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Last Heroes

64%Game Brain Score
story
gameplay, music
64% User Score Based on 122 reviews

Platforms

PCPCWindowsWindows

About

In "Last Heroes," players assume the role of Viktor, the new king of Abakam, who must stop his power-hungry brother, Viper, from taking over the kingdom. The game is an RPG developed by Warfare Studios, featuring a quest filled with new friends, intriguing dreams, and destiny discoveries. Warfare Studios is known for popular titles such as Vagrant Hearts, Ashes of Immortality, Valiant: Resurrection, and Midnight's Blessing.

Last Heroes screenshot
Last Heroes screenshot
Last Heroes screenshot
Last Heroes screenshot
Last Heroes screenshot
Last Heroes screenshot

64%
Audience ScoreBased on 122 reviews
story14 positive mentions
graphics3 negative mentions

  • The game offers a decent story that, while generic, can still be entertaining for casual gamers.
  • It's a short game that can be completed in a few hours, making it accessible for those looking for a quick RPG experience.
  • For its price, the game provides some enjoyment and nostalgia for fans of classic RPGs, despite its simplicity.
  • The gameplay is repetitive and lacks depth, with no grinding opportunities and a linear progression that can feel tedious.
  • The graphics and sound design are subpar, typical of low-effort RPG Maker games, which detracts from the overall experience.
  • There are numerous spelling and grammar errors in the dialogue, which can make the story feel unpolished and less engaging.
  • story
    82 mentions Positive Neutral Negative

    The story of the game is generally perceived as generic and clichéd, lacking depth and originality, with many reviewers noting its linear progression and repetitive dialogue. While some elements, such as character backstories, are present, they often fail to engage players or evoke emotional investment. Overall, the narrative is described as a standard RPG fare that may entertain casual gamers but does not stand out in a crowded genre.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Nice game, story line about three brothers and the throne.”
    • “And, as you let the story unfold, it draws you in bit by bit.”
    • “The story is nothing fancy, nor is the gameplay.”
    • “The story is pretty much not anything and the one character with some mystery is just never explored.”
    • “Forced myself to get further in this abysmal storyline just to see if it got better.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay has been criticized for its low-quality graphics and repetitive mechanics, often likened to outdated PlayStation 1 titles. Players noted the short playtime of just over three hours, which felt padded with generic content and linear progression, leading to frustration and a lack of engagement with the story. While some appreciated the simplicity and potential for fun, the overall consensus leans towards disappointment in the execution of core gameplay elements.

    • “Last Heroes on Steam is a video game featuring dedication and a powerful, fast-growing glimpse of fun RPG Maker gameplay!”
    • “Gameplay is simple, and the plot seems good.”
    • “I would have forgiven that: the graphics don't really matter to me so long as the core gameplay--and the story, for me personally--are interesting.”
    • “Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy-pasted 2D retro pixel art, looks awful, and has even worse gameplay.”
    • “Total playtime's a little over three hours, so it's on the rather short side, but even with that I was getting frustrated with the generic and repetitive gameplay and running past as many encounters as possible by the end.”
    • “Since everything is so stock and generic you do not care about anything that happens, and the actual game itself just uses the RPG Maker core mechanics and adds heavy padding in the form of chained maps that branch off into dead ends.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it relaxing and enjoyable, while others describe it as generic and underwhelming. While a few appreciate the nostalgic quality and its ability to enhance immersion, many criticize it as average or repetitive, particularly noting the persistence of the main menu theme across sequels. Overall, the music is seen as a decent but unremarkable aspect of the game.

    • “The music is awesome as well.”
    • “Originally released some time ago, the graphics and music hold up nicely, and you will soon enough find yourself absorbed in the task of seeing what happens next, who is allied with who and why, and finding out about the different characters' individual backstories.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Sound effects and music are a piece of shit.”
    • “The music is a dragline of average tunes that drives you into a wall of making trails of sights!”
    • “Too bad the main menu music persists in the next three sequels.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics in this RPG Maker game are generally considered subpar, lacking full HD support and customization options, which may disappoint modern gamers. While the visuals are typical of the RPG Maker engine and can appear generic, some players find that the engaging gameplay and story compensate for the graphical limitations. Overall, the graphics are functional but not a standout feature.

    • “Originally released some time ago, the graphics and music hold up nicely, and you will soon enough find yourself absorbed in the task of seeing what happens next, who is allied with who and why, and finding out about the different characters' individual backstories.”
    • “I would have forgiven that: the graphics don't really matter to me so long as the core gameplay--and the story, for me personally--are interesting.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “It is standard RPG Maker graphics and battles, with the advantage that you can see the enemies before you encounter.”
    • “Music is okay, same with the graphics since it's from RPG Maker, so it's kind of generic.”
  • grinding
    12 mentions Positive Neutral Negative

    Players generally appreciate the lack of traditional grinding in the game, as dungeons feature a limited number of enemies that disappear after defeat, making it impossible to grind in the conventional sense. While some areas can become repetitive, the game emphasizes strategy over leveling up, allowing for a more enjoyable experience without the tedium of grinding. However, the need to exit and re-enter dungeons for enemy respawns can make leveling up challenging.

    • “Grinding up your level is difficult because once you clear the dungeon you have to leave completely for it to reset; there's no option to leave a room and come back to reset it.”
    • “Some spots tend to become tedious, where you can recognize the patterns of the areas in the game.”
    • “Still, if you're in the mood for a bit of classic RPG action without all that bothersome grinding.”

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