KO MECH
- July 19, 2018
- ff
"KO MECH" is a robot boxing game where you use your fists to punch your way to becoming the ultimate robot boxing star. Enemies will attack with projectiles, but you can punch them back with your titanium fists. The game involves using both small jabs and huge sweeping punches to whittle down health and send enemies flying. It's a fast-paced and action-packed experience.
Reviews
- The game features a charming aesthetic with unique visuals and a catchy, energetic soundtrack that enhances the gameplay experience.
- KO Mech offers simple yet satisfying gameplay, allowing players to enjoy the thrill of punching enemies and objects in a colorful, chaotic environment.
- The game provides a nostalgic feel reminiscent of classic 90s arcade games, making it appealing to fans of retro gaming and mecha action.
- The gameplay can become repetitive and lacks variety, with many levels feeling similar and the overall experience falling short of depth.
- Technical issues such as poor menu design, lack of customization options for controls, and low-quality graphics detract from the overall enjoyment of the game.
- The game is relatively short, and some players may find it doesn't offer enough content or challenge to justify its price.
- music15 mentions
- 47 % positive mentions
- 33 % neutral mentions
- 20 % negative mentions
The music in Ko Mech is widely praised for its energetic and funky soundtrack, which complements the game's vibrant visuals and engaging gameplay. Reviewers highlight the soundtrack as a standout feature, enhancing the overall experience and making the game feel lively and entertaining. Despite some criticisms regarding other aspects of the game, the music consistently receives positive remarks for its catchy and fun nature.
“The soundtrack is nice to listen to, and the overall feel is rather satisfying.”
“The gameplay is simple but entertaining, the controls are tight, the aesthetic is excellent, and the soundtrack is fantastic.”
“The soundtrack though is amazing, it sounds really hyper and fun.”
“The only good thing I can say about the game is the music.”
“Other than that, the menus are very poorly designed for starters; there isn't even a settings menu to disable the incredibly annoying screen shake, lower the audio volume (the sound effects are also too loud compared to the music), no mouse sensitivity settings, no nothing.”
“I wish the soundtrack was also available for download.”
- graphics14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The graphics of the game are characterized by a unique and colorful retro pixel art style that some players find charming and nostalgic, while others criticize it as outdated and mediocre. Despite the lack of substantial graphical enhancements, the visuals contribute to an energetic atmosphere that complements the gameplay. Overall, the aesthetic is generally well-received, with many appreciating its distinctiveness and the accompanying soundtrack.
“If that's not enough, the combat is great, the soundtrack is funky, and the visuals are unique.”
“Unique, nostalgic visuals.”
“The gameplay is simple but entertaining, the controls are tight, and the aesthetic is excellent, and the soundtrack is fantastic.”
“A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
“While there are options to change the resolution for the game, all this does is scale up the fixed resolution sprites/raster images used to make the game, which makes little or no difference to the graphics quality.”
“Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals.”
- gameplay13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
The gameplay in Ko Mech is characterized by its fast-paced, energetic mechanics that combine chaotic brawling with a vibrant aesthetic, offering a satisfying core loop of flying through colorful mazes and engaging in over-the-top combat. While the controls are tight and the soundtrack enhances the experience, some players find the gameplay lacks depth and variety, leading to repetitive mechanics and tedious exploration. Overall, it delivers an entertaining experience, especially in its arena mode, but could benefit from more diverse challenges and streamlined content.
“Ko mech starts out promising enough, with its bouncy, energetic presentation and soundtrack that provides a perfect match to the simplistic but satisfying core gameplay loop, all about flying around colorful mazes, punching the ever-loving crap out of hordes of other, less brawl-happy mechs, dashing into random debris to send it flying at mach-speed, bouncing off walls and pulverizing foes into cartoony dust clouds in a way that is as ridiculous as it is massively entertaining.”
“Fast-paced gameplay that rewards attention and focus.”
“The gameplay is simple but entertaining, the controls are tight, the aesthetic is excellent, and the soundtrack is fantastic.”
“More variety in the levels or enemies could've helped; some added depth to the gameplay could've improved the experience. Alternatively, how about just cutting away all the chaff and streamlining the whole thing into a sub-one hour romp that can actually sustain its initial energy throughout its runtime.”
“Very reminiscent of old 90's 'collect the keycard to proceed' gameplay.”
“Gameplay-wise, the game is quite boring, with a low variety of moves. Most of the time, all you do is run around spamming one ability, with no real challenge even on hard difficulty.”
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story of the game is straightforward and playful, focusing on the player's journey to become the best robot mech boxer, reminiscent of childhood imagination and simple gameplay. While it lacks sophistication and depth, the charm lies in its simplicity and directness, making it accessible and engaging for players.
“Ko Mech isn't a sophisticated game with sublime design, nor with an epic plot that makes huge sense, but it's a playful game, playful in a way that would remind you of that one day, decades ago, when you were still a teeny tiny kiddo, with childish hopes and dreams, bashing toy figures against one another in an imaginary battleground.”
“The game has a real charm about it; the plot reminds me a lot of Need for Speed: Most Wanted in that it's very straightforward.”
“You punch stuff, you follow a story, you get points, you unlock more levels as you do better in previous levels.”
“You're gonna become the best robot mech boxer, and that's all you really need to go on story-wise.”
“The game has a real charm about it, the plot reminds me a lot of Need for Speed: Most Wanted in that it's very straightforward.”
“Simple to the point gameplay and story.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game effectively ties the narrative together, providing both entertainment and excitement while serving a significant purpose beyond mere visual gags.
“Humor ties everything together beautifully.”
“It's funny and exciting to see, yet it retains an important role that makes it more than just a visual gag.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly due to the need to search extensively for trophies in each level to unlock the more engaging arena mode. This requirement can lead to a frustrating experience, especially at the beginning when players must complete levels in a single play-through to progress.
“The high pressure of the arena mode is where the game's mechanics really shine, but aimlessly searching around each level to find the trophies needed to unlock it is shockingly tedious.”
“This can make it kind of tedious at the beginning to complete the levels, since you have to find them all in one playthrough in order for it to count.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers suggest that the addition of a points system for upgrading mech abilities could significantly enhance the game's replayability, providing players with new strategies and experiences in subsequent playthroughs.
“The option of using points to upgrade the abilities of your mech would give this game replay value if it were to be added.”
“Once you complete the game, there’s little incentive to go back and play it again.”
“The lack of different endings or meaningful choices makes replaying the game feel pointless.”