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Lost Castle / 失落城堡 screenshot
Lost Castle / 失落城堡 screenshot
Lost Castle / 失落城堡 screenshot
Lost Castle / 失落城堡 screenshot
Lost Castle / 失落城堡 screenshot
Lost Castle / 失落城堡 screenshot
Lost Castle / 失落城堡 screenshot
Lost Castle / 失落城堡 screenshot
Lost Castle / 失落城堡 screenshot

77%
Audience ScoreBased on 3,938 reviews
gameplay118 positive mentions
grinding140 negative mentions

  • Fun and challenging gameplay, especially enjoyable in co-op mode.
  • Great variety of weapons and items, with unique abilities that keep each run fresh.
  • Cute art style and humorous elements add charm to the overall experience.
  • Combat can feel clunky and unresponsive, making it difficult to dodge attacks.
  • Progression can be frustrating due to the RNG nature of weapon and item drops.
  • The game can become repetitive after multiple runs, with limited variety in levels.
  • gameplay
    534 mentions Positive Neutral Negative

    The gameplay of "Lost Castle" has received mixed reviews, with players noting its challenging mechanics and roguelike elements that allow for character progression through repeated runs. While some appreciate the variety of weapons and the fun co-op experience, many criticize the clunky controls, repetitive combat, and lack of depth in mechanics, leading to a frustrating experience for some. Overall, the game offers a blend of engaging and tedious gameplay, with a significant emphasis on learning through failure.

    • “The gameplay is solid and fun, and it combines the best mechanics from both games.”
    • “The simple gameplay is made really enjoyable through the many unique and interesting items, weapons, and power-ups the player can find throughout their playthrough.”
    • “Overall, the fun boss fights, great gameplay, different weapon/armor types, co-op mode, replay value, and difficulty all serve to render this game a great buy well worth its price tag!”
    • “The gameplay isn't fun, the game mechanics are not at all obvious or well explained, the plot is nonexistent, and it's weirdly difficult from the jump.”
    • “The gameplay itself is repetitive, imprecise, and chaotic.”
    • “The most important aspect of a beat 'em up is the fight mechanics, and Lost Castle features mechanics that are slow, clunky, and frustrating.”
  • graphics
    324 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players appreciating the cute, cartoonish art style and vibrant visuals, while others criticize the lack of polish and amateurish quality. Some find the graphics charming and fitting for the gameplay, while others feel they resemble low-budget or mobile game aesthetics. Overall, the visuals are seen as a blend of appealing and simplistic, with a notable absence of customization options and graphical settings.

    • “Excellent graphics, though.”
    • “The graphics are very sharp and pleasing to the eyes.”
    • “The graphics and music both are quite decent and come together nicely, making this game quite visually appealing with good music setting the scene for a fun time.”
    • “That might inadvertently work for how some of the enemies turned out, but I nonetheless find the visuals rough and crude.”
    • “This feels extremely low budget, from the notepad-esque text boxes, to the lack of any voice acting, and poor sound effects/graphics.”
    • “The game has locked resolution and no graphics tweaks, rendering this beneath minimum acceptable standards for a PC game.”
  • replayability
    158 mentions Positive Neutral Negative

    The game boasts high replayability, with many players praising its random elements, diverse characters, and cooperative modes that enhance the experience. While some reviews note that the difficulty can lead to a "play wall" after a few hours, the overall consensus is that the game offers a fun and engaging experience that encourages repeated playthroughs. However, a few critics mention that the replay value may diminish over time, particularly for those seeking more content variety.

