- March 3, 2025
- Max Loh
Life of an NPC
62%Game Brain Score
humor, story
gameplay, music
90% User Score 20 reviews
Platforms
PCWindows
About
"Life of an NPC" is a unique top-down town simulator where non-playable characters have their own goals and behaviors, governed by goals and AI. Players can generate towns procedurally, modify NPC goals, and add new objects to observe the impact on the NPCs' behaviors, resulting in a dynamic and interactive simulation experience. The game is currently in Early Access and encourages user feedback for future updates.








Audience ScoreBased on 20 reviews
humor4 positive mentions
gameplay1 negative mentions
- The game is highly entertaining and offers funny emergent gameplay experiences.
- The concept of an AI colony simulator is interesting and has massive potential for future updates.
- Players appreciate the ability to create unique scenarios, such as prisons and asylums, leading to unexpected and humorous outcomes.
- The game is currently unpolished and requires significant improvements, particularly in NPC behavior and interactions.
- Players feel a lack of control over gameplay elements, such as editing maps and managing NPCs once the game starts.
- There are technical issues, including NPCs getting stuck and the game crashing, which detracts from the overall experience.
- gameplay4 mentions Positive Neutral Negative
Players express a desire for greater control over map editing and NPC additions during gameplay, noting that the current system offers little to no flexibility once the game begins.
“I would definitely like to have more control over editing the map, adding NPCs, and other elements during gameplay. Right now, you basically have no control once gameplay starts.”