- March 16, 2018
- Shorebound Studios
- 12h median play time
Loyalty and Blood: Viktor Origins
Platforms
About
In "Loyalty and Blood: Viktor Origins" , players step into Viktor's shoes, rejoining his brother Zane's side in the Legion after years of absence. As you complete over 90 missions and rise through the ranks, master Viktor's unique phase mechanic to navigate challenges and unravel a plot that will alter Overworld forever. This prequel to the first game highlights Viktor's origins and the complex bonds of loyalty within their family.
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- Combat is smooth and impactful, with a variety of weapons and a well-designed progression system that encourages exploration and completion of missions.
- The game features a solid story with improved world-building compared to the original, along with a unique phase-shifting mechanic that adds depth to gameplay.
- The graphics and sound design are well-executed, creating an enjoyable atmosphere that enhances the overall experience.
- The level design can feel repetitive and lacks variety, with many missions centered around similar objectives and recycled environments.
- Controls can be awkward, especially with gamepad support, leading to a less responsive aiming experience compared to mouse and keyboard.
- The game's progression and upgrade systems are not as robust as expected, with some weapons feeling underwhelming and upgrades being hard to notice.
story
36 mentions Positive Neutral NegativeThe story in "Loyalty and Blood: Viktor Origins" is generally considered solid, with a focus on character development and a mix of main and side missions that provide replay value. While some players find the mission structure repetitive, the bite-sized challenges and optional objectives add variety and depth to the gameplay. Overall, the narrative is engaging enough to complement the action, making it a worthwhile experience for fans of the genre.
“Being more of a long-form game than Viktor, the story has received noticeably more attention this time.”
“The story seems solid, with an evolution and 'unlocking' of characters, and a sense of deep character development.”
“A great second chapter to the Viktor series with great music, an entertaining story, and a vibrant combat system.”
“There's a story or something.”
“A lot of the missions are just 'go here, kill stuff' and can feel a bit repetitive.”
“Designing every mission around these rules makes it kind of repetitive, and after a while, it feels like you are doing it all in your sleep.”