    • “I like how it's extremely replayable and every time is a different experience.”
    • “The game has an awesome replay value that even the most experienced and inexperienced gamer can get into.”
    • “Surprising amount of replayability as you need to beat it multiple times to get through all the content.”
    • “No because there isn't a ton of replay value and you feel like you hit a 'play wall' after a few hours (gameplay becomes difficult and you don't progress any further).”
    • “Overall, I'd recommend it for something to play through and have fun unlocking stuff, but I feel like its replay value dies out pretty fast, and the RNG can get really frustrating.”
    • “Replayability is also close to none, even more so when you consider that you have to redo the entire level from the start every time you die, and I can't help but feel like this is more of a job than a game, and that's why I can't recommend it.”
  • music
    148 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its catchy and well-composed tracks that fit the fantasy theme, while others find it repetitive and forgettable, often looping too frequently. Many appreciate the sound effects as enjoyable, but a significant number of users express frustration over the limited variety in the soundtrack, suggesting it detracts from the overall experience. Overall, while there are highlights, the music is often seen as a weak point, with calls for more diverse and memorable compositions.

    • “Assuming you've not heard it so often you can't stand it, the music is well composed and is a good match for the fantasy motif.”
    • “The music is catchy, and the art is fun, lighthearted, and comical.”
    • “I would 100% recommend it, the music is fantastic as well.”
    • “The music is mind numbing, so turn it off and play something you like instead.”
    • “Sadly, the music of Lost Castle is very forgettable; it gets the job done, but you won’t really remember it.”
    • “Big cons of this game is the soundtrack is quite bad; it sounds like a bunch of 5-second music on loop.”
  • story
    144 mentions Positive Neutral Negative

    The game's story is generally considered shallow and simplistic, often described as a generic quest involving demons and treasure hunting. While some players appreciate the light narrative as a backdrop to the gameplay, many find it repetitive and lacking depth, with significant portions of the story being unlocked only through multiple playthroughs. Overall, the focus remains on gameplay rather than a compelling narrative, making it less appealing for those seeking a rich story experience.

    • “The storyline is pretty amazing and the bosses are all as equally hard.”
    • “Its simple graphics beautifully describe every character and monster, its difficulty is well designed, it tells a good story, and there is plenty of replay value.”
    • “The story also progresses and gives you another reason to go back through everything all over again, but that I won’t spoil here.”
    • “The story is nothing.”
    • “The gameplay isn't fun, the game mechanics are not at all obvious or well explained, the plot is nonexistent, and it's weirdly difficult from the jump.”
    • “This combination of horrible story and even worse story-telling leads to a laughable atmosphere that does not make you feel like you are playing a game that takes itself seriously.”
  • grinding
    140 mentions Positive Neutral Negative

    The grinding aspect of the game has received overwhelmingly negative feedback, with many players finding it tedious and repetitive. Progression often requires players to replay the same levels multiple times to collect souls for upgrades, which can feel frustrating and unbalanced, especially given the slow combat mechanics and inconsistent difficulty. While some players appreciate the variety in weapons and bosses, the overall sentiment is that the grinding detracts significantly from the enjoyment of the game.

    • “Collecting souls to get more upgrades is tedious as hell because the upgrades get more expensive as you buy more upgrades.”
    • “Very grindy, in order to progress you have to play through the same 5 levels many, many times.”
    • “The grinding aspect of the game really was making me not want to play, but the charming visuals kept me coming back.”
  • humor
    102 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its cute characters, funny glitches, and hilarious multiplayer moments that lead to unexpected and entertaining situations. Many reviews mention the comedic effects of various items and potions, as well as the amusing interactions among friends during gameplay, making it a fun and lighthearted experience. Overall, the game is described as a charming blend of humor and challenge, perfect for casual play with friends.

    • “We've had so much fun playing it and there are always some hilarious moments of someone doing something stupid and the rest of us trying to compensate.”
    • “This game is awesome! It's great fun and has some hilarious stuff going on in it. My friend drank a potion and was pooping everywhere; I got a potion that had a little ghost follow me around and take my money. Just so fun and funny with great gameplay on top of it!”
    • “The game has some hilarious mechanics too, like unknown potions which can either be good or bad.”
  • stability
    76 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous players reporting frequent bugs and glitches, particularly in multiplayer modes. Issues include game freezes, item glitches, and unresponsive controls, which can disrupt gameplay. While some players find the experience enjoyable despite these problems, many recommend couch co-op over online play due to the higher incidence of bugs in the latter.

