Lighthouse Scene
- November 22, 2022
- Conner Allen: Game Designer
![Lighthouse Scene Game Cover](https://gamebrain.co/img/592/lighthouse_scene_connerallen_gamedesigner_2022_1_xl.png)
![](https://gamebrain.co/img/597/lighthouse_scene_connerallen_gamedesigner_2022_6_xl.png)
![](https://gamebrain.co/img/596/lighthouse_scene_connerallen_gamedesigner_2022_5_xl.png)
![](https://gamebrain.co/img/597/lighthouse_scene_connerallen_gamedesigner_2022_6_xl.png)
This scene was created using blender under the tutoring of Grant Abbitt. Blender modeling, meshing, and sculpting practices were used in order to generate the scene as shown. I wanted to give the scene a cold climate feel so I used blue lighting and colors to reflect that cold feel. I also used brown and green for my village cabins for a log cabin feel to bring in that cold climate stereotype. I …