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Let Me Die inside

Let Me Die inside Game Cover
44%Game Brain Score
story, emotional
graphics, gameplay
55% User Score Based on 31 reviews

Platforms

PCWindows
Let Me Die inside Game Cover

About

Let Me Die inside is a single player action game. It was developed by No and was released on September 4, 2021. It received neutral reviews from players.

"Let Me Die is a single-player adventure game that takes approximately 3 hours to complete. Players assist characters in fulfilling their desires to die, highlighting the harsh consequences of bullying, irresponsibility, and ignorance. The game features a dark and depressing atmosphere, with instances of dark humor, and challenges players to find unique death methods in each level while fulfilling the character's final wishes."

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55%
Audience ScoreBased on 31 reviews
story3 positive mentions
gameplay3 negative mentions

  • The game features a dark, emotional atmosphere complemented by a melancholic soundtrack that enhances the overall experience.
  • It offers a thought-provoking story that encourages personal interpretation and reflection on serious themes.
  • Some players found a sense of dark catharsis and appreciated the game's attempt to address difficult topics like depression and suicide.
  • The gameplay is slow-paced and limited, which may not appeal to those seeking a more dynamic experience.
  • Many players criticized the game for its simplistic graphics and lack of meaningful content, feeling it relied too heavily on shock value.
  • The game's handling of sensitive topics was deemed tasteless and insensitive, with some reviewers expressing concern over its potential impact on those struggling with mental health issues.
  • story
    9 mentions Positive Neutral Negative

    The story of "Let me die (inside)" is characterized by a dark and emotional atmosphere, offering a thought-provoking narrative that resonates with players. While some found the visuals unappealing, the plot's depth and the interactive quest elements, where players help characters fulfill their dying wishes, were generally well-received, especially if the game is completed in its entirety. Overall, the story is seen as intriguing, though opinions vary on its execution and impact.

    • “Let Me Die (Inside) is a game that combines a dark, emotional atmosphere with a deep and thought-provoking story.”
    • “The sound design fits perfectly with the sad and mysterious tone of the story.”
    • “Most of the story was okay, nothing overly bad but nothing great.”
    • “A dark interactive quest in the atmosphere and manner of storytelling where you have to help the characters 'leave the level' (by dying), but before fulfilling their dying wishes and understanding what brought them here.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are characterized by a minimalist art style that some players find evokes a sense of loneliness, while others criticize the simplistic and outdated pixel art as visually unappealing. Many reviewers note the lack of customization options and resolution settings, leading to a generally low opinion of the graphics quality, which is described as repetitive and hard on the eyes for some players. Overall, the visuals are seen as adequate but not impressive, with a clear divide in player appreciation.

    • “From the very beginning, it stands out for its minimalist art style and melancholic soundtrack, which together create a strong sense of loneliness and introspection.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “First, the graphics are okay, nothing good or overly bad.”
    • “The explicit graphics are simplistic and suck.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
  • emotional
    5 mentions Positive Neutral Negative

    The game "Let Me Die (Inside)" is praised for its dark atmosphere and thought-provoking narrative that encourages personal interpretation, making it a meaningful experience for those who appreciate emotionally driven content. However, some critics argue that it fails to authentically address the psychological and emotional realities of depression and suicidal thoughts, questioning its overall emotional impact.

    • “Let Me Die (Inside) is a game that combines a dark, emotional atmosphere with a deep and thought-provoking story.”
    • “It’s not focused on action, but rather on delivering an emotional experience — every scene seems to have a hidden meaning and invites personal interpretation.”
    • “Still, if you enjoy reflective and emotionally driven games, Let Me Die (Inside) can be a truly meaningful experience.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game has received mixed to negative feedback, with many users finding it unfunny or lacking depth. While some appreciate the attempt at dark absurdist humor, others feel it falls flat and is overshadowed by uncomfortable themes. Overall, the comedic elements do not resonate well with a significant portion of players.

  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its melancholic and depressing qualities, effectively enhancing the themes of loneliness and introspection. Many reviewers consider it the standout feature, recommending the game primarily for its evocative soundtrack. Overall, the combination of minimalist art and somber music creates a poignant atmosphere that resonates with players.

    • “From the very beginning, it stands out for its minimalist art style and melancholic soundtrack, which together create a strong sense of loneliness and introspection.”
    • “The art is pleasant and the music is really nice and depressing.”
    • “Music is, probably, the best part of the game, so you should check this game out at least to listen to the soundtrack.”
    • “All you can do is really messed up stuff level after level to end up killing yourself in the game to some really sad, depressing music.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is characterized by a slow pace and limited mechanics, which may not appeal to players seeking a more dynamic experience. While it is simple and straightforward, some reviewers feel the price of $2.99 is too high for the short and minimal gameplay offered. Overall, it has been described as interesting, particularly in terms of its plot.

    • “Overall, this is an interesting game both in terms of the plot and the gameplay; pretty good gameplay.”
    • “The pacing is slow, and the gameplay is quite limited, so players looking for something more dynamic may find it less engaging.”
    • “The gameplay is really simple and straightforward.”
    • “For the price ($2.99 USD), it is a bit expensive for such a short game with little to offer in gameplay.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized due to a surge of suspicious reviews, likely from fake accounts, which appear shortly after launch and seem to promote the game alongside other low-quality titles. This raises concerns about the legitimacy of the game's marketing and the potential for it being an asset flip or cash grab.

    • “The monetization system feels exploitative, with prices set unreasonably high for in-game items that should be accessible to all players.”
    • “It seems like the developers are more focused on making money than providing a balanced gaming experience, which is disappointing.”
    • “The constant push for microtransactions detracts from the overall enjoyment of the game, making it feel more like a cash grab than a genuine experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, noting that achieving higher levels often requires either significant luck or extensive time investment, with some players struggling to reach even moderate milestones.

    • “You either need to be incredibly lucky or spend countless hours grinding just to reach level 30. The furthest I've managed to get is level 21.”
    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I find the grind to be excessively repetitive, which takes away from the overall enjoyment of the game.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of "Let me die (inside)" is characterized by its dark and emotional tone, complemented by a thought-provoking narrative. Players navigate a somber interactive quest, helping characters fulfill their dying wishes while exploring the deeper reasons behind their circumstances.

    • “Let Me Die (Inside) is a game that combines a dark, emotional atmosphere with a deep and thought-provoking story.”
    • “A dark interactive quest with an immersive atmosphere and unique storytelling, where you must help the characters 'leave the level' (by dying) while fulfilling their dying wishes and understanding what brought them here.”
    • “A dark interactive quest with an atmosphere and manner of storytelling where you have to help the characters 'leave the level' (by dying), but before fulfilling their dying wishes and understanding what brought them here.”
    • “The game combines a dark, emotional atmosphere with a deep and thought-provoking story.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Let Me Die inside is a action game.

Let Me Die inside is available on PC and Windows.

On average players spend around 3 hours playing Let Me Die inside.

Let Me Die inside was released on September 4, 2021.

Let Me Die inside was developed by No.

Let Me Die inside has received neutral reviews from players. Most players liked this game for its story but disliked it for its graphics.

Let Me Die inside is a single player game.

Similar games include Gray Cat, Oik Memory 2, The Underground Man, Mommy, Death Jump and others.