    • “Not too buggy; I had 0 latency issues playing with my friend.”
    • “Not 100% bug free, but in multiplayer, it has some hilarious glitches, notably ghost items and a player becoming invincible to everything but traps.”
    • “Coming back to this game after years just a few hours after it got a game-breaking buggy update.”
    • “You cannot go a single game without balance issues and bugs/glitches.”
    • “This game is buggy as hell.”
  • optimization
    22 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while some players report smooth performance even on older hardware and effective multiplayer features, others criticize significant issues such as poor loading times and performance drops due to unnecessary overlays. Additionally, the combat mechanics lack optimization, making boss encounters feel tedious and inefficient, highlighting areas that still require development. Overall, while playable, the game shows signs of needing further refinement in both performance and gameplay mechanics.

    • “The game is fairly optimized, loading quickly and FPS doesn’t drop even with a big number of enemies on screen, even on old laptops.”
    • “Clearly optimized for multiplayer experience (e.g., camera and resurrection).”
    • “Pretty fun! It's not really my type of game, but it's got nice co-op and runs smoothly.”
    • “Game performance is also terrible for such a simple game. For some reason, the game loads the epic social overlay when launching, probably for crossplay reasons (even if there's an option to toggle crossplay, which I never touched), and that garbage tanks the performance.”
    • “You can feel where the game is still in development: English translation, some graphical optimization issues during a heavy load (lots of enemies & boss introductions), but it's still a playable game as a whole.”
    • “Boss war is still the only bully the first two off, because the output efficiency is too low and the performance of the boss is much lower than that of melee weapons.”
  • character development
    20 mentions Positive Neutral Negative

    Character development in the game is marked by gradual improvement through RPG elements, but many players feel it lacks depth and engagement over time. While some appreciate the art and character design, others criticize it as unattractive and argue that the character classes and weapon types do not offer enough uniqueness to enhance the development experience. Overall, the consensus suggests that while there are moments of fun, the character development is insufficient for sustained interest.

    • “The RPG elements apparent in The Lost Castle will lead to gradual improvement, though even in the higher levels of character development, it is still possible to struggle.”
    • “So yes, the levels and the game pretty much played the same over and over, but the pacing of character development gave enough of a change each time to keep you engaged.”
    • “Not the pacing of levels or action, but the pacing in its character design.”
    • “There is some fun to be had here, but there's just not enough character development to keep you engaged for long periods.”
    • “And there's zero character development.”
    • “These are all useless if they do not have anything so special about their class and their weapon type involved with the character development.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is generally described as consistent and well-aligned with the level design, creating a smooth experience across different locations. While some players appreciate the decent atmosphere and music that enhance replayability, others criticize the combination of a poor story and storytelling, resulting in a laughable atmosphere that undermines the game's seriousness. Overall, the atmosphere is seen as a mixed bag, with some elements effectively contributing to the experience while others detract from it.

    • “Level design goes really well with the setting, creating the necessary smooth and appropriate atmosphere for each area accordingly.”
    • “A nice little game with decent enough atmosphere, music, and gameplay to keep me coming back while at the same time not blowing me away.”
    • “Each location has a main path, where design changes slightly, but the atmosphere remains exactly the same.”
    • “This combination of a horrible story and even worse storytelling leads to a laughable atmosphere that does not make you feel like you are playing a game that takes itself seriously.”
  • monetization
    4 mentions Positive Neutral Negative

    The game features no microtransactions, which has been positively noted by users. Additionally, players appreciate the solid art style and animation, which exceeded their expectations compared to the promotional images.

    • “No microtransactions!”
  • emotional
    2 mentions Positive Neutral Negative

    Players have reported that the emotional impact of the final boss during the second playthrough is profound, with some expressing that it brought them to tears. This highlights the game's ability to evoke strong feelings and create a deep connection with its narrative.

    • “The final boss on the second playthrough made me cry.”

Buy Lost Castle / 失落城堡

17h Median play time
61h Average play time
7-80h Spent by most gamers
*Based on 36 analyzed playthroughs

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