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12 Labours of Hercules IV: Mother Nature

87%Game Brain Score
gameplay, story
replayability, grinding
87% User Score Based on 397 reviews

Platforms

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About

In 12 Labours of Hercules IV: Mother Nature, help Hercules and Megara restore the damaged world after Mother Nature goes on a rampage. Complete challenging match-3 levels, construct buildings, and overcome obstacles to bring back the harmony between nature and mankind. Venture through vast landscapes, from the bottom of the ocean to the top of the highest mountain, and become the hero that Ancient Greece needs.

12 Labours of Hercules IV: Mother Nature screenshot
12 Labours of Hercules IV: Mother Nature screenshot

87%
Audience ScoreBased on 397 reviews
gameplay18 positive mentions
replayability3 negative mentions

  • Great little task management game with increasing difficulty and fun gameplay.
  • Offers a good amount of content with 56 levels and various challenges, making it enjoyable for casual gamers.
  • The game features beautiful artwork and a charming atmosphere, making it a relaxing experience.
  • Feels repetitive and similar to previous installments, lacking significant innovation.
  • The story is weak and often nonsensical, with some anachronisms that detract from the experience.
  • Gameplay can become tedious, especially when trying to achieve developer scores, which may require excessive clicking.
  • gameplay
    103 mentions Positive Neutral Negative

    The gameplay in the latest installment of the series is largely consistent with previous entries, featuring familiar mechanics and a focus on time management tasks, which some players find repetitive. While there are minor enhancements and new elements introduced, many reviewers note a lack of meaningful progression and decision-making, leading to a sense of tedium. However, fans of the series appreciate the balance of urgency and casual gameplay, as well as the improved level design and graphics, making it a solid choice for returning players.

    • “The game actually has gameplay depth and it showed me a new perspective on time management games.”
    • “Best of the series I've played so far, got the balance of urgency and casual gameplay perfect.”
    • “So many unique levels and a ton of content to go through, it'll keep you entertained in its many hours of gameplay!”
    • “The gameplay gets a bit repetitive since very few new mechanics are added.”
    • “You might go through all 10 levels with no actual progression, and with no effect on gameplay.”
    • “My only criticism would be that there are a number of levels where the time is so tight you have to look at the instructions to do it the perfect way, and I think that ruins the joy of experimenting to see what works - if there's only one solution then it's a bit restrictive in gameplay.”
  • story
    83 mentions Positive Neutral Negative

    The story in this installment of the series is generally considered weak and lacking depth, with many reviewers noting that it feels forced and nonsensical compared to previous entries. While there are cutscenes that provide some context, the narrative is simplistic and often fails to engage players, making it more of a backdrop to the gameplay rather than a focal point. Overall, the story is seen as a minor aspect of the game, with many players suggesting it's best to focus on the gameplay rather than the plot.

    • “The story is worth watching each stage's intro.”
    • “As a final bonus, there is now even some semblance of a story: Megara and Hercules start on a journey to regrow the Hellenic forests before they go on a well-earned vacation, struggling against the meddling gods all the time.”
    • “A great little time management game and the fourth in the series adds more levels and more to the simple story.”
    • “Storytelling has never been the focal point of the series, but it feels like they didn't even try with this one.”
    • “The story is even more nonsensical than the last; feels forced for the sake of making another game.”
    • “The story is linear, sounds again like something out of a book you'd find in the children's corner of a library.”
  • music
    62 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating the addition of new tracks that enhance the overall experience, while others find the soundtrack repetitive and reminiscent of previous installments. Despite the introduction of fresh music elements, many feel that the core soundtracks remain largely unchanged, catering to the expectations of the target audience. Overall, the music is described as catchy and enjoyable, contributing positively to the game's atmosphere.

