- June 26, 2023
- Dino Trnka
Lifespace Traveler
Platforms
About
"Lifespace Traveler is a challenging cyberpunk game with brutal combat and tight controls. Fight your way through different dimensions, each with unique enemies and obstacles, while immersed in a grim dystopian world. The original Synthwave soundtrack adds to the intense action."











- The game features a unique combat system that emphasizes spacing and timing, providing a satisfying experience when executing critical hits.
- The graphics and music are exceptional, creating an engaging atmosphere that enhances the overall gameplay experience.
- Despite its challenges, the game offers a rewarding sense of accomplishment with well-placed checkpoints and interesting puzzles.
- The combat mechanics are limited, lacking defensive options and leading to frustrating encounters, especially against multiple enemies.
- The game is criticized for being overly stiff and unpolished, with some players experiencing bugs that hinder progress.
- NPC dialogue is drawn out and uninformative, detracting from the overall narrative experience.
gameplay
18 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some players finding it stiff and limited, particularly in combat mechanics and healing options, which can lead to frustration in enemy encounters. However, others appreciate the combination of puzzle-solving elements and souls-like combat, noting the engaging soundtrack and atmospheric setting. Overall, while the game offers an interesting experience, it is suggested that gameplay adjustments are needed to enhance its potential.
“The graphics and mechanics are pretty amazing, though I would've really loved a deflect mechanic.”
“It combines a bit of puzzle solving with a souls-like combat mechanic.”
“From its atmospheric setting to its masterful gameplay, this game pushes the boundaries of the genre and offers a journey like no other.”
“Everything is obscenely stiff, the limited mechanics crumble in the presence of multiple enemies, healing is limited to more or less a single pickup per segment that gives you a varying amount of charges, enemies hold the items you need to progress so the description suggesting avoiding them is simply a lie, ranged enemies simply continue firing at you while you stand in their face cutting them up, enemy vulnerabilities are often in the middle of a combo and if you don't hit them at the right time you just eat the rest of the attacks, NPC dialogue is immensely drawn out to tell you nothing at all, I honestly can't think of anything to say that's complimentary.”
“This is pretty decent for its low price, but needs some gameplay adjustments.”
“If I had to compare it to something, it would be old challenging games before any soulslikes, like Ghosts 'n Goblins (based on the gameplay I've seen of it), though definitely unlike that too.”