Line of Defense Tactics
- December 11, 2015
- 3000AD
"Line of Defense Tactics" is a real-time strategy game based on the Line of Defense comic series. Command a team of Galactic Command marines in action-packed missions, using a variety of weapons, vehicles, and advanced technology to fight the enemy in space and on planets. With a persistent team of characters, call in airstrikes, deploy turrets, and access the Line of Defense MMO game's database for valuable intel.
Reviews
- Great graphics and cool story with challenging gameplay.
- Fun and engaging strategy-based gameplay that keeps players busy.
- Awesome music and multiplayer mode enhance the overall experience.
- Limited free content, requiring payment after a few missions.
- Concerns about app permissions and potential privacy issues.
- Game has technical issues, such as crashing and poor physics.
- story8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The story of the game is generally well-received, with players appreciating its engaging narrative and challenging gameplay. However, many users express frustration over the limited number of free missions, feeling that the game should offer more content without additional costs. Additionally, some players encounter technical issues that hinder their experience, impacting their overall enjoyment of the story.
“Cool graphics, great story and challenging.”
“I love this game, but you only get 3 missions and then you have to pay $4.99 to finish the game. All that it gives you is 13 more missions. Make it free, then make special guns or something cost money.”
“It was great, but there's one thing: you have to pay after the 4th mission!”
“Game is too easy - no replayability, and if you want to do a mission again, you have to restart the campaign.”
- graphics3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are consistently praised, with users highlighting their coolness and quality, comparing them favorably to titles like Splinter Cell. Overall, the visuals contribute significantly to the game's appeal, enhancing both the gameplay and the storytelling experience.
“Awesome graphics, it's like Splinter Cell but with a multiplayer mode, above all, just plain awesome!!!!!”
“Cool graphics, great story, and challenging.”
“Very good squad-based RTS, good graphics, good gameplay, good controls.”
- monetization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The monetization strategy primarily relies on in-app purchases and microtransactions, which are frequently mentioned by users. This approach has garnered mixed reactions, with some players appreciating the optional nature of these purchases while others criticize them for potentially disrupting gameplay balance.
“The game is riddled with in-app purchases and microtransactions that feel exploitative.”
“It's frustrating how much the game pushes in-app purchases, making it hard to enjoy without spending money.”
“The constant reminders for microtransactions take away from the overall experience and enjoyment of the game.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised, with users describing it as awesome and recommending the game primarily for its soundtrack.
“The music in this game is absolutely fantastic and really enhances the overall experience!”
“I can't get enough of the soundtrack; it's so catchy and perfectly fits the game's atmosphere!”
“The game's music is a standout feature, making every moment feel more immersive and exciting!”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from low replayability due to its ease, as players find little incentive to replay missions, especially since they must restart the entire campaign to do so.
“The game is too easy, offering no replayability. If you want to replay a mission, you have to restart the entire campaign.”
“Once you finish the game, there's little incentive to go back. The lack of varied outcomes makes replaying feel pointless.”
“After completing the main story, I found no reason to revisit the game. The missions are repetitive and lack depth.”