- November 10, 2022
- Honestly Games
- 18h median play time
Lords and Villeins
Platforms
About
In "Lords and Villeins," players govern a new land and manage a feudal economy, with the ability to zone out plots, build houses, and set taxation policies. Families, each with their own profession and business, operate autonomously, while players must balance supply and demand, secure resources, and maintain stability. The game offers a complex simulation of markets and city-building within a sophisticated feudal system.
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- Unique take on the colony sim genre with a focus on family dynamics and economic management.
- Engaging gameplay that allows for creative town building and resource management.
- Active developer support with regular updates and responsiveness to community feedback.
- AI pathfinding issues and villagers often fail to complete tasks, leading to frustration.
- Economy balance is off, with certain professions becoming overly reliant on player intervention.
- The tutorial is lengthy and can be confusing, making it difficult for new players to grasp core mechanics.
- gameplay168 mentions Positive Neutral Negative
The gameplay of "Lords & Villeins" features a complex and often challenging set of mechanics that require significant time to master, with a steep learning curve that some players find rewarding. While the game offers unique elements like economic simulation, crime management, and a detailed feudal system, many users note that the tutorial is lacking and the mechanics can be confusing or frustrating, particularly due to AI issues and unfinished features. Overall, the game shows promise with its depth and originality, but it suffers from polish and balance issues that can detract from the experience.
“This game has more in-depth mechanics and gameplay opportunities than it displays on first glance.”
“Great mechanics of simulation worth the huge learning curve to master it and enjoy it after you follow the very well made campaign that helps you with that.”
“The draw of the game, in my opinion, is the market mechanics, where villagers will buy and sell goods and it has real-world economic behavior of supply and demand.”
“Game mechanics are very difficult to understand.”
“The tutorial is also very lackluster, and takes way too long to complete. There are lots of mechanics in the game that have no real explanation, and the in-game help seems to only cover things from when the game was first released, with no information on mechanics since updates.”
“There is a great amount of potential in this game, just be aware that the version I played got boring because there were almost no challenges present and the core gameplay loop was build a house and work zone for a family, wait for another family to arrive, build a house and work zone for the new family, rinse and repeat.”