Legions of Ashworld
- July 4, 2014
- Jugilus
- 17h median play time
"Legions of Ashworld" is a real-time strategy game set in a dark, post-apocalyptic world. As the leader of a faction, players must gather resources, build up their army, and battle against rival factions for control of the Ashworld. With a focus on tactical combat and strategy, players must carefully manage their resources and army to emerge victorious.
Reviews
- The game features great artwork and nice music, enhancing the overall experience.
- It offers a unique Middle East/North Africa inspired fantasy setting, providing a refreshing change from the typical medieval themes.
- The gameplay is challenging and thought-provoking, requiring players to develop overarching strategies and adapt to changing situations.
- The game lacks depth and variety, with only one main campaign and limited replayability, making it feel unfinished.
- Characterization is minimal, with flat writing and underdeveloped characters that fail to engage players.
- Combat is overly simplistic, lacking tactical elements, which can lead to a repetitive experience.
- graphics7 mentions
- 43 % positive mentions
- 43 % neutral mentions
- 14 % negative mentions
The graphics of the game are praised for their great artwork and atmospheric quality, showcasing a clear affection from the developers for classic strategy and RPG hybrids. However, while the visuals are appealing, they are overshadowed by a repetitive gameplay experience that lacks engagement. Overall, the graphics are a highlight, but they do not compensate for the game's shortcomings in gameplay.
“The art style is lovely, and there’s clearly a great affection on behalf of the developers for classic strategy/RPG hybrids.”
“I got this game just because the artwork and GUI in the screenshots looked interesting and unusual.”
“The graphics are very atmospheric.”
“Beyond the likable visuals, it’s a very dry, repetitive experience that never engages you or makes you care about defending your kingdom.”
“Play it, but only if you already have low-quality remakes (I think the developer made graphics for them).”
“I got this game just because the artwork and GUI in the screenshots looked interesting and unusual.”
- story7 mentions
- 29 % positive mentions
- 71 % neutral mentions
- 0 % negative mentions
The game's story is described as lacking depth and epicness, with a focus on strategy over narrative, resulting in a flat and uninspired writing style. While there are some story elements and an interesting premise, the limited scope—featuring only two maps and no quests—detracts from the potential for a more engaging and adventurous storyline. Overall, players seeking a rich narrative experience may find this game lacking.
“It has a nice atmosphere, an interesting story, and cool mechanics.”
“- There are story elements, although there could be more of them.”
“At the start, your mission is unity 'allies' under the same flag.”
“Unfortunately, the game doesn't have the same epic feel as 'Lord of the Rings' or 'Dune', partly because it removes the 'Lord of the Rings'-like quest in favor of focusing on the strategy aspect, and partly because the writing, while functional, feels somewhat flat and uninspired.”
“There are no quests here, there are no tactical battles (you just get close to the enemy, press the 'attack' button, and watch the outcome), and the entire experience is very, very limited.”
“Even though there's a story, the entire game comes with only two maps, one of which is a tiny tutorial.”
- gameplay5 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The gameplay is characterized by a 10-12 hour strategic experience that, while enjoyable and atmospheric, suffers from limited depth and AI issues. Players find that once they grasp the mechanics, the entertainment value diminishes, leading to a desire for more content and complexity to enhance replayability. Overall, the game is seen as worth revisiting if future updates significantly expand its gameplay features.
“It has a nice atmosphere, an interesting story, and cool mechanics.”
“The only thinking involved is understanding the game mechanics; once that is done, your journey of entertainment is likely complete.”
“It's mostly 10-12 hours of decent strategy, though they could have worked a little more on AI, game mechanics, and in-game depth.”
“It's mostly 10-12 hours of decent strategy; however, given the low resource feature of the game, they could have worked a little more on AI, game mechanics, and in-game depth.”
“The only thinking involved is understanding the game mechanics; once that is done, your journey of entertainment is likely complete.”
“The game may be worth revisiting in a few months when it is going for $2-3 or if it receives significant content updates, which, by significant, I mean more than doubling the amount of game mechanics involved.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its quality, complementing the great artwork and graphics, and enhancing the overall experience of the gameplay. Players appreciate the combination of nice music with the game's intuitive interface and engaging strategy elements.
“Great artwork and nice music.”
“Decent first-person strategy with a midnight-like vibe, featuring an intuitive interface, nice graphics, and great music.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, characterized by engaging graphics and an intriguing story that enhances the overall experience. Players appreciate the combination of visual appeal and immersive mechanics that contribute to a captivating environment.
“It has a nice atmosphere, an interesting story, and cool mechanics.”
“The graphics are very atmospheric.”
- replayability1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game's replayability is limited, as it currently features only one main campaign, which lacks significant challenge and depth once completed. Players express concerns that there is little incentive to replay the campaign after mastering it.
“The game offers a variety of choices and paths, making each playthrough feel unique and encouraging multiple runs.”
“With different character builds and strategies to explore, the replayability factor is high, keeping the game fresh and engaging.”
“The dynamic events and random elements ensure that no two playthroughs are the same, providing endless opportunities for exploration.”
“One reason people might want to avoid buying this game is that there's only one real campaign available (plus a tiny tutorial campaign that doesn't count), and it doesn't seem like there's much replay value after you complete that campaign. Once you understand everything, the campaign isn't that difficult.”