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The Redress of Mira

The Redress of Mira Game Cover
59%Game Brain Score
story, gameplay
atmosphere, grinding
84% User Score Based on 32 reviews
Critic Score 20%Based on 1 reviews

Platforms

Xbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
The Redress of Mira Game Cover

About

The Redress of Mira is a single player action adventure game with a fantasy theme. It was developed by Tonguç Bodur and was released on July 7, 2022. It received negative reviews from critics and positive reviews from players.

"The Redress of Mira" is a narrative-driven adventure game that follows a young woman's journey to uncover the truth about her past. With a focus on exploration and puzzle-solving, players will delve into Mira's memories and navigate through her dreams to reveal her repressed emotions. The game features stunning hand-drawn art and an emotional story that explores themes of trauma, healing, and self-discovery.

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84%
Audience ScoreBased on 32 reviews
story15 positive mentions
atmosphere3 negative mentions

  • The game features stunning landscapes and beautiful visuals that create an enchanting atmosphere for exploration.
  • The story is uniquely told through books found throughout the game, enhancing the fairy-tale experience and engaging players in the narrative.
  • The gameplay includes a variety of mechanics such as light puzzles, platforming, and mild combat, making it a more dynamic experience than typical walking simulators.
  • The combat mechanics are underdeveloped and can feel frustrating, detracting from the overall experience.
  • Some players may find the slow walking speed and lack of manual save options to be cumbersome and frustrating.
  • The narrative can feel disjointed at times, with unresolved storylines and a lack of character development that leaves players wanting more closure.
  • story
    59 mentions Positive Neutral Negative

    The story in "The Redress of Mira" is primarily conveyed through books scattered throughout the game, creating a fairy-tale atmosphere that some players found engaging, while others criticized it for being disjointed and lacking closure. Although the narrative involves intertwining storylines of various characters in a feudal fantasy setting, many reviewers noted that the plot is predictable and could have been more effectively integrated into gameplay. Overall, while the storytelling method received mixed reviews, the game's visuals and music were praised, contributing to a captivating experience for fans of walking simulators.

    • “This game is a gorgeous, calm fantasy walking sim with light puzzles, a little bit of combat, platforming, and a fairy-tale story told entirely through books you discover along the way.”
    • “The storylines of Mira’s family, the mercenary’s, and the baron’s are intertwined and revealed through books located inside chests placed on Mira’s path, each of them unfolding one chapter of the whole story.”
    • “The atmosphere and music are nice, the story we find in chests is intriguing and helps the protagonist to make the final choice (I chose the good ending).”
    • “The story is not narrated but has to be read in this game.”
    • “If you don't properly look around everywhere, you can miss books and therefore maybe miss crucial parts of the story, which is an odd decision from the dev.”
    • “It's unfinished at best and bad storytelling at worst, as it robs the player of closure.”
  • gameplay
    23 mentions Positive Neutral Negative

    Gameplay in the reviewed game is a mixed bag, featuring expansive levels that often lead to tedious navigation and simplistic mechanics that fail to engage players. While some new elements and light puzzle mechanics are introduced, many players find the combat and boss mechanics lacking depth, with stiff animations detracting from the overall experience. Despite attempts to innovate, the gameplay is criticized for being repetitive and not fully utilizing its potential, leaving a sense of boredom and missed opportunities.

    • “Interesting (albeit simple) puzzle mechanics, and even a little swordplay.”
    • “This game introduces many new mechanics for his games, and brings in a lot of old ones too, to make the most complete package of any game by him up to this point.”
    • “Now to the nuts and bolts of Mira's gameplay: this is a different first-person game that Tonguc has created here, another interesting venture of his into fantasy RPG gaming, differing widely from the genre of what some (unfairly) call his 'walking simulators.' He's progressing now to more true adventure games, with RPG elements, not the least of which here include platform jumping and mana-collecting, along with a female protagonist (a beautiful 'elfin' woman).”
    • “Levels that are way too big, so that most of the gameplay is spent just moving forward while pressing the 'run' button (and that's also often too slow).”
    • “Unfortunately, the animations, or lack thereof, that accompany many of the new mechanics are so stiff and janky that they detract from the experience.”
    • “While the mechanics are easy to understand, in my opinion the boss fight is made unnecessarily complex and doesn't fit that well with the relaxing pace which is innate to the walking simulator genre.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its stunning quality and ability to enhance the atmosphere and emotional impact of the gameplay. The orchestral scores and appropriate musical cues effectively complement the game's scenery and narrative, creating an immersive experience. Several users suggested that a separate soundtrack for purchase would be a valuable addition, highlighting the music's cinematic quality and its role in elevating the overall experience.

