LandTraveller
- June 9, 2017
- WolfCoder Workshop
- 2h median play time
"LandTraveller is a role-playing game that allows both single-player and multiplayer action. As a kemonomimi, players can customize, battle, and grow in a constructive world with deep RPG elements. Explore randomized environments and hand-crafted world building, gather resources, invite NPCs to your village, and challenge powerful enemies in dungeons. A keyboard or game controller is recommended for optimal gameplay."
Reviews
- The game features cute kemonomimi characters and an enjoyable gameplay loop, especially in story mode where exploration is rewarding.
- It combines elements of crafting, RPG mechanics, and exploration, providing a unique experience reminiscent of games like Minecraft and Terraria.
- The developer is responsive and supportive, showing potential for future updates and improvements, making it a promising title despite its current rough edges.
- The game suffers from technical issues such as crashes, performance problems, and a confusing camera perspective, which can detract from the overall experience.
- Leveling can feel grindy and unbalanced, with steep difficulty spikes that may frustrate players, especially in the early stages.
- The controls can be unwieldy, and the UI is cluttered, making navigation and gameplay less intuitive than it could be.
- story28 mentions
- 11 % positive mentions
- 79 % neutral mentions
- 11 % negative mentions
The story in "Landtraveller" is described as simple yet decent, providing a linear plot that serves as a foundation for exploration and gameplay mechanics. While players appreciate the engaging quests and the immersive world, some critique the character's prior knowledge of the story, which can disconnect them from the player's experience. Overall, the game offers a light storyline that complements its open-world RPG elements, making it enjoyable for those who appreciate exploration and crafting.
“The game features story mode, which is what the game recommends for new players – it makes it easier to get used to the gameplay mechanics with the safety of NPC settlements and other safe structures, and, well… it has a story to follow through.”
“It's a simple yet decent story.”
“Landtraveller is definitely no exception when it comes to this both in regards to presentation, gameplay, story, and lore.”
“I have mixed thoughts on the story that Landtraveller has, which I’ll explain in a minute.”
“As for my thoughts on the story, there isn’t anything particularly wrong with it per se; it acts as a good setup and basis around the entire events like most RPGs should be, but the main issue I have with it is that the character you’re playing as, at least at the start of the game, showcases that they have more knowledge of the world and the events transpiring in general than the player actually does.”
“The presentation of the story would have been better if the main character learned about the world and story and the effects it would have on the world as the player did, to make the player feel more like the character was their character.”
- gameplay23 mentions
- 17 % positive mentions
- 70 % neutral mentions
- 13 % negative mentions
The gameplay in "Landtraveller" is primarily centered around exploration, with a solid RPG mechanic that influences player attributes based on initial animal choices. While the game offers an enjoyable story mode that eases new players into its mechanics, some core elements could be improved, particularly in terms of combat balance and building mechanics. Overall, players find the gameplay fun and addictive, with a promising foundation for multiplayer experiences.
“The gameplay loop is enjoyable; I've been having a great time just exploring in the story mode.”
“The RPG mechanics are quite solid – first, the animal choice you make at the beginning is going to affect your starting attributes.”
“The main gameplay element that Landtraveller promotes is that of exploration.”
“You can’t do stuff like adding new weapons, new enemies, new gameplay mechanics, or changing existing items or other game systems.”
“But some of the core gameplay elements definitely feel like they could've been done better.”
“The RPG mechanics can be a bit of a trap, themselves.”
- graphics13 mentions
- 46 % positive mentions
- 31 % neutral mentions
- 23 % negative mentions
The graphics in Landtraveller are praised for their gorgeous pixel art style and charming aesthetic, contributing to an enjoyable overall experience. However, some players note issues with visual clarity during vertical traversal and occasional graphical glitches, particularly on lower-end hardware. Despite these minor drawbacks, the game's art style and sound design are generally well-received, enhancing its appeal.
“It's amazingly deep and packed with things to do along with awesome graphics and sound!”
“The graphics in Landtraveller are done in a gorgeous pixel art style and soundtrack to go with it.”
“Graphics are cute and the music is catchy.”
“Vertical traversal and building are a little janky due to selection and the visuals being hard to distinguish at times.”
“Without using the F4 resolution, I sometimes see graphical glitches around the edges of the map.”
“It's SNES-inspired sound and graphics aside, Landtraveller is an 'and the kitchen sink' dabbler in many different genres, including some born after the 16-bit era, and not all of these ideas play well together.”
- music7 mentions
- 43 % positive mentions
- 29 % neutral mentions
- 29 % negative mentions
The music in the game has received mixed reviews; while some players find it catchy and appreciate the unique real-time FM synthesis that allows for dynamic scoring, others describe it as irritating and repetitive, particularly during resource gathering and crafting phases. Overall, the soundtrack complements the game's charming pixel art style, but opinions on its effectiveness vary significantly.
“The graphics in Landtraveller are done in a gorgeous pixel art style, complemented by a fantastic soundtrack.”
“Graphics are cute and the music is catchy.”
“Game music is produced from an FM synth in real time instead of playing music files, which is pretty neat and opens up the possibility of dynamic scoring—a design direction that has been praised for use in other games.”
“The music is irritating and quickly repetitive.”
“During the start, there is a fair amount of resource gathering and crafting that could use calmer-sounding music.”
- optimization4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's optimization has received mixed reviews, with players noting that performance can be poor, especially on higher settings due to heavy lighting effects. Some users have found slight improvements in the beta version, but overall, reducing lighting quality is recommended to maintain better framerates.
“Mind you, I was playing with light quality at medium; setting it to high tanks the performance further, which is kind of shocking. At a glance, this doesn’t appear to be that complex a game from the technical standpoint.”
“Mind you, I was playing with light quality set to medium; setting it to high tanks the performance further, which is kind of shocking. At a glance, this doesn’t appear to be that complex a game from a technical standpoint.”
“Unfortunately, it uses a lot of lighting effects which will bring framerates down, so you should go into options and reduce lighting quality so performance does not suffer.”
“I have recently opted for the beta, and it seems that my performance has been slightly better than the stable version.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is significantly hindered by frequent graphical glitches, crashes, and save file corruptions, which have frustrated players and deterred them from investing more time in the game.
“Without using the F4 resolution, I sometimes see graphical glitches around the edges of the map.”
“Now comes to the part of my main complaint about the game. I would have sunk more time into it, but there is one thing that has prevented me from doing so, and that’s regarding the glitches.”
“Landtraveller is greatly let down by repeated glitches, crashes, and save file corruptions that are really annoying and significantly hold the game back.”
- replayability2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Users appreciate that additional features can enhance replayability, making the game more enjoyable to revisit. Overall, the potential for extended playtime contributes positively to the game's replay value.
“It's always a nice extra to have, and it can add more replayability.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the leveling system in "Landtraveller" to be somewhat grindy, contributing to a tedious experience due to a cluttered and redundant user interface that complicates navigation.
“The UI is cluttered with redundant elements and is tedious to traverse.”
“Its leveling system is a bit grindy, but such is the world of Landtraveller.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers suggest that the game requires increased advertising and promotion to raise awareness, as many gamers are unfamiliar with it despite its quality. They recommend collaborating with streamers and platforms like Apple to enhance visibility and drive monetization through updates and new content.