- March 16, 2020
- AK Studio
- 1h median play time
Last Floor
Platforms
About
In "Last Floor," you must survive as an engineer turned hostage in your own home, now filled with alien energy and hostile appliances. Each floor brings new challenges, from batting off a furious teapot to outsmarting a murderous hairdryer. With detailed graphics, atmospheric music, and responsive management, test your survival skills in this unique high-rise.
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- The game offers a unique and quirky premise, with a mix of humor and horror as players fight off household appliances turned enemies.
- The atmosphere is engaging, with a dream-like quality and a soundtrack that enhances the experience.
- Despite its flaws, the game is entertaining for a short playthrough and can be enjoyable if approached with low expectations.
- Combat mechanics are clunky and frustrating, making it difficult to hit enemies that float or are positioned awkwardly.
- The game lacks depth, with repetitive gameplay and minimal variation across the 13 floors, leading to a feeling of redundancy.
- Many players found the story and objectives unclear, particularly regarding the purpose of collecting batteries, which detracted from the overall experience.
story
34 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with some players appreciating its simple backstory and atmospheric storytelling, while others criticize it for being uninteresting and lacking depth. Many noted that the narrative feels incomplete or overshadowed by poor combat mechanics and frustrating gameplay elements. Overall, while there are glimpses of potential in the plot, it often fails to engage players fully.
“There was a backstory to the game, nice, simple, and to the point.”
“I was incredibly pleased with the plot of this fantastically gripping horror.”
“Well, I really wanted to like the game, because it has an interesting story, but the combat controls are horrible.”
“Other than that, you have terrible combat and no real story.”
“Waste of time, no storyline, annoying enemies, lame puzzles, jumpscares; I expected more.”
“There isn't much story as the other players indicated; kill the monsters and find batteries.”