    • “The atmosphere and music are nice; the story we find in chests is intriguing and helps the protagonist to make the final choice (I chose the good ending).”
    • “Stunning graphics, outstanding music, and an interesting story combine to draw you into the world of The Redress of Mira.”
    • “There are some breathtaking views, which are even more enhanced by the outstanding soundtrack that accompanies the player in their journey.”
    • “Essentially a 3D game engine tech demo using mostly low-res public assets, including music.”
    • “Oh, and the soundtrack was okay.”
    • “Tonguc would be well-served offering soundtracks as DLCs to some of his games, especially this one!”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics in "The Redress of Mira" are widely praised for their stunning visuals and exceptional quality, contributing to a compelling and immersive experience. While some users noted issues with brightness and suggested improvements for combat visuals, the overall aesthetic and artistic design are considered a highlight of the game.

    • “It has beautiful visuals, relaxing exploration, and a peaceful vibe. The combat could use a little polishing, but everything else is done so well that it’s absolutely worth playing!”
    • “A very compelling story, with stunning visuals as always!”
    • “Stunning graphics, outstanding music, and an interesting story combine to draw you into the world of The Redress of Mira.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its beautiful lighting, scenery, and immersive music, which collectively create a captivating fantasy world that enhances emotional engagement and storytelling. Players appreciate the enchanting, medieval setting as a means of escape from reality, making exploration a standout feature. Overall, the atmosphere is considered one of the game's strongest aspects.

    • “The atmosphere, lighting, and scenery are all so lovely, and exploring the world is honestly my favorite part in walking sims like these. I don’t know if it’s possible, but I would love if the dev added a third-person mode for this game.”
    • “The atmosphere and music are nice, the story we find in chests is intriguing and helps the protagonist to make the final choice (I chose the good ending).”
    • “Atmosphere?”
    • “+ the atmosphere”
    • “The mystical, medieval atmosphere offers a true escape from our everyday modern reality.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is highlighted by its intentionally absurd "boss" fights, particularly the comedic antics of the frogs, which provide unexpected and entertaining moments that enhance the overall experience.

    • “There are a few hilariously bad 'boss' fights.”
    • “The frogs in particular were very funny to watch.”
    • “An unexpectedly hilarious point in the game!”
  • emotional
    3 mentions Positive Neutral Negative

    Users note that while some games in the genre offer emotional narratives and messages, others fall short with boring gameplay and lackluster stories. The emotional impact varies significantly, with some experiences feeling more wholesome and engaging than others, blending different gameplay elements beyond simple exploration.

    • “His games are diverse; some are pure walking, some tell emotional stories with a message, some are poetry, and some are fairy tales.”
    • “I felt the redress of Mira to be a much more wholesome experience than a walking sim, as the tasks vary a lot from simple walking to platforming, from item finding to object pushing.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly noting that the three combat scenes can feel repetitive and drawn out.

    • “As I mentioned at the beginning, there are three combat scenes that feel a bit tedious.”
    • “The grinding in this game is excessive and makes progress feel painfully slow.”
    • “I found myself repeating the same tasks over and over, which quickly became monotonous.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, effectively handling the expansive open world and numerous animations, such as swaying grass, trees, clouds, birds, and raindrops, without compromising performance.

    • “It's very well optimized considering the open world vistas and all the animations going on around you (swaying grass, trees, clouds, birds, raindrops).”
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20%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

The Redress of Mira is a action adventure game with fantasy theme.

The Redress of Mira is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

The Redress of Mira was released on July 7, 2022.

The Redress of Mira was developed by Tonguç Bodur.

The Redress of Mira has received negative reviews from players and negative reviews from critics. Most players liked this game for its story but disliked it for its atmosphere.

The Redress of Mira is a single player game.

Similar games include Aporia: Beyond The Valley, Spirit of the North, The First Tree, Lifeless Planet, Through the Woods and others.