts from other games merged together, resulting in a boring and confusing story.”
“Lucie is a prime example of this phenomenon, a game that leans so heavily on its eventual twist that it seemingly forgets to develop the actual plot at all.”
“Predicating your entire tale on an unexpected reversal threatens to sap the vitality from your characters and other plot beats, which is why they’re often avoided or discouraged.”