Legend of Mysteria Game Cover
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"Legend of Mysteria" is a 2D, top-down, action RPG set in a sprawling, randomly generated labyrinth. Choose from multiple character classes, battle monsters, collect loot, and explore the depths of the dungeon to become the legendary hero of Mysteria. With permadeath and procedural generation, every playthrough is a new challenge.

  • PC
  • Windows

Reviews

65%
Audience ScoreBased on 295 reviews
story54 positive mentions
grinding12 negative mentions
  • The game features an intriguing murder mystery plot that keeps players engaged.
  • The music and setting are well-received, adding to the overall atmosphere of the game.
  • Players appreciate the challenge of solving puzzles and gathering clues, which requires careful attention to detail.
  • The game suffers from a lack of direction, making it easy to get lost and requiring frequent backtracking.
  • Many players find the inventory management cumbersome, with too many items cluttering the inventory without clear purpose.
  • The absence of a leveling system and minimal combat can lead to a feeling of frustration and boredom for those expecting traditional RPG elements.
  • story168 mentions

    The story of the game is a murder mystery centered around the protagonist, Windir, who is framed for the murder of a high-ranking mage, Dinyon. While some players found the plot engaging and appreciated its detective elements, many criticized it for being convoluted, poorly presented, and overly reliant on fetch quests and item collection, leading to a tedious gameplay experience. Overall, opinions are mixed, with some enjoying the narrative depth and connections to the Labyronia series, while others found it lacking in coherence and excitement.

    • “The main storyline, the murder of a high rank mage called Dinyon and Windir (the player character) trying to clear his name, while being accused of being the man behind the dirty deed, is a very well put together detective story that will keep you guessing until pretty late who the true culprit is.”
    • “Despite that, I would like to recommend this game to everyone and anyone, who is willing to learn about a new colorful world with detailed characters and plot that will keep you invested in the story of Windir.”
    • “The story is complex, but easy to explain.”
    • “I was not able to stay interested in the story.”
    • “The story is rather bland and to the point.”
    • “The plot is overly contrived, and the world-building comes in the form of a series of infodumps that somehow manage to be brief and rambling at the same time, failing to explain anything very clearly and sometimes giving apparently contradictory info.”
  • gameplay29 mentions

    The gameplay of the game has received mixed reviews, with many players finding it simplistic and repetitive, often relying on typical RPG Maker mechanics such as exploration, puzzle-solving, and basic combat. While some appreciated the emphasis on storytelling and the murder-mystery elements, others criticized the frustrating mechanics, tedious backtracking, and lack of engaging challenges, leading to feelings of boredom and frustration. Overall, the gameplay is seen as a standard RPG experience that fails to innovate or captivate players fully.

    • “Gameplay is your typical RPG Maker affair, where you explore from the classic top-down formula that we've all come to know and love from the RPG Maker software.”
    • “Instead, the gameplay revolves around you exploring the game world, finding objects, talking to NPCs, and figuring out puzzles.”
    • “Lots of details and well-tested gameplay as I have not seen any bugs yet.”
    • “Bad JRPG with a very simple story and gameplay that is not fun at all.”
    • “Repetitive gameplay, easy fights, annoying puzzles, and a lot of backtracking.”
    • “It's not a dealbreaker, but it did annoy me that the appeal of the game - murder mystery puzzle solving - had been replaced by the most basic RPG Maker mechanics I had played so many times before.”
  • music17 mentions

    The music in the game receives mixed reviews, with some players appreciating the enjoyable soundtrack and its ability to enhance the experience, while others criticize its repetitiveness and lack of variety, noting that it can become grating over time. Additionally, issues such as loud volume levels and misplaced tracks detract from the overall enjoyment for some users. Overall, while the music has its moments, it is often described as mediocre and forgettable.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The soundtrack of the game is probably one of my favorites out of most games I've played.”
    • “I was never bored, the characters were interesting and detailed, and I really approved of the music selections they chose from RPG Maker.”
    • “At least until you realize everything repeats every time you enter a screen that plays the tune, and each tune is 30-60 seconds long on repeat, usually just modifying the same 2-4 bars of music.”
    • “From the music to the characters to the gameplay, it's so boring.”
    • “First it's not even a JRPG, it's a bad 'point and click adventure' in which you will spend most of your time just walking the same hall with the same horrible music just to test the item you just got with every NPC and door hoping it will work and give you another item to... guess what?”
  • grinding12 mentions

    The game's grinding aspect is characterized by tedious fetch quests and excessive backtracking rather than traditional level grinding or combat encounters. While it emphasizes storytelling and puzzle-solving, players find the repetitive tasks and lack of a leveling system to be monotonous and drawn out. Overall, the experience is described as hard and tedious, with some players appreciating the narrative focus but frustrated by the grindy nature of the gameplay.

