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Lone Fungus: Melody of Spores Game Cover

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Lone Fungus: Melody of Spores is a single player role playing game. It was developed by BASTI GAMES and was released on November 7, 2025. It received overwhelmingly positive reviews from players.

Lone Fungus: Melody of Spores is a charming Metroidvania featuring fluid 8-directional whip combat and a variety of sub-weapons. Play as Greencap, a brave mushroom hero exploring a vibrant, interconnected world filled with secrets, magic, and ancient mysteries. Experience tight platforming and beautiful handcrafted pixel art in a whimsical fungal adventure.

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97%
Audience ScoreBased on 184 reviews
gameplay13 positive mentions
grinding9 negative mentions

  • The game features smooth controls and enjoyable movement mechanics, making platforming and combat feel satisfying.
  • There are numerous quality of life improvements, such as fast travel from any save point and a snapshot feature for marking important locations on the map.
  • The game offers a good variety of builds and equipment, allowing players to customize their playstyle and explore a vibrant world filled with secrets.
  • The economy system can be frustrating, with expensive items and the need to grind for currency, which detracts from the overall experience.
  • Some players found the platforming challenges to be easier compared to the first game, leading to a less intense experience.
  • Contact damage from enemies can feel overly punishing, making combat frustrating at times, especially during boss fights.
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay is widely praised for its satisfying mechanics, fluid combat, and diverse build options, allowing for a variety of playstyles. While some movement upgrades may lack innovation, the overall experience is enhanced by well-tuned mechanics and engaging exploration, making it a solid metroidvania. The introduction of new features, such as the whip and item customization, adds freshness while maintaining a familiar feel for fans of the original game.

    • “Difficult and fair combat with a lot of different builds that can be done for greatly varied gameplay.”
    • “The item system invites experimentation, and you can customize your character to a certain extent to suit your own gameplay style.”
    • “The gameplay focus on the whips and subweapons like Castlevania is awesome.”
    • “The swimming segments were by far the weakest and compartmentalized the gameplay.”
    • “Melody of Spores has a couple of distinct biomes with different mechanics, though nothing you haven’t seen before in other games.”
    • “The art and graphics are a big step up from the first game, but mechanically the original was better.”
  • graphics
    31 mentions Positive Neutral Negative

    The graphics in the sequel have received mixed but generally positive feedback, with many praising the vibrant and polished art style that enhances the gameplay experience. While some players preferred the detailed pixel art of the original, others appreciated the distinct and memorable biomes in the new game, noting that the simplified visuals still leave a strong impression. Overall, the graphics are described as cute, charming, and a significant improvement in terms of polish and aesthetic appeal compared to the first game.

    • “The art style is truly impressive, the soundtrack is perfect, and the difficulty is challenging in many places but always fair.”
    • “The visuals are vibrant and while there's some generic areas like the central forest, there are others that genuinely look great, especially the coral caverns.”
    • “Even though the graphical style is simpler, it is very polished and looks great in practice.”
    • “Graphics are pretty, but I preferred the more detailed pixel art from the original game.”
    • “Visually, the first game had more detailed visuals but a more dour and boring visual direction, with most biomes looking very similar.”
    • “The other notable area of comparison is visuals, as the first game had much higher fidelity in the pixel art, but that doesn't mean it looked better.”
  • story
    27 mentions Positive Neutral Negative

    The story of "Lone Fungus: Melody of Spores" is described as straightforward and somewhat flimsy, focusing on a young protagonist's quest to save their kingdom amidst mushroom-themed lore and prophecies. While the narrative takes a more prominent role compared to its predecessor, it lacks depth and originality, often feeling inoffensive and simplistic. Overall, players appreciate the engaging gameplay and visuals, but the story does not significantly enhance the experience.

    • “Lone Fungus: Melody of Spores is a 2D pixel art mushroomvania and a prequel (story-wise) and a sequel (game-wise) to the first game 'Lone Fungus', which was made by developer Sebastian 'Basti' Brkic. It is about the lone fungus who sets out on a mission to save his kingdom and bring back peace.”
    • “The linearity does allow the story to take a bit more of a forefront. Admittedly, there's not much of a story; it's just a kid going on a quest and the mushrooms talking about a prophecy, with the kid responding, 'I literally don't know what you're talking about, but okay.' It's pretty inoffensive all things considered.”
    • “The story is a bit cheesy so far, but the gameplay is solid.”
    • “The linearity does allow the story to take a bit more of a forefront and well... there's not much of a story, admittedly it's just a kid going on a quest and the mushrooms going on about a prophecy and the kid going 'I literally don't know what you're talking about but ok', it's pretty inoffensive all things considered.”
    • “There are so many dead-end routes, and one right way to go to progress the main story of the game.”
    • “I did what the quest wanted from me multiple times but nothing happened and the quest was just in my journal forever.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it pleasant and fitting, while others feel it lacks memorability compared to other titles in the genre. Many appreciate the soundtrack as a highlight, describing it as "brilliant" and "vibey," contributing positively to the overall experience. However, a few critics express that the music may not appeal to everyone, indicating a divide in preferences among players.

