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Let Me Die inside Game Cover

About

"Let Me Die is a single-player adventure game that takes approximately 3 hours to complete. Players assist characters in fulfilling their desires to die, highlighting the harsh consequences of bullying, irresponsibility, and ignorance. The game features a dark and depressing atmosphere, with instances of dark humor, and challenges players to find unique death methods in each level while fulfilling the character's final wishes."

Let Me Die inside screenshot
Let Me Die inside screenshot
Let Me Die inside screenshot
Let Me Die inside screenshot
Let Me Die inside screenshot
Let Me Die inside screenshot
Let Me Die inside screenshot

53%
Audience ScoreBased on 30 reviews
humor5 positive mentions
graphics3 negative mentions

  • The game features a unique and dark concept that some players found interesting and thought-provoking.
  • The music and pixel art were appreciated by some players, adding to the overall atmosphere of the game.
  • There is an optimistic message at the end that resonates with players who complete the game.
  • The gameplay is repetitive and lacks depth, leading to a boring experience for many players.
  • The game is criticized for its insensitivity towards serious topics like mental health and suicide, with many feeling it trivializes these issues.
  • Technical issues, such as bugs and lack of customization options, detract from the overall experience and make the game feel unpolished.
  • graphics
    7 mentions Positive Neutral Negative

    The graphics have received largely negative feedback, with many users criticizing the simplistic and outdated retro pixel art style, which lacks customization options and resolution settings. While some find the visuals acceptable, they are often described as repetitive and hard on the eyes, detracting from the overall experience.

    • “The graphics are enough but are re-used throughout all levels.”
    • “First, the graphics are okay, nothing good or overly bad.”
    • “The explicit graphics are simplistic and suck.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
  • story
    7 mentions Positive Neutral Negative

    The story is generally well-received, with players finding it relatable and engaging, particularly appreciating the emotional depth and dark themes as they help characters fulfill their dying wishes. While some players noted that the narrative isn't groundbreaking, they still found it interesting enough to encourage completing the game for a satisfying conclusion. However, the gameplay mechanics, such as repetitive tasks, can detract from the overall experience.

    • “Also for anyone who buys the game, I recommend you to finish the game until the end. Don't just play a couple of levels and quit; the end of the story in that game is pretty nice.”
    • “Overall, this is an interesting game both in terms of the plot and the gameplay; pretty good gameplay.”
    • “Most of the story was okay, nothing overly bad but nothing great.”
    • “If you don't do the lucky achievement, you have to grind the mission of taking the girls' balloons and giving them to the clown over and over at 50 coins each.”
    • “A dark interactive quest in the atmosphere and manner of storytelling where you have to help the characters 'leave the level' (by dying), but before fulfilling their dying wishes and understanding what brought them here.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game has received largely negative feedback, with many players finding it unfunny and lacking depth. While some appreciate the optimistic message, the overall comedic elements are described as flat and uninspired, with specific references to inappropriate themes detracting from the experience.

  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is straightforward and simple, which some players find appealing, but many feel that the $2.99 price tag is too high for a short game with limited content. Overall, while the gameplay is considered decent, it may not justify the cost for all players.

    • “Overall, this is an interesting game both in terms of the plot and the gameplay; pretty good gameplay.”
    • “The gameplay is really simple and straightforward.”
    • “For the price ($2.99 USD), it is a bit expensive for such a short game with little to offer in gameplay.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is described as beautifully melancholic, enhancing the overall atmosphere with its sad and depressing tones. Many users consider it the standout feature, suggesting that even if the gameplay is dark, the soundtrack is worth experiencing.

    • “The art is pleasant and the music is really nice and depressing.”
    • “Music is probably the best part of the game, so you should check this game out at least to listen to the soundtrack.”
    • “All you can do is really messed up stuff level after level, only to end up killing yourself in the game to some really sad, depressing music.”
  • emotional
    2 mentions Positive Neutral Negative

    Reviews indicate that the game lacks depth in exploring psychological and emotional themes, particularly in relation to depression and suicidal thoughts, leading to a perception that it fails to evoke genuine emotional engagement.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized due to a surge of suspicious reviews, likely from fake accounts, which appear shortly after launch and promote direct purchases. These reviews are often linked to asset flips and scams, raising concerns about the game's legitimacy and the integrity of its monetization strategy.

    • “The monetization system feels exploitative, with prices set unreasonably high for in-game items that should be accessible to all players.”
    • “It seems like the developers are more focused on making money than providing a balanced gaming experience, which is really disappointing.”
    • “The constant push for microtransactions ruins the immersion and enjoyment of the game, making it feel more like a cash grab than a genuine experience.”
  • grinding
    1 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, noting that achieving higher levels often requires either significant luck or extensive time investment, with some players struggling to reach even moderate milestones.

    • “You either need to be incredibly lucky or spend countless hours grinding to reach level 30; the furthest I've managed is level 21.”
    • “The grinding in this game feels endless and tedious, making progress feel more like a chore than an achievement.”
    • “I find the grinding aspect to be frustratingly repetitive, as it often requires an excessive time investment for minimal rewards.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by a dark and immersive storytelling experience, where players engage in an interactive quest to help characters fulfill their dying wishes before they can "leave the level." This unique blend of narrative depth and somber themes creates a compelling and thought-provoking environment.

    • “A dark interactive quest with an immersive atmosphere and captivating storytelling, where you help characters 'leave the level' by fulfilling their dying wishes and uncovering the reasons for their presence.”
    • “The atmosphere is hauntingly beautiful, drawing you into a world filled with mystery and emotional depth.”
    • “Every corner of the game is steeped in a rich atmosphere that enhances the narrative, making each moment feel significant and impactful.”
    • “The atmosphere feels disjointed, making it hard to immerse myself in the story.”
    • “While the game attempts to create a dark atmosphere, it often falls flat and feels more confusing than engaging.”
    • “The storytelling lacks depth, leaving the atmosphere feeling hollow and uninviting.”

Buy Let Me Die inside

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs

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