Legends of Atlantis: Exodus
- April 9, 2012
- Alder Games
- 8h median play time
In "Legends of Atlantis: Exodus" , you must become the champion of the last Queen of Atlantis and save the kingdom from sinking in this fast-paced time management game. Build roads, manage resources, establish towns, create armies, and defeat enemies to save the villagers across 50 challenging levels. Discover hidden object scenes and match-3 mini-games for exciting power-ups, and prioritize your objectives to complete levels in expert time. Explore five beautifully rendered HD locations and meet unique Atlantean characters in this strategy adventure.
Reviews
- The game is fun and addictive, providing a relaxing experience with engaging time management mechanics.
- It features a good variety of mini-games and challenges, making it enjoyable for casual gamers and fans of the genre.
- The graphics and animations are well-done, contributing to a pleasant overall aesthetic.
- Level design can be frustrating, with paths that are not always clear, leading to potential resource management issues.
- Achievements are only unlockable in expert mode, which may disappoint players looking for a more casual experience.
- The game can feel repetitive and lacks depth compared to similar titles, leaving some players wanting more.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is characterized by resource gathering and structure building, reminiscent of RTS mechanics but often criticized for lacking depth and meaningful decision-making. While some players appreciate the smooth mechanics, many find the level design messy and the gameplay formulaic, with a prevalence of similar titles leading to a sense of repetitiveness. Overall, it appeals to those who enjoy ultracasual experiences, but may not satisfy players seeking more complex gameplay.
“Nice game, many interesting mechanics.”
“Gameplay is smooth, but level design is messy.”
“That's a danger in this style of gameplay, of course, and you're expected to plan around it.”
“There's no decision making or meaningful gameplay in these ultracasual tablet shovelware entries.”
“This 'click on everything until you win' type of gameplay is not really a type of game I'm fond of anyways, so keeping my selection limited is not too much of a worry.”
“Legends of Atlantis: Exodus is one of the many similar time/resource management games that have flooded Steam recently, and it follows the exact same mechanics.”
- story5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The story is considered mediocre, drawing comparisons to the Disney movie "Atlantis" and featuring a sinking Atlantis with a mix of fantastical elements. While it involves saving townspeople, many reviewers found it lacking depth and meaningful takeaways, describing it as silly and forgettable.
“The story, or how it ends, is slightly like how the Disney movie Atlantis goes, and I don't know if they got their inspiration from that or they decided to make an unofficial prologue to it.”
“The story takes place in legendary Atlantis, which I guess was a huge island because it has mountains, snow, and hellfire!”
“I'm afraid I didn't pay much attention to the story, but for some reason, Atlantis is sinking and you have to save the townspeople.”
“The story, or how it ends, is slightly like how the Disney movie Atlantis goes, and I don't know if they got their inspiration from that or decided to make an unofficial prologue to it.”
“I'm afraid I didn't pay much attention to the story, but for some reason Atlantis is sinking and you have to save the townspeople.”
“The story is silly with no real takeaways.”
- music3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The music in the game has been criticized for being repetitive and monotonous, with a pan flute tune that lacks variety. While some players find it calming and suitable for the game's organizational tasks, the overall consensus leans towards it being boring and uninspired.
“The music is calming, enhancing the experience as you use your organizational skills to advance through the game.”
“The soundtrack perfectly complements the gameplay, creating an immersive atmosphere that keeps you engaged.”
“Each track is thoughtfully composed, adding depth to the game's world and making every moment feel special.”
“The music is a terribly repetitive pan flute tune.”
“Music: it's the same boring tune the whole game.”
“The music is calming since you're going to use your organizational skills to advance through it.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics are generally considered decent, featuring well-drawn artwork and smooth animations that enhance the visual experience.
“Graphics are okay, I guess.”
“The artwork is drawn really well and the animations are too.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy for this game has been criticized as a blatant cash grab, particularly due to a significant price increase following its port to Steam, which many feel exploits PC gamers.
“This has been ported to Steam as a shameless cash grab with a hefty price increase to try to gouge more from PC gamers.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game's replayability is limited, primarily appealing to players seeking to achieve top scores, with the addition of separate zen and challenge modes offering some variation but not significantly enhancing overall replay value.
“The replay value is impressive; there are completely separate but identical Zen and Challenge modes that keep the experience fresh.”
“Unless you're aiming for top scores, the game offers a variety of modes that enhance its replayability.”
“The different modes available provide a great incentive to revisit the game, ensuring that each playthrough feels unique.”
“As far as replay value goes, unless you're going back to get top scores on everything, I suppose you can count the completely separate but identical Zen and Challenge modes.”
“The game lacks meaningful content to encourage multiple playthroughs; once you've experienced it, there's little incentive to return.”
“After finishing the main story, I found no compelling reason to replay the game, as the choices made had minimal impact on the outcome.”