    • “The art style is truly impressive, the soundtrack is perfect, and the difficulty is challenging in many places but always fair.”
    • “The music is vibey, the art style is super cozy and the movement and combat feels very intuitive and fluid.”
    • “The controls are buttery, the world is charming, and the soundtrack makes me want to live in a moss-covered cave.”
    • “Visually there's no real criticism I have for the game, but the music is unfortunately not great.”
    • “I'm generally not a fan of this style of music, but many people are, and for those, it should prove sufficient.”
    • “The soundtrack makes me want to live in a moss-covered cave.”
  • grinding
    9 mentions Positive Neutral Negative

    Players have mixed feelings about the grinding aspect of the game, noting that while a 100% run takes a reasonable 8-10 hours, the currency system can be frustratingly overpriced, necessitating significant grinding for items. Many found the gameplay slower and more tedious, with a reliance on defeating enemies for money, which detracted from exploration and enjoyment, especially in the endgame where farming for coins became a chore. Overall, the grinding experience is seen as a major hurdle that could deter players from fully engaging with the game.

    • “Moreover, there is a currency system with overpriced items which is truly frustrating at times and requires grinding.”
    • “The game felt slower, with far fewer speedy mobility mechanisms; it was more grindy with killing enemies for money to buy stuff; it was more dialogue- and narrative-driven and less exploration-driven; and it was way shorter.”
    • “Having to pay to unlock save points and teleporting and then spend hundreds of dollars on other side quests, repair kits, etc. means a ton of grinding.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by tongue-in-cheek dialogue and whimsical elements, particularly featuring a charming mushroom protagonist. Players appreciate the lighthearted tone and comedic moments, which enhance the overall experience despite the game's otherwise standard metroidvania mechanics.

    • “Nice tight gameplay, free respec, good cartoony graphics, pleasant music, tongue-in-cheek dialogue that can be funny, side quests, collectibles, and fun fights.”
    • “Funny little mushroom lad goes brrrr.”
    • “I'm not a dialogue person, but the dialogue is funny.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its smooth performance, fluid movement, and fast load times, with most players reporting no bugs or crashes. However, some users have noted minor performance issues, particularly on the Steam Deck.

    • “Finally, the performance is perfect: smooth FPS, no bugs, no crashes, and lightning-fast load times.”
    • “No crashes, no performance issues.”
    • “The game runs smoothly, movement is fluid, and I didn't notice any bugs during my playthrough on the Steam Deck.”
    • “Some performance issues on the deck.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is praised for its diverse biomes and engaging map design, although some note limitations due to low-resolution pixel graphics. While fans of platforming and exploration may find it captivating, those seeking RPG elements might be disappointed. Overall, the game is lauded for creating an immersive and captivating experience that keeps players engaged for extended periods.

    • “Amazing atmosphere, amazing design, amazing... everything.”
    • “It really provides that amazing game session atmosphere that will keep you hooked for hours.”
    • “Nice map with several shortcuts and enough diversity in biomes.”
    • “Nice map with several shortcuts and enough diversity in biomes; however, you can only create so much atmosphere with this kind of low-res pixel graphics.”
    • “If you liked the first game for the platforming challenges, exploration, and atmosphere, but prefer freedom and a lack of RPG elements that many current metroidvanias have, this might not be for you.”
  • replayability
    2 mentions Positive Neutral Negative

    While the game is enjoyable and well-crafted by a solo developer, many users feel it lacks the same level of replayability as its predecessor, with fewer options for varied gameplay styles. Enhancements could improve its replay value, particularly for speedrunning enthusiasts.

    • “The game is fun to play, and the developer did an excellent job considering he is a solo developer.”
    • “The game itself is fun to play, and the developer did an excellent job considering he is a solo developer. However, unlike the first game, which I played repeatedly with different combat styles, I feel this one has less replay value.”
    • “It would add more replay value and be a boon for potential speedrunning.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express frustration with the game's emotional impact stemming from its punishing mechanics, particularly the frequent setbacks caused by difficult platforming sections. This "runback-itis" can lead to feelings of disappointment and irritation, detracting from the overall emotional experience.

  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character development for its handcrafted art and design, highlighting the care and attention that enhances the overall experience. The engaging controls and enjoyable platforming further complement the characters, making them memorable and well-integrated into the game.

    • “The controls are extremely fun, the platforming sections are amusing, the art and character design are so visibly handcrafted with so much care and love, and it shows.”
  • stability
    1 mentions Positive Neutral Negative

    The game demonstrates excellent stability on Linux, with users reporting smooth performance and minimal issues.

    • “Runs great on Linux.”
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25h Median play time
20h Average play time
10-30h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Lone Fungus: Melody of Spores is a role playing game.

Lone Fungus: Melody of Spores is available on PC and Windows.

On average players spend around 20 hours playing Lone Fungus: Melody of Spores.

Lone Fungus: Melody of Spores was released on November 7, 2025.

Lone Fungus: Melody of Spores was developed by BASTI GAMES.

Lone Fungus: Melody of Spores has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Lone Fungus: Melody of Spores is a single player game.

Similar games include Lone Fungus, Crypt Custodian, Ender Magnolia: Bloom in the Mist, ENDER LILIES: Quietus of the Knights, Guns of Fury and others.