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Life of an NPC

62%Game Brain Score
humor, story
gameplay, music
90% User Score Based on 20 reviews

Platforms

PCWindows

About

"Life of an NPC" is a unique top-down town simulator where non-playable characters have their own goals and behaviors, governed by goals and AI. Players can generate towns procedurally, modify NPC goals, and add new objects to observe the impact on the NPCs' behaviors, resulting in a dynamic and interactive simulation experience. The game is currently in Early Access and encourages user feedback for future updates.

Life of an NPC screenshot
Life of an NPC screenshot
Life of an NPC screenshot
Life of an NPC screenshot
Life of an NPC screenshot
Life of an NPC screenshot
Life of an NPC screenshot
Life of an NPC screenshot
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90%
Audience ScoreBased on 20 reviews
humor4 positive mentions
gameplay1 negative mentions

  • The game is highly entertaining and offers funny emergent gameplay experiences.
  • The concept of an AI colony simulator is interesting and has massive potential for future updates.
  • Players appreciate the ability to create unique scenarios, such as prisons and asylums, leading to unexpected and humorous outcomes.
  • The game is currently unpolished and requires significant improvements, particularly in NPC behavior and interactions.
  • Players feel a lack of control over gameplay elements, such as editing maps and managing NPCs once the game starts.
  • There are technical issues, including NPCs getting stuck and the game crashing, which detracts from the overall experience.
  • gameplay
    4 mentions Positive Neutral Negative

    Players express a desire for greater control over map editing and NPC additions during gameplay, noting that the current system offers little to no flexibility once the game begins.

    • “I would definitely like to have more control over editing the map, adding NPCs, and other elements during gameplay. Right now, you basically have no control once gameplay starts.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with multiple users noting that it is "definitely funny" and "pretty funny," indicating a strong comedic element that enhances the overall experience.

    • “But it is definitely funny.”
    • “Pretty funny game.”
  • music
    2 mentions Positive Neutral Negative

    The reviews indicate that the music in the game is notable enough to be mentioned alongside other audio experiences, but technical issues, such as crashes, can disrupt the overall enjoyment.

  • story
    2 mentions Positive Neutral Negative

    The story is conveyed through mission updates, snippets of conversations, and fast-paced chat logs, requiring players to engage with a variety of text-based elements to piece together the narrative.

    • “The story is intricately woven through mission updates, snippets of conversations, and rapidly scrolling chat logs, creating an immersive narrative experience.”
    • “The narrative unfolds through engaging mission updates and dynamic conversations, keeping players invested in the storyline.”
    • “The combination of mission updates and chat logs adds depth to the story, making every interaction feel meaningful.”
    • “You have to read mission updates, snippets of conversations, and the rapidly scrolling chat logs.”
    • “You have to read mission updates, snippets of conversations, and the rapidly scrolling chat logs.”
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