- November 6, 2020
- Acerola
Tear and the Library of Labyrinths
Platforms
About
In "Tear and the Library of Labyrinths," twin sisters Tear and Lumiere use their magic to heal villagers in Armeria. One day, a glowing book in their mystical library calls to Tear, starting a journey filled with magical challenges and mysterious secrets. The game combines puzzle-solving, magical combat, and narrative choices to create an engaging adventure.
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- The game features excellent art and a variety of scenes, with many CGs and a strong emphasis on character designs.
- Gameplay encourages exploration and offers a corruption mechanic that adds depth to the sexual content, making it integral to character progression.
- The story is engaging and humorous, with a fun premise involving twin sisters and a succubus, providing a mix of adventure and adult themes.
- The gameplay can become repetitive, with many scenes and mechanics feeling recycled from previous Acerola titles.
- Some players found the voice acting over-the-top and unrealistic, detracting from the immersion during H-scenes.
- The game lacks significant variety in combat and enemy encounters, leading to a less challenging experience overall.
story
27 mentions Positive Neutral NegativeThe story in the game is generally well-received for its engaging and humorous elements, with a focus on the protagonist's quest to save her sister amidst a backdrop of lewdness and vibrant graphics. However, some players find the narrative too lengthy and linear, with a lack of variety and depth in character backstories. While the game features multiple endings and a mix of serious and comedic moments, critiques highlight issues with plot coherence and the presence of uncomfortable themes.
“The music, the CG, and the story are really good.”
“Beautiful graphics, fun engaging storyline, comical villains, wonderful lewdness for all kinds of kinks.”
“Tear and the Library of Labyrinths is a lewd RPG about Tear’s quest to rescue her sister and preserve her sexual innocence, in exchange for her own.”
“And the story is okay, but like everything else in the game, it's just too long without a lot of variety.”
“The story, as you would expect, has more holes than I have brain cells, which is a lot since I am so smart.”
“I feel that the writers wanted to make a grand story with crazy twists and turns, but the obvious allusions and poor exposition cheapened the experience.”