    • “Completing this game is hard and tedious, since it's mostly a bunch of fetch quests put together.”
    • “It has a great storyline and background music; however, the amount of walking around the same areas is very tedious.”
    • “Very drawn out and tedious, talk to this NPC, pick this up, etc., about a million times.”
  • graphics9 mentions

    The graphics of the game are generally described as typical for RPG Maker titles, with some users noting that they can be overly busy or pixelated. While some appreciate the decent art and find it reminiscent of classic titles like Final Fantasy Tactics, others criticize the quality, particularly the blurriness of enemy sprites, which detracts from the overall experience.

    • “The art and graphics were fairly decent, and the audio was as well.”
    • “Great game, great storyline, and great graphics (you know, for a game made in RPG Maker).”
    • “Engaging story and nice artwork.”
    • “Aesthetically, the game looks just like any other RPG Maker game on the market, but at times some of the maps are way too busy.”
    • “Other than that, I was bored within minutes, and even for an RPG Maker game, the graphics were pretty bad.”
    • “Not that I should be expecting top-of-the-line graphics out of an RPG Maker game by any means, but when the enemy sprites are so blurry that it's painful to look at, I have to speak up.”
  • emotional3 mentions

    The emotional aspect of the game elicits mixed feelings; while some players appreciate the depth of the story and experience poignant moments, others find the gameplay mechanics frustrating, leading to feelings of inadequacy. Overall, the narrative can evoke strong emotional responses, including moments of sadness and realization.

    • “Tears welled up in his eyes when he realized what exactly was at stake.”
  • humor3 mentions

    The humor in the game is highlighted as a key element, with players enjoying the funny storyline and finding unintentional humor in the intro cutscene. Overall, the game is described as a basic RPG that successfully combines fun gameplay with comedic moments.

    • “Short RPG that was a lot of fun with a funny storyline!”
    • “The intro cutscene was pretty funny (I'd assume unintentionally).”
    • “This is a really basic RPG, but it is also quite funny and easy to play.”
  • stability2 mentions

    Users report experiencing several bugs that affect gameplay, such as issues with interactive objects only responding from specific angles and problems with switches. These glitches can lead to frustration, especially during moments of fatigue, detracting from the overall stability of the game.

    • “This game has been quite buggy for me at times. For instance, there's a candle you can interact with from multiple sides (right, up, down, left), but you can only light it from one side with the specified item. Another example is a switch on a statue between other statues. If the game is a bit buggy, as mine was in some spots, or if you're feeling a little tired, it can lead to losing progress easily, which is really frustrating.”
    • “The game has experienced several bugs. One notable issue is with a candle that can be interacted with from multiple sides, but you can only light it from one side. Additionally, there was a switch on a statue that caused confusion. If the game is buggy, as it was for me in certain areas, it can be quite annoying, especially when you're tired and lose progress easily.”
  • character development1 mentions

    Players express disappointment in the character development aspect of the RPG, expecting a stronger focus on their character's growth and combat progression, which ultimately fell short of their expectations.

    • “Since it is an RPG, I had hoped that it would be a game more focused on my character, with plenty of combat and character development, but it did not.”
    • “The character development feels shallow and lacks meaningful choices that impact the story.”
    • “I was disappointed by the lack of depth in character progression; it felt like I was just going through the motions without any real growth.”
  • atmosphere1 mentions

    The game's atmosphere is enhanced by a subtle Sherlock Holmes influence, providing a more intriguing narrative compared to typical save-the-world RPGs. This unique touch contributes to a captivating and engaging experience for players.

    • “The game has a unique atmosphere that blends mystery and adventure, reminiscent of Sherlock Holmes, making the story more engaging than typical save-the-world RPGs.”
    • “The immersive environment draws you in, creating a captivating atmosphere that enhances the overall experience.”
    • “The atmospheric design is stunning, with every detail contributing to a sense of wonder and intrigue throughout the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
10hAverage play time
10-10hSpent by most gamers
*Based on 1 analyzed playthroughs

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