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Kozue's Strange Journey Game Cover

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Kozue's Strange Journey is a single player role playing game with fantasy and drama themes. It was developed by Asakiyumemishi and was released on August 6, 2020. It received positive reviews from players.

In "Kozue's Strange Journey," Kozue Kato, a university student, teams up with the mysterious Sayuri Shirasagi to investigate dark creatures causing people to go missing in their contemporary fantasy setting. This turn-based RPG features an enemy knockdown system and bonus turn system for a classic RPG experience.

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82%
Audience ScoreBased on 51 reviews
story9 positive mentions
grinding8 negative mentions

  • The game features a deep and engaging combat system with challenging battles and a unique time management mechanic reminiscent of the Persona series.
  • There is a significant amount of content, including numerous unlockable scenes and character interactions, providing high replay value.
  • The art style, while polarizing, is appreciated by many players for its unique character designs and variety of outfits.
  • The game can be grindy, especially in the early stages, which may deter some players from fully enjoying the experience.
  • The themes of non-consensual content and child abuse are prevalent, which may be off-putting for many players and raises ethical concerns.
  • The graphics and interface feel dated, and the game runs on an older version of RPG Maker, leading to a less polished experience.
  • story
    34 mentions Positive Neutral Negative

    The story is generally considered engaging, though it draws heavily from familiar themes found in the Persona series, particularly Persona 4. While the main narrative is linear, it features a variety of optional quests and multiple endings, enhancing the overall experience. However, some players noted inconsistencies in tone and the feeling that certain subplot lines were abandoned, which detracted from the overall storytelling quality.

    • “The story, while not particularly original, is well-crafted and more elaborate than most other h-RPGs.”
    • “The main story arc is linear, but there are many optional quests and events to discover, and multiple endings to achieve.”
    • “Kozue's strange journey introduces us to the interesting and entertaining story of young Kozue and her new group of friends, as they deal with daily problems while trying to save the city.”
    • “I feel like forcing myself to view the h-events is something I shouldn't have to do, but now that I've seen them, I feel like there's nothing else here because I don't care about the story being told. Persona works so well because the cast is likable and relatable, not complete strangers all the way through.”
    • “Only gripe I have is there seem to be subplot lines throughout the game that feel like they were abandoned.”
    • “While the protagonist and her friends are still heavily led towards being raped at some point, I don't think it is hard built into the story like some prior games.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is praised for its depth, engaging combat, and extensive content, offering 14-20 hours of playtime with multiple playthroughs. However, some players find certain mechanics frustrating, particularly the grindiness and perceived unfairness in battle dynamics. Overall, the combination of solid gameplay and a compelling story makes it a worthwhile experience, despite some criticisms.

    • “Deep gameplay with good combat and persona-style time progression.”
    • “Gameplay, story, dungeon design, and music are all better than many contemporary games in the genre, making the game worth playing even without the lewd elements.”
    • “Overall, there is more than enough content to keep you busy for 14-15 hours of gameplay as long as you aren't just skipping and rushing through it.”
    • “While I often remark that h-games could use some more depth in their gameplay, an h-game where a single clear requires 12-20 hours of playtime that expects you to do multiple playthroughs is a bit much.”
    • “The combat gameplay does get a bit grindy though, especially near the end when you have to gather enough power to defeat the final bosses.”
    • “A shame, the whole persona-like gameplay seemed promising but the game is pretty much unplayable.”
  • grinding
    8 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be somewhat tedious, particularly in the early stages and towards the end when preparing for final bosses. While some enjoy the combat and recommend strategies to make grinding easier, others suggest that it can become repetitive and less enjoyable over time, with some even advocating for save editing to bypass excessive grinding. Overall, the grinding experience is seen as a mixed bag, with fun gameplay overshadowed by the need for repetitive tasks.

    • “Recommend save editing after some point because grinding isn't fun and that's not what you're there for.”
    • “The combat gameplay does get a bit grindy though, especially near the end when you have to gather enough power to defeat the final bosses.”
    • “Gameplay itself was fairly fun though it did become a bit redundant and grindy in virtually all ways after a while.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are praised for their high-quality artwork and appealing art style, reminiscent of high-budget titles. However, some users note that the game's older design shows in its graphics and interface. Overall, the visuals contribute positively to the game's aesthetic experience.

    • “I really like the art style and direction.”
    • “The artwork is very high-quality and on par for a high-budget title.”
    • “Love the art style, the characters, even the gameplay is pretty good.”
    • “Kozue’s strange journey is a somewhat older game, which particularly shows in the quality of the graphics and the interface.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally well-received, with a pleasant soundtrack that enhances the experience, although it features some typical RPG Maker stock tracks alongside a few new compositions. While it effectively supports the gameplay and story, some players note that it doesn't stand out significantly compared to contemporary titles in the genre. Overall, the music contributes positively to the atmosphere, particularly during key moments.

    • “Gameplay, story, dungeon design, and music are all better than many contemporary games in the genre, making the game worth playing even without the lewd elements.”
    • “Along with the art, we have a pleasant soundtrack throughout the game that enhances the experience.”
    • “There are a few new music tracks but still has some typical RPG Maker stock music.”
    • “Music does the job it's supposed to.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability through options to unlock content manually or purchase an unlock-all item, alongside a New Game+ feature. Players appreciate the abundance of hidden content, which enhances the overall experience and encourages multiple playthroughs.

    • “The New Game+ mode adds significant replay value to the game.”
    • “This developer has always included tons of hidden content in the game, which contributes to its great replay value and creates very memorable moments and experiences.”
    • “In short, there's a lot of replay value if you want to unlock everything manually, or you can just buy the 'unlock everything' item in the slum.”
    • “The new game+ adds replay value to the game.”
  • character development
    3 mentions Positive Neutral Negative

    Reviews indicate that while some players appreciate the character development, there are mixed feelings regarding the art style, with several users expressing dissatisfaction with certain character designs.

    • “What I am less enthused about is the art; several of the character designs are not to my taste.”
    • “The character development feels shallow and lacks depth, making it hard to connect with them.”
    • “I found the progression of the characters to be predictable and uninspired, leaving me wanting more.”
  • emotional
    1 mentions Positive Neutral Negative

    Players appreciate the emotional depth of the game, highlighting the wholesome character interactions that are often juxtaposed with darker themes, creating a unique and engaging experience.

    • “I think you'll enjoy the wholesome character interactions, with a strong side of depravity.”
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19h Median play time
18h Average play time
15-20h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Kozue's Strange Journey is a role playing game with fantasy and drama themes.

Kozue's Strange Journey is available on PC and Windows.

On average players spend around 18 hours playing Kozue's Strange Journey.

Kozue's Strange Journey was released on August 6, 2020.

Kozue's Strange Journey was developed by Asakiyumemishi.

Kozue's Strange Journey has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Kozue's Strange Journey is a single player game.

Similar games include Ambrosia, Fallen ~Makina and the City of Ruins~, Brave Alchemist Colette, Explorer of Yggdrasil, Treasure Hunter Claire and others.