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Lilly and Sasha: Nexus of Souls Game Cover

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Lilly and Sasha: Nexus of Souls is a single player role playing game with a fantasy theme. It was developed by John Wizard and was released on May 24, 2015. It received mostly positive reviews from players.

"Lilly and Sasha: Nexus of Souls" is the second game in the series, following "Curse of the Immortals." The story follows Lilly as she attempts to stop Zahhak, who has taken over Sasha's body, from claiming the powers of the Immortals. The game features new puzzles, skills, runes, trinkets, characters, and pets to discover as you continue the journey from the previous game.

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68%
Audience ScoreBased on 34 reviews
story4 positive mentions
graphics3 negative mentions

  • The game features a balanced approach between puzzles, combat, and fetch quests, providing a variety of gameplay experiences.
  • The dialogues and character interactions are enjoyable, adding humor and depth to the story despite some characters lacking development.
  • Combat mechanics have improved, allowing for faster battles and more strategic options with party members and pets.
  • The game suffers from technical limitations, including stuttering and a lack of resolution options, making it difficult to play smoothly.
  • Many puzzles are confusing and lack clear instructions, leading to frustration and unclear progression throughout the game.
  • The lengthy intro and reliance on fetch quests can make the gameplay feel tedious and repetitive, detracting from the overall experience.
  • story
    46 mentions Positive Neutral Negative

    The story of "Lilly and Sasha: Nexus of Souls" continues directly from its predecessor, "Curse of the Immortals," but many players find it confusing and lacking depth, with a focus on fetch quests over engaging narrative. While the main plot is decent, it suffers from excessive linearity and technical limitations, leading to a feeling of monotony and frustration, particularly with poorly executed side quests and character development. Overall, the game offers a serious tone and enjoyable character interactions, but it may disappoint those seeking a rich and immersive storytelling experience.

    • “The story continues where it left off, with Sasha absent from the party.”
    • “This game is a direct continuation from 'Curse of Immortals' and continues the story.”
    • “Good story, nice well-rounded combat system, and the music goes great with the game.”
    • “Confusing sequel with excessive intro, lacking backstory and custom graphics, and frustrating technical limitations overall.”
    • “Although it offers a short recap, you'll miss a lot of things that the first game has, whether it's the useless banter between characters or the story itself.”
    • “The only thing that did surprise me was all the pointless meandering the main quest had.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the initial appeal and reworked combat visuals, while others criticize the lack of custom graphics and technical issues, such as visual breakups on certain systems. Overall, the visuals are seen as decent but not exceptional, with a call for more originality to distinguish it from similar titles.

    • “Good argument, deep story, great graphics that makes you remember another age ;) 16bit, woaoh!”
    • “Confusing sequel with excessive intro, lacking backstory and custom graphics, and frustrating technical limitations overall.”
    • “It might look appealing at first after coming from the first game due to the rework in the combat visuals, although it will soon die out after you play the game for a while.”
    • “Full screen on Windows 8.1 64-bit and the graphics break up; groups of black lines pop in and out constantly.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is well-balanced, featuring a mix of puzzles, combat, and fetch quests, with over 20 hours of content. While some quests and puzzles are less challenging than in previous installments, improved combat mechanics and engaging dungeon features enhance the overall experience. However, understanding the game mechanics can be difficult without prior knowledge.

    • “The gameplay is more balanced between puzzles, combat, and fetch quests.”
    • “There is well over 20 hours of gameplay.”
    • “It becomes almost impossible to figure out the whole mechanic unless you know it beforehand.”
    • “A little downgrade in terms of quests and puzzles is compensated with better combat mechanics and stronger enemies.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it genuinely funny while others feel it falls flat at times. While character backgrounds are minimally explored, the humor remains a highlight, reminiscent of the enjoyable moments from the previous installment. Overall, it contributes positively to the RPG experience, alongside puzzles and quests.

    • “Great RPG with humor, puzzles, and lots of quests.”
    • “Thankfully, the humor that made the first game such a pleasure to play is back in this one as well.”
    • “There were moments I found myself laughing, while others I found myself rolling my eyes.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players appreciating the combat themes and how they complement the overall experience. While some users express mixed feelings about the game itself, they consistently highlight the music as a strong point that enhances the storytelling and gameplay.

    • “You'll love the dialogs (as always), the bigger world, the music, and the puzzles.”
    • “Good story, nice well-rounded combat system, and the music goes great with the game.”
    • “Good music.”
    • “To be honest, I do like this game's combat music; other than that, I really can't recommend this unless you want to have every single RPG Maker game on Steam or you want to idle for cards. Enjoy those five hours!”
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20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Lilly and Sasha: Nexus of Souls is a role playing game with fantasy theme.

Lilly and Sasha: Nexus of Souls is available on PC and Windows.

On average players spend around 20 hours playing Lilly and Sasha: Nexus of Souls.

Lilly and Sasha: Nexus of Souls was released on May 24, 2015.

Lilly and Sasha: Nexus of Souls was developed by John Wizard.

Lilly and Sasha: Nexus of Souls has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

Lilly and Sasha: Nexus of Souls is a single player game.

Similar games include Lilly and Sasha: Curse of the Immortals, Skyborn, Millennium: A New Hope, Aveyond 3-1: Lord of Twilight, Labyronia RPG and others.