- June 9, 2017
- WolfCoder Workshop
- 2h median play time
LandTraveller
Platforms
About
"LandTraveller is a role-playing game that allows both single-player and multiplayer action. As a kemonomimi, players can customize, battle, and grow in a constructive world with deep RPG elements. Explore randomized environments and hand-crafted world building, gather resources, invite NPCs to your village, and challenge powerful enemies in dungeons. A keyboard or game controller is recommended for optimal gameplay."








- The game features cute kemonomimi characters and an enjoyable gameplay loop, especially in story mode where exploration is rewarding.
- It combines elements of crafting, RPG mechanics, and exploration, providing a unique experience reminiscent of games like Minecraft and Terraria.
- The developer is responsive and supportive, showing potential for future updates and improvements, making it a promising title despite its current rough edges.
- The game suffers from technical issues such as crashes, performance problems, and a confusing camera perspective, which can detract from the overall experience.
- Leveling can feel grindy and unbalanced, with steep difficulty spikes that may frustrate players, especially in the early stages.
- The controls can be unwieldy, and the UI is cluttered, making navigation and gameplay less intuitive than it could be.
story
28 mentions Positive Neutral NegativeThe story in "Landtraveller" is described as simple yet decent, providing a linear plot that serves as a foundation for exploration and gameplay mechanics. While players appreciate the engaging quests and the immersive world, some critique the character's prior knowledge of the story, which can disconnect them from the player's experience. Overall, the game offers a light storyline that complements its open-world RPG elements, making it enjoyable for those who appreciate exploration and crafting.
“The game features story mode, which is what the game recommends for new players – it makes it easier to get used to the gameplay mechanics with the safety of NPC settlements and other safe structures, and, well… it has a story to follow through.”
“It's a simple yet decent story.”
“Landtraveller is definitely no exception when it comes to this both in regards to presentation, gameplay, story, and lore.”
“I have mixed thoughts on the story that Landtraveller has, which I’ll explain in a minute.”
“As for my thoughts on the story, there isn’t anything particularly wrong with it per se; it acts as a good setup and basis around the entire events like most RPGs should be, but the main issue I have with it is that the character you’re playing as, at least at the start of the game, showcases that they have more knowledge of the world and the events transpiring in general than the player actually does.”
“The presentation of the story would have been better if the main character learned about the world and story and the effects it would have on the world as the player did, to make the player feel more like the character was their character.”