    • “I found this game to be slightly better looking overall and with better soundtracks than the Alicia Quatermain games.”
    • “The levels in IV are beautiful and vibrant, and I'm loving the new music.”
    • “It has cute and colorful 2.5D graphics and a lovely entertaining soundtrack (one song really sounds like Greek).”
    • “The soundtrack, playing from game to game in the series, gets repetitive.”
    • “Other than that, it's the same gameplay as the rest of the series, with the same mechanics, same music, etc. No wonder they can come out with a new game every few months; they're almost carbon copies.”
    • “More maps, same music.”
  • graphics
    54 mentions Positive Neutral Negative

    The game's graphics are generally well-received, featuring a charming, cartoonish art style with bright colors and smooth animations that appeal to casual gamers. While some reviewers note that the visuals are similar to previous installments, they still find them enjoyable and fitting for the game's theme, with many praising the cute and colorful 2.5D graphics. Overall, the graphics contribute positively to the game's appeal, making it a worthwhile experience for fans of the genre.

    • “The '12 Labours of Hercules' series has extremely captivating resource-management games, with beautiful and enjoyable graphics, sound effects, and soundtrack.”
    • “It's incredibly charming, with cute graphics and fun little cutscenes.”
    • “I like this installment because of its graphical side; the nature aspect is a nice touch for the game which is otherwise basically the same as the previous ones.”
    • “Graphics 11.5/20”
    • “Overall: 5/10 +1 graphics = 6/10”
    • “The graphics are like in part three and the gameplay is busy as in part two.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is described as inconsistent, with some players finding it very funny and relaxed, while others criticize the writing and plot as boring and poorly executed. There are moments of humor, particularly in light-hearted puzzles, but the inclusion of modern elements as jokes often falls flat. Overall, opinions on the humor vary widely, with some enjoying its silliness and others feeling it lacks depth.

    • “It has a light story that sometimes is funny.”
    • “Very funny game.”
    • “A funny little puzzle game.”
  • replayability
    10 mentions Positive Neutral Negative

    The game's replayability is primarily driven by the opportunity to replay levels to improve scores, with challenges enhancing this aspect. However, many users find the overall replay value to be low, rating it around 5.7/10, indicating that it may not offer enough incentive for long-term engagement.

    • “The fact that it has challenges just adds to the replayability value.”
    • “Hard to invest in and has little replay value.”
    • “The replay value for the game is low.”
    • “Most of the replayability will come from playing the same level multiple times to improve your score, with every second you save getting you closer to your goal.”
  • grinding
    8 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious due to the necessity of multiple replays to achieve gold rewards on every level, especially with the addition of a fifth section and numerous scenes and puzzles. While some new gameplay elements are introduced, the repetitive nature of grinding can detract from the overall enjoyment, despite the game still offering a good amount of fun.

    • “The required multiple replays quickly gets tedious.”
    • “It does add a few new gameplay elements this time around, but it still gets tedious - especially with a 5th section (56 scenes total, plus 5 jigsaw-like 'puzzles').”
    • “Although it can become quite tedious after a while, this game offers a good amount of fun.”
  • monetization
    4 mentions Positive Neutral Negative

    Players express frustration with the monetization strategy, likening it to intrusive mobile game ads, and criticize the developers for incorporating ads into a paid game experience. Overall, the sentiment is negative, with users feeling that they should not have to endure advertisements after purchasing the game.

    • “Feels a bit like some of those mobile game ads.”
    • “Thumbs down to the devs for this behavior; I don't pay for a game to watch ads.”
    • “Feels a bit like some of those mobile game ads.”
  • stability
    2 mentions Positive Neutral Negative

    Users report that the game runs smoothly and reliably on Linux Mint 18.2, indicating a strong level of stability on this platform.

    • “Runs great on Linux (Mint 18.2).”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is rated at 6.8/10, indicating a generally decent but unremarkable experience. While it may have some engaging elements, it lacks the depth or immersion that would elevate it further. Overall, players find it satisfactory but not particularly memorable.

  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game is highly praised, with users consistently rating it a perfect 10 out of 10 for performance, indicating smooth gameplay and efficient resource management.

    • “Performance: 10.0/10”
    • “Performance: 10.0/10”

Buy 12 Labours of Hercules IV: Mother Nature

10h Median play time
16h Average play time
10-40h Spent by most gamers
*Based on 8 analyzed playthroughs

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