Let's! Revolution! Game Cover
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In "Let's! Revolution!", players navigate procedurally generated mazes, using Minesweeper-inspired mechanics to outsmart enemies and uncover abilities. They must chase down the tyrannical King, battling his lackeys and avoiding his deadly attacks, with over 100 items to discover and six character classes to choose from. The game boasts stunning hand-animated visuals and an original score, providing a rich and immersive sonic world to explore.

Reviews

97%
Audience ScoreBased on 196 reviews
gameplay27 positive mentions
grinding3 negative mentions
  • Unique blend of Minesweeper mechanics and roguelite elements, providing a fresh and engaging gameplay experience.
  • Each of the six characters offers distinct playstyles, encouraging strategic thinking and replayability.
  • Stunning art and sound design enhance the overall charm and enjoyment of the game.
  • Some players find the game lacks depth and can feel repetitive after a few runs.
  • Difficulty balancing issues exist, with certain characters being significantly easier or harder to play than others.
  • The game may feel too reliant on luck, leading to frustrating moments where players feel they have no control over outcomes.
  • gameplay65 mentions

    The gameplay is a creative and engaging twist on traditional minesweeper mechanics, enhanced by unique character abilities, energy management, and a variety of unlockable skills that keep the experience fresh. Players appreciate the polished design, whimsical art, and sound, although some note that the depth of gameplay may not match the price point. Overall, the game successfully combines strategic elements with a fun, addictive loop, making it a standout in the roguelike genre.

    • “Very smart and nice game mechanics in an extremely polished package (omg the sound design is insane).”
    • “The part that really makes this game is the core gameplay loop, iterating creatively on minesweeper's mechanics to create an addictive display of skilled game design.”
    • “Each class you play has drastically different mechanics that makes you rethink your approach - initially with every new character, but then again with every new difficulty and unlocked ability.”
    • “Randomness is fine in a roguelike, but the gameplay loop isn't long or deep enough to fix the randomness.”
    • “If you aren't feeling the gameplay at the start of the game, you probably won't enjoy it any more further in.”
    • “The ng (challenge) levels don't add much to the game; they don't introduce any new game mechanics.”
  • music33 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its quality and how well it complements the stunning visuals and gameplay. The soundtrack is described as charming, soothing, and even addictive, enhancing the overall experience and making it enjoyable to play for extended periods. Overall, the combination of beautiful art and excellent music creates a captivating atmosphere that resonates with players.

    • “The soundtrack is a 10/10 - it's melted with graphics and animation, bringing me a smile every time.”
    • “Sumptuous visual style and music that only elevates a very addictive and fun puzzle/roguelike.”
    • “The sound design and music are wonderfully executed and genuinely enjoyable.”
    • “As for the visuals and sound/ -track the trailers and pictures already show how good the game looks with its own clear visual style and soundtrack is mostly 'fine', with Beebom City theme only raising on my ears as a 'better one'.”
    • “The music is chill af and is now my spicy time playlist.”
    • “Cute game that takes me back to playing Hunt the Wumpus on my TI-99/4A back in the 80s -- although with lovely graphics, cute voice over, and soothing music.”
  • graphics33 mentions

    The graphics of the game have received widespread acclaim for their unique and charming cartoony baroque/rococo art style, which enhances the overall aesthetic experience. Players appreciate the stunning visuals, delightful character designs, and soothing color palette, all of which contribute to a relaxing and enjoyable gameplay atmosphere. The combination of excellent graphics and a fitting soundtrack creates a captivating and immersive experience that many find appealing and worth revisiting.

    • “Super fun spin on minesweeper mechanics with an absolutely beautiful art style.”
    • “Stunning visuals, a lighthearted and silly tone, and killer character designs make this game a must-have for me.”
    • “The music, graphics, 'voices', and characters really make for a charming and wonderful experience.”
    • “If you're in it just for the art style, well just don't expect there to be lore or anything like that.”
    • “As for the visuals and sound/track, the trailers and pictures already show how good the game looks with its own clear visual style, and the soundtrack is mostly 'fine', with the Beebom City theme only standing out as a 'better one'.”
    • “The colors and art style are kind of soothing, which makes the whole experience very chill.”
  • replayability12 mentions

    Overall, the game's replayability is significantly enhanced by its diverse character selection, each offering unique gameplay styles and strategies. While some players find the core loop somewhat shallow, the inclusion of a tiered new game+ mode and unlockable items adds depth and encourages multiple playthroughs. The fast-paced nature and charming design further contribute to its replay value, making it appealing for those who enjoy exploring different character dynamics.

    • “Has plenty of replayability with various characters and skill unlocks, each character plays completely differently.”
    • “A great strategy game with a ton of depth and replayability.”
    • “The loop is short and somewhat shallow, and there just isn't any replayability if you don't like what's on the surface.”
    • “Pick this game up if it's on sale and don't expect too much content or replayability.”
    • “The replayability of the game leans very heavily on these character differences and the tiered new game + mode for these characters after successful runs, as well as a handful of new items and abilities that get unlocked for all of the characters over time.”
  • grinding5 mentions

    Players generally find the grinding aspect of the game to be a mixed experience; while some enjoy the quick rounds and satisfying meta-progression, others feel that repetitive actions can become tedious, especially when unlocking harder difficulty settings requires grinding through easier levels. Overall, many appreciate that the game is not overly grindy and remains fun.

    • “Rounds are very quick and meta-progression is very satisfying, not grindy at all.”
    • “Very nice little roguelite, every run is short and overall the game is not grindy and a lot of fun.”
    • “Clicking the hotbar to click another square can get tedious when you've done it hundreds, if not thousands of times over.”
    • “I would prefer if the harder difficulty settings were unlocked from the get-go, rather than grinding through easier difficulty settings to find the challenge.”
    • “I'm not one to usually enjoy Minesweeper; I find it a bit too tedious.”
  • story4 mentions

    The game's story is largely absent, featuring only a thematic backdrop without a substantial plot or character development. While players may enjoy daily quests post-main content, many express a desire for additional narrative elements or DLC to enhance the experience. Despite this, the game is still recommended for its other qualities.

    • “I would like to see some DLC or added content, maybe in the form of a story mode or bespoke levels with more environmental puzzles, but I would still highly recommend this game as is.”
    • “There's no story either, just a theme and set dressing.”
    • “If you're looking for something with a plot or character writing, look elsewhere.”
    • “I would like to see some DLC or added content, maybe in the form of a story mode or bespoke levels with more environmental puzzles.”
  • character development2 mentions

    The game features stunning visuals and expressive character designs that enhance its lighthearted and silly tone, contributing to a memorable character development experience. Players appreciate the attention to detail in animations, which further enrich the characters' personalities.

    • “Stunning visuals, a lighthearted and silly tone, and killer character designs make this game a must-have for me.”
    • “Animations, both big and small, are gorgeous and the character designs are wonderfully expressive.”
  • humor1 mentions

    The humor in the game is consistently praised as funny and charming, contributing to a delightful experience that makes it ideal for light gaming sessions.

    • “It's funny, charming, beautiful, and great for some light gaming here and there.”
  • monetization1 mentions

    The monetization strategy of the game is positively received, with users noting the absence of day one microtransactions, which is seen as a favorable aspect. Overall, there are no significant concerns or negative comments regarding monetization at this time.

    • “No day one microtransactions... wait, that's good! Can't think of any at the moment!”
    • “The monetization model is fair and doesn't pressure players to spend money.”
    • “I appreciate that the game offers plenty of free content without forcing purchases.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
6hAverage play time
4-8hSpent by most gamers
*Based on 2 analyzed playthroughs

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