- October 9, 2018
- George Constantinou
Kuchisake Onna
Platforms
About
In "Kuchisake Onna," you awaken with amnesia in a mysterious location filled with strange noises and supernatural phenomena. The game features an atmospheric environment, intelligent enemy AI, and a compelling story told in proper English. With puzzles that "make sense" and no cheap jump scares, the gameplay lasts approximately 30 minutes and is not based on the urban legend, but instead uses the Kuchisake Onna spirit as the enemy.


- The game offers a few heart-pounding moments and is easy to pick up, making it accessible for players.
- For its low price, the game provides a decent amount of entertainment and some enjoyable puzzles.
- The atmosphere is dark and intense, with effective music that enhances the horror experience.
- The game suffers from numerous bugs, including poor AI behavior and frustrating navigation issues.
- Gameplay is repetitive and uninspired, with a lack of engaging storytelling and poorly designed puzzles.
- The game is very short, lasting around 30 minutes, which may leave players wanting more substance.
story
5 mentions Positive Neutral NegativeThe game's story has received mixed reviews; some players find it lacking in immersion and creativity, describing it as a boring plot about immortality with unengaging notes. In contrast, others appreciate the folklore elements and find the narrative easy to follow, suggesting that the experience improves for those who engage with the game's written content. Overall, while some enjoy the story, many feel it falls short in depth and originality.
“Very good game about the folklore story.”
“And the story was easy to follow!”
“This game has an interesting story and the enemy AI is decent; the game depends on whether or not you read the notes, but it is still very enjoyable.”
“Back to the lack of immersion, I've found that the puzzles beforehand being so poor contributed to that, but so did the notes describing a boring plot about obtaining immortality that had absolutely no narrative hook or personality.”
“Super short (30 minutes) with repetitive gameplay and extremely unimaginative storytelling notes.”
“This game has an interesting story and the enemy AI is decent, but the game depends on whether or not you read the notes; it is still very enjoyable.”