Last Heroes
- November 14, 2015
- Warfare Studios
In "Last Heroes," players assume the role of Viktor, the new king of Abakam, who must stop his power-hungry brother, Viper, from taking over the kingdom. The game is an RPG developed by Warfare Studios, featuring a quest filled with new friends, intriguing dreams, and destiny discoveries. Warfare Studios is known for popular titles such as Vagrant Hearts, Ashes of Immortality, Valiant: Resurrection, and Midnight's Blessing.
Reviews
- The game offers a decent story that, while generic, can still provide some entertainment.
- It's a short and simple RPG that can be enjoyable for casual gamers looking for a quick experience.
- The game is relatively inexpensive, making it a low-risk option for those interested in RPGMaker titles.
- The gameplay is repetitive and lacks depth, with limited enemy variety and no grinding opportunities.
- The graphics and sound design are subpar, typical of many RPGMaker games, leading to a lack of visual and auditory appeal.
- The story and characters are clichéd and poorly developed, with numerous spelling and grammatical errors throughout the dialogue.
- story41 mentions
- 17 % positive mentions
- 76 % neutral mentions
- 7 % negative mentions
The story of the game is generally viewed as generic and clichéd, lacking depth and originality, with many reviewers noting its linearity and repetitive nature. While some characters are likable and the narrative has moments of potential, it ultimately fails to engage players, often feeling like a standard RPG Maker title with little to differentiate it from others in the genre. Overall, the story is described as mediocre, with a few redeeming qualities but largely uninspired execution.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“A simple enough beginning to a story that expands as you go.”
“And, as you let the story unfold, it draws you in bit by bit.”
“The story is pretty much nothing, and the one character with some mystery is just never explored.”
“The story is derivative of any RPGs of old but without any of the lore and flair.”
“The story is cliche and also very linear.”
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay has been criticized for its low-quality graphics and generic mechanics, reminiscent of early PlayStation titles, leading to a repetitive and frustrating experience. While some players appreciate the simplicity and potential for fun, many find the linear structure and lack of engaging content disappointing, with the game feeling more like a visual novel than a traditional RPG. Overall, the gameplay is seen as lacking depth and originality, resulting in a short and unsatisfying experience.
“Last Heroes on Steam is a video game featuring dedicated, powerful, fast-growing glimpses of fun RPG Maker gameplay!”
“Gameplay is simple, and the plot seems good.”
“I would have forgiven that: the graphics don't really matter to me so long as the core gameplay—and the story, for me personally—are interesting.”
“Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy-pasted 2D retro pixel art, looks awful, and has even worse gameplay.”
“Total playtime's a little over three hours, so it's on the rather short side, but even with that I was getting frustrated with the generic and repetitive gameplay and running past as many encounters as possible by the end.”
“Since everything is so stock and generic you do not care about anything that happens, and the actual game itself just uses the RPG Maker core mechanics and adds heavy padding in the form of chained maps that branch off into dead ends.”
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music in the game receives mixed reviews, with some players finding it relaxing and enjoyable, while others criticize it as average or repetitive. While a few appreciate the nostalgic quality of the soundtrack, many feel it lacks originality and fails to enhance the overall experience. Overall, the music is seen as a decent but unremarkable aspect of the game.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The music is awesome as well.”
“Originally released some time ago, the graphics and music hold up nicely, and you will soon enough find yourself absorbed in the task of seeing what happens next, who is allied with who and why, and finding out about the different characters' individual backstories.”
“Sound effects and music are a piece of shit.”
“The music is a dragline of average tunes that drives you into a wall of making trails of sights!”
“Music is okay, same with the graphics since it's from RPG Maker, so it's kind of generic.”
- graphics6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The graphics in this RPG Maker game are generally considered subpar, lacking full HD support and customization options, which may disappoint modern gamers. While the visuals are standard for the genre, they do not detract significantly from the engaging gameplay and story, which many players find compelling despite the generic aesthetic. Overall, the graphics are functional but not a standout feature.
“Originally released some time ago, the graphics and music hold up nicely, and you will soon enough find yourself absorbed in the task of seeing what happens next, who is allied with who and why, and finding out about the different characters' individual backstories.”
“As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
“It is standard RPG Maker graphics and battles, with the advantage that you can see the enemies before you encounter.”
“Music is okay, same with the graphics since it's from RPG Maker, so it's kind of generic.”
- grinding6 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Overall, players appreciate the lack of traditional grinding in the game, as dungeons feature limited enemy encounters that disappear after defeat, making it difficult to level up through repetitive battles. While some areas can feel tedious due to predictable patterns, the game emphasizes strategy over grinding, allowing for a more enjoyable experience without the hassle of constant enemy respawns.
“Some spots tend to become tedious, where you can recognize the patterns of the areas in the game.”
“Grinding up your level is difficult because once you clear the dungeon you have to leave completely for it to reset; there's no leaving a room and coming back to reset it.”
“Still, if you're in the mood for a bit of classic RPG action without all that bothersome grinding.”